Why Bungie's Destiny is not coming to PC, at least not right away

Design lead Lars Bakken says, "It's pretty complicated," while COO Pete Parsons teases that, "I look forward to our future conversations around PC."

Former Halo developer Bungie has explained in a new interview why the studio's current project--the shared-world shooter Destiny--is not going to be available on PC when the Xbox 360, Xbox One, PlayStation 3, and PlayStation 4 versions arrive on September 9.

Asked by Eurogamer why Bungie is not bringing the game to PC even when the game is developed internally on that platform, design lead Lars Bakken said, "The truth is it's not that simple. "I wish it was that simple. It's pretty complicated. That doesn't mean it can't happen in the future, it just means it won't happen right now."

Bungie has not made a game for PC since 2001's Oni, though past Halo titles Halo: Combat Evolved and Halo 2 would be released on PC through partnerships with other studios. Bakken said Bungie wants to do all main development internally, and adding another platform to the mix--in this case PC--would only complicate things further, he said.

"When I'm playtesting and I'm trying to play PS4, Xbox One, Xbox 360 and PS3, that's a lot of work. Adding another thing on there is just crazy," Bakken said. "It's crazy to think of right now."

Bungie COO Pete Parsons took a similar line when approached by Eurogamer about a potential PC version of Destiny. "I think four platforms on day one is a lot, considering we've been a one platform team for a very long time," he said.

"What is also true is that, as you might imagine, we're all hardcore PC players. We play everything," he added. "It doesn't matter if it's a phone, PC or console, we play it. And there are 500 people up there. So we care a lot about the PC."

"But this is a huge and ambitious project for us, and just getting it on one console would be a momentous challenge. Getting it on four on the same day is something we've never even tried before. We wanted to get it right, and we didn't want to add in tons more risk."

Another reason why a PC version of Destiny is tricky is that all versions of the game connect to a singular persistent world, and this would require a significant amount of legwork to get right, Parsons said.

"It is not nearly as simple as you think," he said. "It is one central world no matter what the platform, and so that requires lots of intensive thought. Frankly, it's not a thought we can spend time thinking about right now. Just building up the game and putting it across generations of platforms, and working on platforms we've never worked on before with the PlayStation 3, these are very big challenges. I'm thankful we have the engineering team we do."

With a PC version of Destiny seemingly ruled out for launch, what about a release sometime later down the road? "I look forward to our future conversations around PC," Parsons teased. "We love the PC. We hear it too. We ask the question of ourselves."

Destiny is published by Activision, which believes the game could become the company's next billion-dollar franchise. For more on Destiny, be sure to read our recently published hands-on preview from our recent trip to the company's office in Bellevue, Washington.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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706 comments
Suilebhain
Suilebhain

So the game is developed on a PC, but not produced for sale for the PC? Hmmm...

What this smells like to me is that Bungie received extra money from Sony and Microsoft to NOT develop a PC version, same as Halo and some of the other "console-only" games we've seen over the years. Someone has been saying that PC gaming is dead for years. Go into any EB Games and ask them and they'll tell you, yet we PC gamers persist. Sounds like someone is tryig to dole out Koo-Aid, and we're not drinking any.


Can't sell consoles if a PC version exists...

flashn00b
flashn00b

To the people who want Destiny on PC: gaben@valvesoftware.com


Seriously, nobody is paying Bungie or Activision-Blizzard into porting this game to PC and Valve actually has 2 reasons to do so:


1. SteamOS: You'd have to be on some potent stuff if you think that Valve games are enough to carry Linux as a gaming platform. Valve needs to to show that they're willing to spend the big bucks to sell something.

