New York - JBA Headquarters, Part III

February 28, 2008

Time to get ready for the fireworks. Emile's on the verge of detonating the bomb you planted on the cruise ship. It'll be up to you whether or not to allow the bomb to go off.

JBA Primary Objective: Decrypt Mail Message

Your main task for this mission is to perform some busywork for Emile. He needs to know whether or not Massoud was behind the poisoning of his pilot in Shanghai; if someone's out to kill him, he'd prefer to know it before they all meet in Kinshasa. He leaves the task of decrypting the intercepted email message to you.

It can be a bit confusing to figure out what the hell's going on here at first. You've got a cube of some sort, and you can tap A to cause the quadrants to light up with buttons, but it's not really clear what the objective is. Well, it's kind of like a 3D version of Sodoku. You have eight different numbers that you can input here, and the goal is to make sure that the same number isn't repeated on the same row or column of the cube (assuming it was stretched out into 2D). Yeah, it's confusing, but if you want a quick solution, try plugging this in. Use whatever blank face you start out with for the top most block, then go from there. The important thing to get right is the central column; the two wings here can be filled in just by tapping A until you find a number that works.

xx000110xx
xx001111xx
100110010000011001
111101011001000010
xx100010xx
xx101011xx
xx110100xx
xx111101xx

NSA Primary Objective: Scan Fingerprint To Access Lock
NSA Profile Objective: Scan JBA Member Fingerprints

One of the mini-goals in this version of the JBA Headquarters is for you to find the fingerprints of all of the JBA core membership. You're going to have a new gadget here; the fingerprint scanner. If you equip and use it, you'll shoot out some UV light, letting you get all CSI up in this piece.

Fingerprints are scattered all around the compound, so there are multiple places to get the fingerprints of each member of the troupe, with most of them scattered around their personal spaces. You can begin with Emile, who left handprints all around the decryption computer at the beginning of the level.

Apart from him, here are some other locations for fingerprints:

Enrica: Microscope in the infirmary office, cabinet drawers in her quarters, keypad outside her lab.
Dayton: The keypad leading into the server room, Jamie and Dayton's quarters.
Jamie: The refrigerator in the kitchen, Jamie and Dayton's quarters.
Moss: The file cabinet in his room, probably areas in his office.

Any of these fingerprints will get you into the high security area outside the surveillance room. If you don't care about the profile objectives, though, just get Emile's fingerprints and leave it at that.

NSA Secondary Objective: Obtain Enrica's Disarm Code

If you intend to let the bomb on the ship go off, then you won't need to finish off this objective. If, however, you do intend to stop the explosion and pass the blame off on Enrica, then you'll need to grab her disarm code. It's on her computer in her lab, near the low-security corridor. You probably visited the lab the last time you were here to grab her personnel files.

Anyway, head back to the lab and sneak behind Enrica again. As you approach her computer, though, she'll be contacted by Jamie and will likely walk over near you. If you have force hacking, you can use that to quickly bust open the encryption on her folder and get the disarm code, then hide in the small corridor between the desk and the wall while she and Jamie talk. You can creep out while she's near the windows, or wait for her to return to her desk after the conversation and sneak out then.

Using The Fingerprints

A few of your goals will take you into the high-security part of the compound, which is sealed with fingerprint scanners. You should have at least one fingerprint reading by now, so feel free to sneak out back to the low-security corridor and head towards the entrance to the surveillance wing of the facility, the entrance to which is near Enrica's quarters.

Head into the low-security corridor from the entrance near Enrica's quarters. You'll note that the guards have changed positions. One will be looking right at the door that you enter from, so be sure to switch off the lights before heading through. The other will be set up to look at the door of Emile's office. If you can avoid the first guard when he gets up to move about, he'll eventually move over to the couch area and engage his cohort in a conversation about Emile's patriotism. While they're doing that, you can creep down the hallway leading to Emile's quarters, but duck into the pool room here instead of busting in on Emile. When the conversation's over, you can sneak out towards the couches, douse the lights, and quickly move down the hall towards the high-security area. If you didn't get the fingerprints from Dayton, Jamie, or Enrica, their quarters are all in this area.

NSA Objective: Search Quarters For Personal Info

You should've been able to get four out of the five instances of personal information on the JBA in the last headquarters mission. (If you didn't, they're all still in the same place that they were last time, so check back earlier in the walkthrough for details on them.) The one you're missing would be the files on Moss, which are kept hidden away in his quarters, which will be the first room you pass by when you enter the high security area. Wait for he and Jamie to get done talking before heading around and into the room.

After picking the lock, quickly scan the top of the cabinet near the door to find Moss's fingerprints. Don't actually search the cabinet, though; instead, move past it and hide inside the nearby closet. Moss, despite having just passed by his quarters, will spawn outside the door and start heading back your way, so get into the closet and wait for him to get done with his punching bag. He'll hit it for a minute or so and then leave. When he does, leave the closet, rifle the drawers for the personal files, then leave the room.

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