Xbox One, PS4 "too limited" for Oculus Rift, says creator

Palmer Luckey says problem with consoles is that their specifications are locked in for too long.

Gamers should not expect the virtual reality headset Oculus Rift to come to Xbox One or PlayStation 4 anytime soon. Creator Palmer Luckey told TechRadar that consoles in general are "too limited" for what Oculus VR has planned.

"Consoles are too limited for what we want to do," the 21-year-old Luckey said. "We're trying to make the best virtual reality device in the world and we want to continue to innovate and upgrade every year--continue making progress internally--and whenever we make big jumps we want to push that to the public."

"The problem with consoles in general is that once they come out they're locked to a certain spec for a long, long time," he added. "Look at the PCs that existed eight years ago. There have been so many huge advances since then. Now look at the VR hardware of today. I think the jump we're going to see in the next four or five years is going to be massive, and already VR is a very intensive thing, it requires rendering at high resolutions at over 60 frames a second in 3D."

Though the Oculus Rift may not be planned for consoles, Microsoft and Sony are both reportedly working on proprietary virtual reality headsets for the Xbox One and PlayStation 4, respectively. Microsoft's technology, reportedly called Fortazela, was revealed last year. Meanwhile, Sony's own headset will reportedly be announced in 2014, according to reports.

The Oculus Rift headset remains in development at Oculus VR, though no release date has been announced yet for the commercial version, which is expected to be available for $300 when it does launch. Development kits went out to developers earlier this year.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Discussion

277 comments
jgarbuz
jgarbuz

There is all this tremendous hype about the alleged great superiority of gaming PCs over consoles, but I think it is mostly hype.

jgarbuz
jgarbuz

Competition is good. The main thing is that true VR is coming, and that will be the "next big thing" not only in gaming but in so many other areas. Sony is developing for consoles while the Oculus rift is geared towards high end PCs.

netnow66
netnow66

Here we go again...

So we'll now have everyone coming out with their own device rather than having one device that fits all.

Was hoping that the device would just accept any HDMI output. For $300, I could swing that right now.

But with this device not supporting anything other than PC, I'll be holding off after it becomes available just to see what the console developers come up with.

It would be so much simpler if it just accepted HDMI--and if one of the others is smart enough to come out with a device that accommodates their console AND a PC (or, hopefully, any HDMI source), I'd be more likely to purchase that.

lonesamurai1
lonesamurai1

Even if Microsoft and Sony try their hand at making a VR product it won't be anything like Oculus. It will only be as good as the consoles are able to handle, and hardware specialists like myself know that ain't much. I'm almost positive they will make there own but it will be laughably bad no doubt.

jackoo88
jackoo88

Forget about console manufacturers. We've already seen what Sony offered to us in this regard (crap). They are Nokias to Oculus Rift's Apple. Oculus Rift is iPhone 2007, Nobody else will beat them to it, because they have worked 100% and more to create believable VR and Palmer Luckey is a true believer in VR, like Jobs was regarding his projects.

Console manufacturers will not deliver a better product in 2-5 years time at least, because they are still pushing PS4 and XBox whatnot... For them VR is just a fad, like a phone like iPhone was for cellphone manufacturers. Let's not forget that Apple also had limited experience in cellphone market before iPhone...

VR will change so many industries that I find it laughable that people think it will be just a ''fad''. And comparisons to similar products in the 90s are simply laughable, especially the mention of Virtual Boy. It's like a guy that was suddenly transported here from the 90s said that cars cannot drive partially automated because the technology is not here (meaning 90s), while now we have Google, Nissan, BMW etc. that have these technologies.

Believe me, when Oculus hits the streets it's iPhone 2007 all again... Development kits with no HD sell like hotcakes and users give rave reviews, Imagine a consumer version that will be lighter and better in any possible aspect. 

