Xbox One's Forza Horizon 2 Is 1080p/30fps

Creative director says reaching 1080p for upcoming race game was an "absolute must."

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The Xbox One version of Microsoft's upcoming racing game Forza Horizon 2 will run in 1080p at 30fps, creative director at Ryan Fulton has confirmed. 2012's original Forza Horizon for Xbox 360 ran at a locked 30fps, and Fulton says it was imperative that the studio carried this forward for the sequel.

"I think what we did on Horizon was demonstrate that, and this is really important, a locked frame rate that's absolutely solid and never drops is the most important thing for our game," Fulton told IGN. "30 [frames-per-second] actually enables us to realize that experience."

Concerning visual performance, Fulton said, "I think I remember that's always a hot-button topic, until a game comes out and people go, 'Oh, this actually really works.' But 1080p was an absolute must for us; it's the benchmark for next-gen."

"1080p was an absolute must for us; it's the benchmark for next-gen -- Forza Horizon 2 creative director Ryan Fulton

By comparison, last year's Xbox One launch title Forza Motorsport 5 fan in 1080p at 60fps. Forza Horizon 2, however, is an open-world title, and this comes with its own set of technical challenges, Fulton said.

"The biggest difference [between Forza 5 and Forza Horizon 2] is that, obviously, we're an open-world streaming game," Fulton said. "We need to be able to drive in any direction at up to 270 miles an hour, if you're gonna soup up a Veyron or something like that."

"So one of the big technical challenges that we had to face was making sure that we could stream in a world that is next-gen beautiful, but fast enough to keep up with the fastest car," he added. "That's a huge tech challenge but it's one that our guys just eat up."

Also in the interview, Fulton says Forza Horizon 2 will retain the original game's focus on music. As such, he revealed that the game's soundtrack will be deeper and broader than what you heard in the original game. "Music is incredibly important to Horizon," Fulton said.

"We want a soundtrack you can explore in the same way you can explore our world," he added. "To that end we've doubled the number of radio stations in the game. We've doubled the amount of music that we’re going to be shipping with the game on disc."

Forza Horizon 2 launches this fall for Xbox 360 and Xbox One. Playground Games is developing the Xbox One version, while Sumo Digital is handling the Xbox 360 iteration.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Discussion

313 comments
brikkie
brikkie

omg !  a licenced soundtrack!  who cares about framerate?  forza 5 i love u but that choir chanting has to stop

I like that different studios are working each system

eorde
eorde

I hope they focus more on lighting, thats what makes a driving game next gen. Good lighting and reflections=carporn

zzz802
zzz802

"Leave your limits", because "Break the limits" was just too mainstream.

RevLux
RevLux

 I very much hope devs don't feel obligated to hit that 1080p threshold at the expense of other, possibly much more important aspects of a game's graphics and presentation.

SEADRIVE
SEADRIVE

The true reality is that we can't really see any more than 30 fps, so if this game is locked and does not drop below 30 fps, it should look and drive amazingly.  Movies after all have been 24fps in the theatre and I never noticed much lag or drag.  Nevertheless, in regards to the hardware for a Next gen system, they did brag about hi def 1080p gaming last generation, which never really happened. So, let's see what Microsoft can do to enable this fully through this generation.

cheers,


SEADRIVE

dark_rage864
dark_rage864

it's because it's open world compared to having just tracks in Forza 5 where it was at 60fps

Warlord_Irochi
Warlord_Irochi

Bit of a down if you ask me. Not deal braking for 60fps would I would prefer 60fps for a racing game.

Navardo95
Navardo95

Kinda feel bad for those doodleheads that skips on a game that doesn't run at 60 FPS....

Rock solid 30 fps seems to be the right choice for games like these on Xbox 1....Forza 5 had to undergo serious graphical compromises as it forced itself to live upto the promise of 1080p,60 FPS..

Dannystaples14
Dannystaples14

I know 60fps is nice and smooth but when has anyone other than PC idioots moaned about 30fps?

I've played console games since the PS1 and games on crap PCs at 720p, 30fps for years and never once thought it was unplayable.

60fps is smoother but it makes so little difference it is kind of shocking. Especially when not comparing directly and when you are concentrating on a game.

itchyflop
itchyflop

not so long ago i heard "power this power that" "boosting 8 core this 8 core that" now i keep hearing "1080p 30 fps" on either system!! not that im moaning, i know "go buy a pc", i dunno i wait to see

chadwick1343
chadwick1343

The 360 just makes the XB1 look bad at this point.

prats93
prats93

Bahahaha, what a fail. 30fps for a driving game is unacceptable.

