Yet another Dragonball Z game, that, actually has enough in it to hold your focus for longer than two hours.

User Rating: 7 | Dragon Ball Z: Budokai Tenkaichi 3 WII
Dragonball Z game's have gotten to that stage where they simply don't offer anything new, except new characters and new stages etc. Budokai Tenkaichi 3 offers probably the most expansive roster of fighters in a DBZ game ever, featuring over 150 characters from the Manga turn Anime.

The roster of characters is enough to make any DBZ fan want to play this game, which kinda leaves the rest of the non-DBZ peoples hanging out in the rain. Playing this game feels like a fan experience, which in no way could offer anything else for the casual non believer. If you haven't played any of the other DBZ games before (and there are ALOT of them) then this would be fun way to dabble in the shows narrative, getting down with it with all the other characters. Of course you don't need to be a fan of the anime/manga to play it, since the game fills you in on the story as you progress through the Dragon History mode, only giving you enough back story to understand why person A is hitting person B.

The controls for the game are fairly simple, punch botton, special attack button (energy attacks) block button, and you move with the control stick on the nunchuck. When you want to blast your foe away with a trademark DBZ style attack, things become awkward using the Wii-mote. To perform say, a Kamehamema, you actually have to mimic the action of the attack as seen in the anime to perform the move (whilst pressing certain buttons). This seems like a fun feature, if your heavily into the show, but, for someone as stupid as me who finds no joy in mimicking the attack poses, then this mechanic is as useful as stale bread gone wet.

Needless to say however, one can actually use the classic controller for the Wii, or if you don't have one of those fancy things, use the Gamecube controller. Personally I used the latter, as I found it easier to play the game and actually win than constantly try to use the motion sensory abilities of the Wii and horrible lose.

The gameplay is fairly solid, as has been the trend with the previous Budokai Tenkaichi games, as in the camera sits behind your shoulder and you are able to fly around a fully 3D environment. I found the game to flow fairly easily, wherein the only problem I encountered actually playing the game was in the Wii remote.

The visuals are good, not jaw dropping Crysis-like, but at least the game is a few hundred points more interesting. It looks exactly like what you'd expect the anime to look like, but with a bit more blockyness to it.

In any case, DBZ:BT 3 is an entertaining game, at best. It allows you to brawl with over 150 different characters, and actually makes it fun, for at least a little while. If your not a fan of DBZ, then it's probably not for you, though you will be able to derive some slither of pleasure from beating Krillin's annoying head into submission.