I doubt how having a giant cinema screen in your living room, in front of your eyes is just a ''fad''. Especially if you can just lie down on a bed and watch Gravity in 3D (or even 4D with added debris floating all around your virtual body. You can hook up a  microphone and share the show with other people all over the world. If you love a particularly bad movie like for example ''Birdemic'', you can just arrange a show with your internet '''friends'' all over the world and watch the movie on big screen in your living room and laugh together with audience about its retardedness... Essentially, if you have no friends to watch a movie tonight with, you can instantly find some online.

Gaming too- especially simulators and horror games. 10 times better in Rift. 

Sports events, concerts LIVE. With improved 360 video cameras, you could be at the center of action or have best seats in the arena and could see everything happening around you. Even movies or shows shot in 360, you could walk around the characters, look at props, follow them... perhaps they will even figure out how to interact with them in some way.

Second Life virtual reality world. Some people already working on it. For many people it will be usable and great. 

Simulations of all sorts in real life, architecture- to see how your designs look and work/feel, for people to be able to see before how their flat will look like and modify something they don't like before all is built. Shopping online.


The possibilities are endless, I'm not even a gamer but I'm psyched about it, even more so thinking about other applications. I can't see how people can think it's just a fad...

miser_cz
miser_cz

LOL, come on! You can´t make PC dominance more blatant.

PS2fweak
PS2fweak

Why would Sony or Microsoft care about Oculus Rift? It's weird when people say they want Oculus Rift on consoles. You want VR on consoles. Sony and Microsoft already have their own proprietary motion capturing technology that will probably make a better VR headset. I'll get Oculus Rift for my PC, but I'm much more interested in what console manufactures come up with. They simply have more money and many more qualified people who've probably been working with VR technology for much longer than Luckey.


gamespotpanayis
gamespotpanayis

How developing for Android devices, but not the potential 160 million PS4/XB1 consoles (based on PS3 and Xbox360 sales) makes sense I have no idea.

But good luck to them.. it should be awesome in 7 years time when I get my next console.

klonoa53
klonoa53

Funny how they started saying "lets do this for all games and whatnot" now they just turn around like this :V I kinda find it funny. Well at least I can still use the Sony one. 

But its really not all that impressive anyway. The skyrim thing was fun but I don't think I have enough room in my house to be spinning around and running into things.

noandno
noandno

PC. MASTER. RACE

there you go

lonesamurai1
lonesamurai1

So basically SteamOS + Steam Box + Oculus Rift + Nvidia + 4K + Newer more powerful GPUs= CRAAAAZY GOOD!!

tightwad34
tightwad34

Never even gave any thought of this coming to consoles. I always thought it was just it's own thing. With technology advancing like it is, maybe in a few years it will be possible but I still don't think I will care by then.

sargentpsgamer
sargentpsgamer

Then I don't want it. I'm a console gamer because of it lasting a long time, they shorten that then I just jump ship and go back to PC.

tysandsnyc
tysandsnyc

Oculus is really cutting it short right now.  So it doesn't support iPhones/Pads, XBox ONE, and the PS4?


I hope support is eventually made for the new XBox ONE though.

KeviNOlighT
KeviNOlighT

Wow, I wasn't expecting this. Anyway, I wish all the success to the OR and I hope it goes well because I (and many others) think true next-gen changes will come with it.

lonesamurai1
lonesamurai1

If you console gamers haven't seen it running then you don't know what you're missing. This amazing piece of tech is has incredible potential. Console gamers were excited at the idea of one day getting it, now their down playing and insulting it's obvious potential to forever change gaming, because nothing on next gen or past gen consoles is going to accomplish that feat. Only on a PC can that happen. You can look around in 360 degrees in the game. It was demoed on Jimmy Fallon. PC and Console alike were floored and excited about it. So now console gamers think Microsoft or Sony are going to do something better WRONG!! This is being created with backing from important industry vets and by a company who is totally focused on only this product. Microsoft and Sony can't possibly do it properly, not like these guys.

hadlee73
hadlee73

If its not on consoles then it probably won't become widely used by gamers. It will always be a niche peripheral, similar to the way light guns end up being. Oculus Rift might end up being an interesting product for other things though (training simulations, etc).

michionlion
michionlion

@netnow66 The Rift does accept HDMI, the thing is that consoles will not have enough power to run games at the fidelity needed for the Rift to work realistically.

