It's a corny, but fun, hidden object puzzle game. It can be silly and odd, but it's worth a play for Jane Jensen fans.

User Rating: 7 | Dying for Daylight PC
Jane Jensen (the designer/writer/developer for King's Quest) and the creator of True Blood teamed up to create Dying for Daylight. Overall, the development team did a nice job. It's a little rough around the edges, and sometimes is unintentionally weird, but overall it's a solid "indie" game.

You are a vampire, and in this universe, vampires are a normal part of the world. You're trying to solve a mystery surrounding a band of evil vampires that are rampaging the southern United States, and you're on the search for the Sun Potion, which is rumored to allow vampires to be exposed to sunlight.

Your adventures will take you through sites in New Orleans, Memphis, and Charleston. However, there are only about 18 unique "rooms" or screens that you'll visit. You'll also meet about a dozen characters, solve about two dozen puzzles (pipe fitting puzzles, and various other adventure game style puzzles), and complete about two dozen hidden object puzzles. This whole process took me about 6 to 8 hours total.

Graphics are all hand-drawn, and generally very well done. There's very little animation -- most "animation" is really just zooming/panning on still images. There is some music, which is all solid if not very memorable. The voice over work is generally a little cartoonish, but it works well in the game.

As a whole, I found the game to be fun for what it is -- a lightweight mesh of adventuring and hidden object gaming. Also, as a warning, you only get half of a game... you play the first 4 chapters, the mystery is only half-complete... they then tell you to look out for "Dying For Daylight II - coming soon". Argh...

Still, if you like these genres, the game is under $10 through their online service, and for that price, even half of this game is worth your time.