2. Half-Life 3: At this point, Valve are scraping the bottom of the barrel for reasons to delay Half-Life 3. We can fill the barrel. We want Destiny on the PC and Valve doesn't want to make Half-Life 3, so...

gemno
gemno

Meh.  We PCers had something like this years ago called Unreal Tournament Black.  Let the console folks chew on this a bit and maybe they'll want to upgrade to UT.     ;-) PS and XBox users:  see you next decade when you catch up to what we're playing now.  On preview I can see PCers aren't missing anything; moving along.

mixindave
mixindave

its like mgs5 coming to steam. it gives me a reason to not buy a ps4, or at least hold off for a long time anyway.

xneonic
xneonic

Truth is, their contract with Activision only guarantees a release for the 4 consoles (you can find the contract by using google). It's not on PC at launch because that's not what was on the order ticket. The project was too ambitious for a team that just 4 years ago produced a game for 1 platform to then add extra work. While I hope that Destiny does come to PC, there is a high chance that it will not because Bungie has a history of fighting with deadlines. But that part it just my opinion.

BoxOfPocky
BoxOfPocky

It's okay. Once the sales for the console versions start dying down, they'll throw PC users a shitty console port to try and milk more money.

dioangel
dioangel

This just shows you the sub par gaming company they are...

vd853
vd853

There were so many great games that I never got a chance to play because they were console exclusive, now they are outdated and I don't care about them anymore. A shame and a waste. I really liked Halo 1 and 2, but never owned an xBox and soon my interest in the Halo series have dwindle since Halo 3 is getting outdated and I know Halo 4 will never come to the PC. Choose profit over fan-based, and you will always lose in the end.

kalogias
kalogias

The reason isn't the playtesting or it's hard to make a build for a PC.

The real reason is the money, they KNOW that if they release the game in all platforms (consoles and pc) most people will buy it on PC.
So why get millions of dollars when you can get billions.
Same thing rockstar has done with GTA-V. Released it on the old consoles first even though the "next gen" were out already, made 1.6 billions in some weeks and now they will release it on "next gen" and pc to make some more billions.
They don't care about gamers, they care only for the profit. 

Well done Bungie, another greedy studio that doesn't care about the players or making games because they love it.
Next thing you do, throw in the market your own copy paste of steam like Ubisoft or EA.

Great marketing plan.

Gwarpup
Gwarpup

No game has yet to be released that includes both PC (KB&Mouse) players in the same world with Console (joypad) gamers.  It's always been considered unbalanced to allow that.  Until they solve that problem then Destiny cannot be on a PC.  They'd have to create a PC only server for it which for now it's only got one server that all platforms will be connected to.  

merrickx
merrickx

""What is also true is that, as you might imagine, we're all hardcore PC players. We play everything," he added. "It doesn't matter if it's a phone, PC or console, we play it. And there are 500 people up there. So we care a lot about the PC."


Those devs must not like their higher-ups much.

pingnotpong
pingnotpong

Smart move from Bungie. Last thing they want is bunch of people crying about all the bugs in the game. Destiny is no easy game to create.  

Redsyrup
Redsyrup

Not really interested in this open world shooter. The art and setting look really generic to me however it's completely ignorant to develop on PC architecture, release on PC architecture (Xbone and PS4) and then not to release on PCs.

AragonSpeed
AragonSpeed

"Why Bungie's Destiny is not coming to PC"

After becoming sick of waiting for GTA 5 for the PC (To the point that I no longer care if it released or not), I'd like to point out no-one gives a shit any longer.

Either release it for the PC or don't; Just stop mucking about with the we may / may not release crap.

klugenbeel
klugenbeel

"I wish it was that simple. It's pretty complicated. That doesn't mean it can't happen in the future, it just means it won't happen right now."


