Ultimatly Breath of fire 2 is a game that has aged both gracefully and artistically and is well worth the 600 wii points

User Rating: 8.5 | Breath of Fire II: Shimei no Ko SNES
"Capcom has dusted off another of its SNES RPG classics, Breath of Fire II, and brought it to the Game Boy Advance in a slick little translation. The game's story centers on a young boy named Ryu in the years following the events in the original Breath of Fire. The ensuing years have seen a shift in the social landscape, with the rise of a new religion dedicated to worshipping St. Eva rather than the Dragon God from the original game. Following a short black-and-white sequence starring a young Ryu that provides some insight into the game's plot, you take control of him and embark on your first adventure. As you'd expect, you'll meet a varied cast of characters who all have their own back stories to add color to the proceedings and possess special skills you can use. Intrepid gamers may even find themselves rewarded with a hidden party member who provides a blast from the past."

Taken from the gamespot review of breath of fire II for the GBA.

It's every bit as good as described above and then some. Breath of fire is most likely remembered for it's first game that broke new ground with an intreging combat system and enjoyable storyline. And all in all you can expect the same of it's sequel with some better art direction and expansion on the original concepts.

That's the idea behind breath of fire 2. It takes what proved in it's hayday on the SNES to be a realiable and enjoyable formula and expands on the concept. What it creates is an ultimatly enjoyable grind fest of an RPG with some intesting charactors and questions thrown in for good measure.

Basically the game works the same as you would expect most SNES era rpgs to work. You run around in the overhead world finding a town now and then to explore and recieve your next quest. Along the way you will recruit a good variety of characters and fight a lot of monsters.

What Breath of Fire does diffrently however is in the combat system. Forget the old style of trying to input commands while being pounded on by monsters and using the same old attacks over and over.

In Breath of fire you can take all the time you want to select your commands for each of your four party members (you will have up to four but more charaters to chose from for your party by the games end) and each member has a unique talent and spells on top of their normal attacks. For example true to the first game the blue haired hero will eventually be able to turn into a dragon to unleash devistating attacks at a cost of a lot of your mana or what the game calls AP (action points).

The trick however lies in that you can see both the enemys hp and your own and enemies will more often then not use more and more complex attacks as you advance through the game with some bosses nearing impossible but beatable at some points. Thus as you can imagine there is a lot of strategy involved in the combat compared to most SNES era RPGs and this is why breath of fire is so popular. It's challenging but not to a point where you will tear your head out and ultimatly the difficulty adds just the right touches to increase your enjoyment of the journey.

The game has aged well in terms of graphics with the art showing off how wonderfull 16 bit graphics can look even by today's standards. All the characters animate smoothly and like most virtual console titles the framerate is smooth throughout. The price as well at only 600 wii points is well invested for the amount of gameplay this title provides.

As far as controls the Wii classic controller seems to work the best as it's closest to the original SNES layout but the gamecube controller works nicely as well if that's your only option.

Ultimatly Breath of fire 2 is a game that has aged both gracefully and artistically and is well worth the 600 wii points that it costs. It was a gem of a title in it's day and was ultimatly reworked for the GBA for this reason. It is well worth your time to play.