You basically see everything from previous Crash games combined in this hectic game.

User Rating: 8 | Crash Twinsanity PS2
The storyline/plot of this game picks off from where "Wrath of Cortex" left off, with Cortex and Uka Uka still frozen after 3 years time has passed. Somehow, Cortex has managed to be set free from his icy prison while Uka Uka remains frozen until later. Even more weirdly, he manages to pass himself off as Coco, Crash's sister (and Crash actually BELIEVES it's Coco!) despite having a goatee and a very deep voice. When Crash finally catches up, Cortex reveals himself and announces that he and his best co-villains will be attempting to take Crash down. After Crash defeats Cortex, the two of them discover that there is a much bigger problem threatening the Earth: two brilliant evil twin birds! Another ironic twist is revealed about this later on. Cortex and Crash decide to team up for the time being, although when some of Cortex's co-villains hear that there is treasure along the way, they still try to stop them.

I thought the gameplay in this game was very good. There were many challenging foes (N. Gin, N. Tropy, Dingodile, Madame Amberly and of course the two evil birds), as well as extremely challenging levels (pretty much all of the Academy of Evil is hard if you are playing the game for the first time, and the same can be said for Ant Agony). I would have liked to see more fights with more bosses, though. As many levels as this game had, it definitely would have fit in.

I'd rate the graphics as excellent. Considering the circumstances that this game was built around, it had the best graphics a Crash game could have had at the time in my opinion.

I consider this game to be the last really good Crash Bandicoot game on the PlayStation consoles before it all went downhill. I'd rate this game an 8/10.