Although it's a sequel, it has a unique style and combat system.

User Rating: 8.2 | Chrono Cross (PSOne Books) PS
Chrono Trigger was both commercially and critically successful, so it's understandable that Square wanted to make a sequel. The strange part is that its sequel doesn't look, feel, sound, or play anything like the original. That aside, this game has a lot to offer RPG fans.

The story underpinning Chrono Cross is loosely linked to that of Chrono Trigger. There is mention of Lavos, and a few main personalities from the first game make their return as non-player characters. While the plot is quite interesting for the most part, it becomes extremely convoluted near the end of the game. The final details of the story add nothing at all to the game, save confusion, and should have been left out altogether.

There are dozens of characters in this game, some of which provide interesting subplots and strong personalities. Others seem to have been inserted simply for variety, and don't really add much else aside from another character to level up. As a result most players should be able to find a group of characters they are comfortable playing with.

The fights aren't your standard turn-based action. Characters have a limited amount of stamina, and every action decreases their stamina gauge to some degree. For example, a weak attack takes one stamina point, while a strong attack takes three, and casting a spell always takes seven. A character can continue to act until they run out of stamina, or until an enemy interrupts them. Stamina will regenerate over time through inaction or defending.

The magic system also strays from the norm. Magic is equipped in each character's grid, with higher positions on the grid reserved for stronger magic. In order to cast magic you must fill up a gauge by using physical attacks. Stronger magic requires the gauge to be filled up more than for weaker spells. Upon casting magic, the gauge decreases corresponding to the strength of the spell. This system does a really good job of preventing the stronger mage characters from overpowering enemies, and instead forces you to strike a balance between physical and magical tactics.

This game's real-time graphics are not very impressive, although the use of colour really brings the environments to life, as do the level designs. In contrast the cutscenes are gorgeous, featuring some brilliant water effects and lots of character detail. Chrono Cross also features some of the best character designs seen in an RPG, rivaling those of Chrono Trigger. Even the items in your inventory are a joy to look at, as they're highly detailed and vibrantly coloured.

While Chrono Cross does not fully live up to Chrono Trigger's extremely high standards, it does deliver a memorable experience. Its unique combat system remains fresh to this day, and the video sequences still look beautiful. There's a lot to do in this game, and it should keep you engaged for a long time.