Blank2k2
Blank2k2

@pa_amb_tomaquet It's not every few months, but PC gaming hit a wall awhile back.. so most upgrades now are just because people want "MORE" ... But, i.e a high end graphics card a year ago can still run everything a high end graphics card now does, and on multiple monitors to boot.


There was a time that consoles did push PC's along, in that every few months upgrades were needed to stay ahead of the curve, but the 360/PS3 progressed the market as much as they could.. and ever since every hardware upgrade has been kind of pointless but added some more e-peen to peoples stats, so basically every high end PC part is seriously overkill for any games even with multiple monitors etc and most mid-range parts are still more than enough for a single monitor gamer.... weather this console generation has enough grunt to it to push developers further remains to be seen.... I'm not sure it does, but there may be some small progressions but nothing like back in the bad old days of PC gaming when upgrades were frequent. 


Despite what most "PC Gamers" think, PC gaming isn't superior for all... and most likely never will be, I've moved from PC gaming to Console gaming, because I've moved out of my parents house where I could sit on the PC 24/7 as it was my only entertainment while indoors and I'm now in my own house where I always have something to do and the very last thing I could think of doing would be to go into my office upstairs, sit at the desk, playing on a keyboard & mouse wearing a stupid 80s style headset listening to 60 people on Teamspeak eat crisps and talk about there DPS/RAP chasing damage meters or trying to find a TDM/CTF server that isn't hosted by a bunch of dicks - when I can be spread out on the sofa, listening to the 5.1 surround sound system on my 50" TV with a beer on the table chilling out on some battlefield & having a laugh.... without arsing around with updates, errors, tweaks, mods, mic settings, voip clients, waiting for around, and generally being uncomfortable and ultimately being frustrated & bored.

Console for me, I know exactly what the PC can offer - probably more than most people do, and I choose console..... unless SteamOS (Which is basically a high-powered PC utilizing a living room-friendly console OS) is a success. ;)

crognalsen
crognalsen

@pa_amb_tomaquet  

Subtract monthly fee for Xbox Live or PSN.  Subtract from the cost of games 60 dollars to steam/amazon sales where you can get AAA games for 10 to 40 dollars.  It ends up being fairly even I think.  PCs also don't need to be upgraded nearly as much now because games are made both for console and have to be made with low end PCs in mind.  Basically you don't need to upgrade nearly as much as you once did.

frylock1987
frylock1987

@pa_amb_tomaquet  

Funny, I've had my PC for about three years and only had to put in $200 altogether during those three years.

gino_pachino
gino_pachino

@pa_amb_tomaquet  ps plus /xbl  price for online  : 50 buck a years     pc:Free    

aipha0mega22
aipha0mega22

@pa_amb_tomaquet you dont have a clue dude, built my pc well over a year ago and it still powns any game I throw at it, and it will for the foreseeable future!! have to upgrade every few months... whata tool

dabid26
dabid26

@pa_amb_tomaquet You say this because you have never owned a gaming P.C. In reality most people just upgrade their GPU once every two years sometimes even longer.  Anyone who upgrades often is most likely wealthy. Your argument is completely wrong and as a result you come of as being and sounding really stupid.

naz99
naz99

Haha *facepalm*

Pc gamers upgrade when they want ..they do not have to...it's that little thing called choice ...you know...that thing you do not get as a console gamer.

merrickx
merrickx

@jackoo88 From a games perspective, I don't see how MS or Sony can produce anything for these consoles that will rival the OR. They're not an open platform, the hardware restricted, and does not progress at all, not even incrementally, for years.

merrickx
merrickx

@PS2fweak They're output hardware will not support VR as well as the Rift's platform.

frylock1987
frylock1987

@PS2fweak  

Big difference between what sony and microsoft is offering over the Oculus Rift.

