This is for the True Boxing Fans/ Non Noob Gamers

User Rating: 8.5 | Don King Presents: Prizefighter X360
If your the type of gamer who cracks open a game set it on the lowest level and run through the game with the BEST weapon. Or your a boxing fan who can only appreciate a fight where theres gushing blood and a guy gets knocked out. This is NOT the game for you.

After reading the review for this game I was iffy about making a purchase. Knowing how 2K are viewed, and the type of challenge the makers of this game would be up against (compairison to Fight Night Round 3) I ignored the negative and bought the game.

I am very satisfied!!! This is the most realistic boxing game I have played. The graphics wont blow you out of the water, Its the SAME as Madden 08 vs. All Pro Football 2K8. The graphics are not better but the Gameplay is where it shines. Not only graphics, but this game has a great deal of BOXING in it. What I mean by that is....you have to KNOW the sport of boxing. Not as if you were a boxer, but you have to understand Boxing to appreciate the gameplay. Some guys are complaining about Hit detection and stuff like that, well they must not watch boxing. Every blow is NOT a bone crushing blow. If you are being hit, expect your punch to be redirected. When your in close and your opponent is crowding your punches, expect it to look sloppy.

You have to gain a rhythm in this game. You also have to be on your toes at all times, because you could be leading in a fight and lose your composure and end up on your back.

Don King presents prizefighter FEELS like Boxing. This is not a game where your going to open the wrapper and start throwing 6 punch combos. In this game you can utilize the attributes of your boxer. If you have a quick guy...he can move around the ring well. He can be a ring general, If you have a boxer with reach....and you know how to take advantage of it, you can dominate. I never feel as if Im locked into ONE style of boxing no matter the attributes of my boxer. In Fight Night Round 3....I felt that way. Even if I had Sugar Ray...I felt as if I had to Brawl. In Prize Fighter I can move around and stick and move with ease.

It has a learning curve that isnt out of reach. It takes time to learn how to string together punches. I enjoy the mini games and they all make sense. The story mode is a nice addition that I believe was well overdue for boxing games. Its not some silly little text asking you who you want to fight, but a full blown career mode.

Some areas it falls short. I dont believe that every punch should be a bone crushing blow. Sometimes I DO believe that a big blow should show visually in the game. I want to see damage being done as far as seeing my opponents jaw rock. Thats not in the game. When you hit guys in the face with crushing blows......It doesnt come across as being a BIG blow. Beside the fact that he DOES go down. Fight Night had the graphics for that, but I couldnt stand how even featherweights landed bone crushing blows. It made no sense. I can even understand that some of the punches hit the top of the head, shoulder etc. Every punch cant land smack dab on the kisser.

This game is for gamers who appreciate the sport of boxing. If you want an arcade boxing game Face Breaker is coming out soon.
I give the game a 8.5 out of 10.