A whole new kind of game

User Rating: 9.7 | Dead Rising X360
There are lots of great things about Dead Rising: the attention to detail around the mall, the sheer number of different ways you can kill zombies, the unnecessary but fun extras (such as changing into a wide variety of costumes). But the one thing that really sets it apart is the way the game as a whole works - let's call it 'The Groundhog Day experience'. A lot of people don't immediately 'get' Dead Rising because they approach it as a standard action game. They think they're going to play it through once; maybe twice. So they try to do as much as they can on their first playthrough - they wouldn't have to miss stuff and have to play through it again, right?

Capcom have cleverly made the whole point of Dead Rising that you only have a limited time inside the mall. 72 hours equates (with some very rough back-of-the-envelope maths) to only around six hours of playing. Couple this with the fact that, if you choose to, you can skip large chunks of the game by just standing around in safe areas and you can easily do a play through in a (long) evening. While it's probably possible to do everything in one play through, it isn't necessary. Even the 'Saint' achievement lets you make a few mistakes. So you can play through once doing the story missions (ignoring the survivors) then do the reverse on your second play through. You can concentrate on killing zombies. You can concentrate on killing psychos. You can do whatever you want. The fact that the game uses a generic points system to boost your skills means that if you find a particular mission too hard, you can just roam around and kill zombies, take photos or eliminate psychos until you're skilled enough to make the mission a breeze. The fact that you can pretty much pick your weapon when facing a boss means that you can tackle them your way, which does a lot to eliminate frustration. Dead Rising isn't perfect: there are some irritating bugs, and the text is too small for comfort on non-HDTV TVs. But some truly excellent achievements (probably the best collection I've seen on any 360 game so far) and a great sense of fun far outweigh these problems. Pick it up and you'll find it's one of the best value story-based games you'll ever own - just remember not to approach it as you would the competition.