TacticaI
TacticaI

Horizon was pretty fun and a nice alternative to the more "serious" Forza 4 at the time. I'm a big fan of the franchise, though I (currently) do not own an Xbox One. I love that they're doubling radio stations and the amount of music, I appreciate the festival atmosphere they tried to create with the first game and hoped from day one a bigger and better sequel would come along and build on that concept. Can't wait to hear what else they've expanded upon. 

Vodoo
Vodoo

STOP PUTTING XB1 GAMES ON THE 360!!! What's the point of owning an XB1 if every game is released on the 360 also? Make XB1 games for XB1 and 360 games for 360.

bigruss51
bigruss51

Basically they're prioritizing what people want(graphics) rather than what's important(performance) at this point.

UnstoppableKARL
UnstoppableKARL

I can't think of another racing game, open-world, 1080p, cockpit view with real licensed cars.  30fps isn't going to bother me not one bit, the outlook on this title is actually unprecedented.

theKSMM
theKSMM

Only 30 frames per second?!?  Well, clearly this game is going to be garbage.  Thanks for alerting us to this outrage, Eddie. I presume GameSpot won't bother reviewing it after this.

bluebird08
bluebird08

No one worried about resolutions and frame rates last gen, why worry about it now.

bunchanumbers
bunchanumbers

I'll be happy by this time next year. Neither console will be hitting 1080/60 and we can stop pretending that the resolution/frame rate matters. 

gajbutler
gajbutler

60FPS is a must for a racing game, not 1080p.

Tiwill44
Tiwill44

My "benchmark" for next-gen is 60fps. So no thanks.

RevLux
RevLux

@SEADRIVE  This whole myth that the human eye can not see more than 30 fps therefor 60 fps is pointless is spawned, I believe, from a lack of understanding the process. Our eyes perceive increased frame rate as smoother animations and it is very noticeable even on a relatively small t.v. if viewed from a reasonable distance.

Navardo95
Navardo95

@Dannystaples14 Spot on with that mate though I will admit 60 fps does make a difference but only so much,its nowhere near as big how some of the PC cave dwellers make it sound like...if you took their words you would believe its like the second coming of Christ and I have played games on PC at full settings and framerate..

SEADRIVE
SEADRIVE

Please keep in mind that current game engines are old bloatware...it will be 2 years from now when we'll see some truly amazing stuff.  Creating current games on Xbox one is like owning a ferrari, but mounting wooden wagon tires.  It's vastly improved hardware, but can't achieve its potential with current game engines.

iammcgruber
iammcgruber

Riiiiight, cause there's such a difference

blastergamerx
blastergamerx

@prats93 shut up. This is an open world racing game with a lot of lights, particles and street cars. NFS Rivals runs on locked 30FPS as well. Nothing is failing. At least you get your precious 1080p.

iammcgruber
iammcgruber

I actually couldn't agree more, until they let go of the last gen, we will not truly experience this gen the way it should be. The next gen is here and it's time to embrace it.

SEADRIVE
SEADRIVE

@Vodoo They do this for money of course...there are 5 million Xbox Ones and 70 million 360s...as a developer, you would  be silly not to support the older hardware.

deathstream
deathstream

@Vodoo


At least it isn't being cross developed by the same studio in the same engine.  Playground will make the game and Sumo will port it down to the 360.  That is preferable to letting last gen hold current gen back.

deathstream
deathstream

@bigruss51


Is there an open world game running at 60fps?  Infamous is 30, Watch_Dogs is 30, DriveClub will be 30, The Crew will be 30, this will be 30...


To me the most important word in the interview is "locked"  20-30 isn't 30.

deviltaz35
deviltaz35

@bluebird08 probably because people foolishly believed all the hype . I can remember pre 360 E3's Microsoft was banging on about everything will be HD and 60 fps. What someone else said was pretty spot on about just getting a gaming platform of your choice that covers what you like to play and don't bother about anything else people say or don't say.

Some would say whinging is just wasting valuable game time ;)

deathstream
deathstream

@gajbutler


The Crew and DriveClub are 30fps, too.  Being open world complicates things.

deviltaz35
deviltaz35

@Tiwill44 if your benchmark is 60 fps you would be best on PC where you tinker to your hearts content to quite easily get this at least 99 percent of the time.

