Interesting game, with some good culture in the beginning, but soon gets very repetitive.

User Rating: 8 | BioShock Infinite PC
This is a game that I thought could have been unique in the fact that it could have been a more peaceful FPS. I was quite wrong, in this game it is full of violence and the thing that most FPS are like. In the beginning it had a lot of culture and diversity and that was unique and great, I loved that because most FPS didn't have that and it was new. But as the game went on, it became less and less of it, and became just another FPS game in which you knew what was going to happen next. I knew that I was going to fight in another few minutes, I EXPECTED IT, and that was so boring because I knew what was to happen it was expected. It was somewhat challenging, but it was a challenge I didn't particularly care for because it wasn't a curious challenge in which I didn't know what was to happen, but rather it was a challenge in what I expected to happen. Keep crouched behind some walls shoot at enemies, have Elizabeth create some things to help you and that was it. It wasn't a challenge like Dark Souls in which I had no idea what the enemy was going to do. I didn't know how to dodge it at first, or if he was really an enemy at all (believe it or not in Dark Souls there are some things that are not trying to kill you). There was not much exploration and the gameplay was not really unique. Now to the good things, it was unique (at the beginning only), the gameplay was above average for PC, and the graphics were phenomenal.