User Rating: 8.3 | Blitzkrieg (2003) PC
Although Blitzkrieg may appear to be a rehash of the traditional World War II squad based strategy like Close Combat, good graphics and challenging gameplay make the game worthwhile. Similar to Close Combat, in Blitzkrieg, you control a small army of units ranging from infantry, light armor, heavy armor, support, artillery, to even aircraft. Blitzkrieg tests the player’s ability to use combined arms tactics on both offence and defense. Three campaigns are available for play: Axis, Allies, and Russian. All combat takes place in Europe and North Africa. Each campaign generally has one to two historical missions available for play, along with random missions with a variety of objectives. Even though the historical battles are sometimes unconnected to the rest of the battles, the historical battles are often the most challenging and fulfilling to complete. While the tutorials do a good job of explaining the nuts and bolts of the units, buttons, and basic tactics, the hardest part of the game to understand are the in-game and main screen menus. Often, menu after menu must be accessed to change a simple setting or even to start a game. Moreover, the main menu buttons are not clearly marked for the accepting of an action; for some reason, the designers decided that a wedge would be the button that would mean “accept”. Once, in the game, the menus are unjustifiably small and difficult to see. Unlike the Close Combat series, there is no clear unit information available on the screen at any time. Overall, this takes a while to get used to and shortcut keys dramatically simplify the process to tell a unit to advance aggressively or to order artillery to put down suppressive fire. Although the controls are sometimes unduly complex, the gameplay itself is actually very good. The speed can be increased or decreased to a great degree, reducing the time waiting for artillery to reposition itself or for a scout to get into position. The artillery, armor, transport, and air units are all excellent duplications of their re-world counterparts. While at first, all the tanks or artillery may look the same, an encyclopedia is included that shows a picture of the unit, relevant combat data, and a historical background for more important units like the Sherman, T-34, and Tiger tanks. Once on the battlefield, combat is both exciting and engaging. For the most part, units are able to correctly navigate the terrain, but in some instances, the units become confused and head into incoming fire. The whole gaming experience is very enjoyable to experienced players or players looking for a Close Combat type game. Beginners or those who dislike strategy games should definitely avoid Blitzkrieg like the plague. Moreover, if you don’t want to take the time to learn the controls well and understand infantry, armor, and artillery tactics, look for a different game.