Tomcat2007
Tomcat2007

@Tiwill44 your definition of "next-gen" is useless and meaningless.  "Next-gen" is, and always has been, whatever the capabilities of the newest consoles are capable of producing.  People used to be fine with the xbox 360 and PS3 even though HDTV's have resolutions of at least 720p yet many PS3 and x360 games were sub-720p.  Yet now, people like you seem to have this checklist of specs they HAVE to have in a game or they won't label it as "next gen".   All people like you do is making gaming less fun.   

deviltaz35
deviltaz35

@deathstream @Vodoo It makes sense seeing how many people love Forza series and how many people didn't upgrade to an Xboxone and are happy with the 360.

It is also very clever marketing in approach as people will see directly what the differences are between the two consoles with the same game. 


bigruss51
bigruss51

@deathstream @bigruss51  Any game that will incorporate competitive multiplayer should be 60fps. Racing games are like first person shooters, you need every advantage.

Tiwill44
Tiwill44

@Tomcat2007 Why settle for less? 60fps isn't a feat, games have been doing it since a long time now. Hell, games on SNES were ran at 60fps. I'm used to that, so playing at 30fps is annoying. I'm certainly not going to buy a "new" console that runs games more poorly than the ones I already have.

origkillmachine
origkillmachine

@Tomcat2007 @Tiwill44 They make gaming less fun for themselves, which is fine. Personally, I decide what games to buy based on fun factor, not how fast the slide show is moving. If humans can happily watch movies at 24fps, then I'm sure we can play games happily at 30. 60fps will limit him for the rest of the gen. It's snobbery, forgetting what gaming is all about: having fun.

If you aren't having fun at 30fps, then how much more fun are you going to have at 60fps? The answer is somewhere in the general area of... zero.

He's happy with a Nintendo and a PC. Personally, as much as I love frames, that would limit me from games like SSOD, QB and... most importantly... Halo 5.

the very notion that someone could forgo all the games Sony and Ms have to offer because they can't bear to play a videogame at 30fps means that they aren't gamers at all. It's an excuse, and a lousy one at that. If you dont like the games on MS and Sony consoles... just say so.

Tiwill44
Tiwill44

@origkillmachine All Nintendo games are 60fps, and all games on PC are 60fps. I'll be just fine with that.

deathstream
deathstream

@bigruss51 @deathstream


But it isn't happening in any open world games, so it isn't like one company is doing it right and the rest are doing it wrong (or vice versa).  The consoles can't handle open world action at 60fps yet.

bdrtfm
bdrtfm

@Tiwill44 @Tomcat2007  Sounds like you've already made up your mind so, why are you here? Do you always read articles about games you will NEVER play and make comments about consoles that you will NEVER own?


Let me guess, you're doing research to decide if its time to jump off the fence? I'll save you the trouble - games with high quality graphics and open worlds will likely never run at 1080/60 on consoles this gen. The reason some Nintendo games run at 1080/60 is pretty obvious but, I guess you've missed it - the graphics are less intense and resource hungry than most other games. They are basically good quality cartoons. Hence the reason no third party AAA titles come to Wii or Wii U. They can't handle the graphics.

Tiwill44
Tiwill44

@origkillmachine Well excuse me for having standards and not living in 2005. I didn't know that made me a non-gamer.

bigruss51
bigruss51

@deathstream @bigruss51  You have a point however I bought NfS rivals on pc and it was locked at 30 until I found a way to make it 60, and it was garbage running at 30. I'm sure it was optimized better for console but on pc it was trash.

deathstream
deathstream

@bigruss51 @deathstream


I agree that 60 would be ideal, but I don't think it is feasible right now.  Maybe after the DX12/(whatever PS4 gets that is similar) udpates, but not yet.

bigruss51
bigruss51

@deathstream @bigruss51  I hear you dude. We knew the specs of the consoles before they were even out. It is what it is. I'm sure the game will be good.

deathstream
deathstream

@_williamwallace


No, it isn't.  But in addition to tracks it does have point to point racing which isn't open world, but isn't just a circuit race either.  I honestly wasn't sure (stories about development problems followed by delays turned me off) and it took a little research on Google to get a definitive answer, but I was incorrect.