Microsoft has confirmed that its next-generation Kinect for the Xbox One won't be compatible with the PC.
Microsoft will instead be releasing two versions of its next-generation Kinect. The version for the Xbox One will feature a proprietary connector, and Microsoft has no plans to provide an adapter to make it possible to work on a computer.
"The Kinect for Xbox One sensor will not have an adapter that allows it to plug into a computer," said a Microsoft spokesperson to Ars Technica. "The new generation Kinect for Windows sensor will connect to computers using a standard USB3 port."
Every Xbox One will come bundled with the new Kinect sensor.
The Xbox 360's Kinect also featured a proprietary connector, but retail models sold outside of console bundles featured a USB 2.0 adapter. Enterprising developers managed to use the Kinect on the PC months before Microsoft provided an official SDK for the platform.
Microsoft is currently offering a Kinect for Windows developer program for $399, which offers early access to the prerelease Windows version of the next-generation Kinect sensor in November 2013.
The general release date for the new Windows version of the Kinect is expected to be sometime in 2014.