I bought this game expecting more, even if it was $19.99....
Yes, it's creative in a market where every game is a clone of another game. Unfortunately with repetive minigames variants ala chop a cucumber via tapping on the touchscreen, you can therefore assume anything you chop has the exact same game mechanic (tap tap tap). Same goes for mixing ingredients into a pot (a timed guess what this is, or a psuedo rhythm game where you have to follow directions such as heat control, blow, mix, add). i can't see myself playing this for more than 5 hrs total. I barely see any reason to get a perfect score.
I'm confused as to what the purpose of me learning the recipe's was, i must have missed something. Am I moving out and Mama is showing me how to cook? Am I taking a cooking class? Do I aspire to better than Mama?
What did I want?
For $19.99 I should have waited til it was $9.99
I almost wish there was a "real" recipe for each game recipe so that I could try each recipe in real life. Mkaing a this game a dual purpose title.
Maybe if I can shop for ingredients (picking the perfect pepper or freshest head of lettuce from an in game market, heck , maybe if I grew my own herbs to make the recipe fresher...)
Scoring solely based on timing of how fast / accurate you did something, what ever happened to experimenting while you cook (yes i know about the combining of recipes).
Bottom line - borrow this game from a friend for a weekend....