Good game, but not for everyone.

User Rating: 8 | Dungeons & Dragons Tactics PSP
Despite being flawed, and flawed bad might I add, I find this title oddly addicting. First off it must be restated, the interface is poor indeed. The menus are legion and they always seem to move around. Well perhaps thats a bit of an exaggeration. There are however menus with many layers at every turn. For the most part they quickly become second nature. Some however will irk you at every opportunity. One annoying example is that even out of combat there is no shared inventory. In order to sell loot you must travel to each individual toon. Once there you might think, "Hmm does Olgar the dwarf need this vorpal spoon?". So you can either trade that axe to Olgar and go look, which involves quite a few buttons, or you can go check his inventry our. It is hard to accurately describe how frustrating it can be at times. And yet, at other times still, the interface is just dandy. In combat it shines as it gives just enough control and enough options to make the fighting feel far deeper than any tactics game. (And I am a fan of JoA and FFT so that wasn't a knock). Graphically the scenes are vivid, the character models lack. This is a minor flaw as you will quickly switch to the overhead view which is less confusing than the default isometric view. The monsters look as you would imagine they would, not a huge amount of variety, but fitting well enough with a standard D&D module.

Sound. Ah sound is always a big part of immersion. And for the most part the game delivers. Certainly there are a few times where ou have to ask, "Why?". But the musical scores are well composed and the sounds of swords on steel do justice.

All in all this is a worthwhile buy if you enjoy D&D and want it on the go. The battles take a long time to complete and will not be completed in a short sitting. If you are looking for a far more streamlined affair I would go with the classic FFT that is now available or the surprise hit Jean of Arc.