This game is a poor first attempt at a next-gen rpg. Its so generic and uninteresting, reminds me of the Saga series.
The battle system tried to do somethign different, but its really just the same old turned based strategy(which I love, but this one is just plain blah). As gamespot said as well, there is so much walkign around pointlessly, they couldn't give you a quicker means or travel once you've already visited an area? A good 10 hours of the game is walking from point A to point B, back to A, then to C, then A, then C, and finall B again. Yeah, thats how they give us an rpg that is over 40 hours long.
It seems the fate of almost any first rpg on any new system, except for the franchise games, if they make launch. Enchanted Arms has nothing about it that enchants the gamer, if anything, most of it completelly turns him/her off by hour 20.