Oculus Rift, you actually put on your head, which tricks your brain into thinking you are in a real virtual world.

Sony and Microsoft is just a camera you yell at and wave you arm at.

Musharasur
Musharasur

@gamespotpanayis The number of people using Android smartphones and tablets vastly outnumber the console gaming install base. It makes sense in that way. Of course, not all are using their devices for gaming but the potential for new gamers is there. Also, I wouldn't count on add-on hardware from Microsoft or Sony to be any good (think Kinect, Move, 32x, etc).

merrickx
merrickx

@klonoa53Spinning into things? ...one still uses traditional inputs. Don't be bitter.

merrickx
merrickx

@lonesamurai1 Not to mention AMD's mantle, which they just announced won't be a proprietary tech :]

untouchables111
untouchables111

I'm choosing to buy a console over playing pcs and continuously spend money on parts.

merrickx
merrickx

@frylock1987 @jackoo88 He was just saying that the Rift is to VR as what the original iPhone was to smart phones. I have very particular distastes for Apple as well, but I'm inclined to agree with his analogy. 

Apple's iPhone did herald the way into the smartphone age, but they've remained largely stagnant, and have been far surpassed by other manufacturers.

PS2fweak
PS2fweak

@frylock1987 @PS2fweak You and I are talking about two different things. Nobody knows what Microsoft and Sony are offering(VR Headset). I'm not talking about simple motion controls, but head tracking is extremely important for a quality VR headset. Whether you like motion control tech or not, you can't deny what it is and how it could assist in the precision of the headset's tracking ability. Gyros, accelerometers, and magnetometers are great, but the addition of cameras could make a big difference. 

I just try to look at this as simply as possible, because nobody knows what everybody else is offering(in the future) anyways. Oculus Rift is relatively simple tech. Why would it be the best? The company is far to small for them to produce the best tech when there are other much larger companies who have probably been working on similar tech for awhile now. Everything I use for my PC and consoles are made by those same larger companies, so why would VR be any different?

I give so much credit to Luckey and his team for putting the focus on VR, but it's too easy for companies like Sony, Microsoft, Nintendo, Razer, Nvidia, etc. to do the same and even better. It's the hardware I care about, not who makes it. It's just hard for me to believe Oculus Rift is the Holy Grail.


spikepigeo
spikepigeo

Oculus rift is one screen with a pair of lenses. So no its not rendering 2 screens. Also the first commercially available one will only have a res of 1080p. So your arguments as to why it won't work on console are false, though there are other reasons. I, for one, am glad of its PC focus for now. Star Citizen here we come!

hadlee73
hadlee73

@tequilasunriser @hadlee73 And so what device will the Oculus Rift be the primary input device for? You know, like how keyboard and mouse became the primary inputs for PC, therefore making them not niche at all? Or are you just being daft for a laugh?

merrickx
merrickx

@spikepigeo It's one display but it renders two images. That's how stereoscopic 3D works on modern displays.

The new consoles just simply won't be able to play modern games with it, especially considering the resolutions that are being pushed for VR, and the resolutions necessary to actually make it a comfortable experience.

cvantu
cvantu

@tequilasunriser @hadlee73 you must be one of those dumb people who thinks they're smart. Nothing you're saying here has any sense. People will not line up to strap this thing to their heads and use it like a typical monitor. That is pretty much what you're suggesting they are going to do. Believing that is just idiocy, and this will clearly be a niche product that will be used primarily for gaming. A keyboard and mouse is used for pretty much anything you do on a computer. Finally...I conclude with...DRRRRRRRRR

hadlee73
hadlee73

@tequilasunriser @hadlee73 For someone so quick to use terms like "knucklehead", you couldn't reword the question all by yourself, and actually answer it? *Sigh* Well let me do all the work for you then.

So what device will the Oculus Rift be the primary DISPLAY for?