Better than the XBox 360 iteration

User Rating: 8 | Dead Rising: Zombie no Ikenie WII
My primary problem with the previous release of Dead Rising, for the XBox 360, was that there wasn't adequate time to successfully complete all of the missions and side missions while killing large quantities of zombies.

In this variation, you are presented with missions in a linear manner, not conflicting with one another and expiring at or around the same time as one another, a problem that I dealt with far too frequently in the previous edition of the game.

Also, in this version, you aren't required to take up inventory slots with replaceable firearms that are useless once the ammunition is exhausted. The ability to carry four different firearms at all times, and simply collect ammunition as the game progresses, is a huge bonus over the earlier edition of the game.

I didn't expect to enjoy this version of Dead Rising nearly as much as I did, but it was very much a pleasant surprise.