Its a short FF game, but I did not want it to go any longer by the end. The story did not pull me in at all.

User Rating: 6.5 | Final Fantasy XIII-2 (Limited Collector's Edition) X360
Cons:
(Minor con)
- Environments such as plants and objects do not interact with your character properly. Small plants do not get bent when you pass by them, instead, there is like an invisible barrier around these objects such that you cannot even touch it.

(Moderate con)
- The game speaks of paradoxes and timeline contradictions, but the puzzles the games gives you to solve that will "correct" these anomalies have nothing to do with a paradox. The puzzles are out of place with the story.

(Major con)
- Puzzles can get a bit repetitive. One puzzle called "hands of time" requires pen and paper, unless you have phenomenal memory. On top of that, the clock puzzles are more work than actual fun.

(Major con)
- Farming is needed for some materials in order to upgrade your monster. You also have to look for the locations, there are no indications of what monsters will drop what materials. You have to remember what the certain type of material the monster dropped, then go back to that area before and farm.

(Moderate con)
- Not enough engagement with Final Fantasy 13 old characters.

(Major con)
- Loading time when entering different worlds are too long. This loading time kills the incentive to hunt for items in previous worlds. When the game requires you to hunt, it becomes very annoying.

Pros:
(Major pro)
- Graphics are amazing.

(Major pro)
- Random monster encounters are well implemented.

(Major pro)
- Battle system is quick pace and exciting. This only applies if you enjoyed FF13's battle system.

(Major pro)
- Monsters are fun to find and collect, since you are able to upgrade them and have them fight with you.