Not much strategy for a strategy game but still fun

User Rating: 8.5 | Final Fantasy Tactics Advance GBA
With a class system reminiscent of FF V, this game has a very strong battle system that customizes well for any player. There are battle parties for people who like long range attacks and those who like powerful confrontational strikes. All of them work well but the problem is that later on as you master more and more skills the enemy AI will not pose any threat to you. With the introduction of totemas, summons that attack every opponent of the field with 100 percent accuracy, the game gets a whole lot easier, especially if you save up the totemas for fights. The Visuals for this game is quite strong. It is colorful and vibrant just like FF V was and the character depictions of the classes that you will have the ability to choose from look very cool. The music is strong as well. The overworld music has a nice battle beat to it that works very well. The battle music is a good plus as well.

Gameplay as i say flutters and dies as it becomes simply too easy just employing some really cheap tactics. And unlike fire emblem you do not have to worry about character loss (except in some specific locations but those are pretty rare and in such instances you can always revive in battle to prevent permanent death). Reckless pure attacks can work just as well as a meticulous strategy. There really is no need for thinking too hard in this game.

The story is a great part of this game. It opens up especially nice in the beginning but weakens towards the end when you'll be asking why am i doing this again? The epilogue gets back to the end but it is also rather weak. The whole game after the beginning story just becomes one reason after another to get into battle. Ending and beginning cutscenes though add a bit of spice to the whole deal. On the whole this game is quite an interesting little work. The ending missions and bonuses are a great plus in replayability. This game was a blast but like i said, if you're looking for a challenge you're not going to get too big of one.