Whats truly complicated is making a Next Gen game on hardware almost similar to a PC is apparently a lot of work...but you can make a NEXT gen game on LAST GEN Hardware. Does this idiot think we all believe that line of BULLSHIT? When Bungie was under Microsoft's umbrella, sure made sense Halo games only came out on Xbox but now that you are "free" you restrict it to just consoles, not try and make even more cash on the PC market?

naryanrobinson
naryanrobinson

I'm not super interested in this game, but it's never been less complicated to bring a game from a current-gen console to a PC.  These guys know what they're doing; if there were a legitimate reason he wouldn't be giving us the kind of verbal diarrhoea that can be seen in the second paragraph.

ashtontheguru
ashtontheguru

I can tell by watching the video that this game will be a disappointment to me for the same reasons the borderlands series is. The weapons look like toy guns and the shooting mechanics lack any impact.

dtimm612
dtimm612

Develop for old 360/PS3 tech but not PC, that makes sense

lilflipp
lilflipp

It's because us PC gamers are pirates! It ruins game devs. Kickstarter never works. I mean games are doomed before they are even completed. Take Rust per instance, still in alpha and only sold like what? 1 million copies at 20$ a pop. Pffff, PC gaming is just dying!

Alright enough sarcasm, but in all honesty you can't cross platform FPS games with consoles and PC. Mouse vs controller would just be ridiculous. There's a reason you have aim assist on consoles controller can only do so much. A mouse is like an extension of your finger. Then again that would encourage people buy those keyboard/mouse addon things you can get for consoles. Mo money!!!

ozzyuntildeath
ozzyuntildeath

@Gwarpup  War Thunder. You fly in the same match as PS4 players while playing on the PC. When you look at the scoreboard, one platform is rarely shining as the lead control setup. I felt this needed to be said.

frostinberg
frostinberg

@Gwarpup What are you talking about? Assassin's Creed never had a problem being multiplat and they separated the console and PC community by using different servers, and that didn't stop them from making a PC version. I think there's more to this rather than that "It's not that simple" BS.

cruril
cruril

@AragonSpeed Totaly agree. I was waiting for GTA V aswell. Now I dont care about it anymore, and the same will be for Destiny. I wont buy it out of principle..

frostinberg
frostinberg

@AragonSpeed What I can't understand is this "It's not that simple" BS. They create the game, piece by piece from a damn computer. If the code was based off of the PC first and then onto the console, why it seems like the port is more fresher that way. At least that's they way I've seen it lately. The vice versa always turned out bad. I mean look at Deus Ex The Fall. It had the worst port I have ever seen, coming from Mobile to PC

Gwarpup
Gwarpup

@klugenbeel All consoles use Joypads.. it's an even playing field.  But when you add KB & Mouse gamers to that equation.. it takes away the balance and that problem has yet to be solved.  Name any other game that puts PC gamers along side Console gamers able to compete with each other?!


Raidenwins0
Raidenwins0

@klugenbeel  Are you a professional game developer with 10 years or more experience in the industry? How many AAA released games do you have on your resume? Do you know what it takes to make a AAA game for a certain platform?


If not, please keep your rude and ignorant comments to yourself. If you want to play the game so bad, buy a used PS3 for $100.

dysonlu
dysonlu

@dtimm612  

It does.  There are plenty of people owning a 360 and/or PS3.  And there are more of them who are likely to buy this game than the number of PC gamers who would. 

dysonlu
dysonlu

@lilflipp  

Kickstarter dev can afford to sell at $20 a pop.    Most games studios can't stay viable by selling just 1 million copies of a major title at $20 a pop.

electrichobo99
electrichobo99

They did cross platform with Shadowrun running on 360 while playing against those with the PC version many years ago. Granted, it was a third-person shooter and not an FPS, but it is possible to have PCs and consoles sharing space in an online environment.

ozzyuntildeath
ozzyuntildeath

@Gwarpup @klugenbeel War Thunder. You fly in the same match as PS4 players while playing on the PC. When you look at the scoreboard, one platform is rarely shining as the lead control setup. I felt this needed to be said.  

wallydog63
wallydog63

@dysonlu  That's funny moron.  There are way more pc's out there than 360s or Ps3.  Lots of them game too.  Read the article about pc games outselling console games.  Wow, what a revelation.

gdom12345
gdom12345

@dysonlu @lilflipp  When you buy a game for $60, at least half of that goes to the publisher, advertising, and stores.  When a company makes a game and sells digital copies at $20-$30, they can pocket a much bigger percentage of the pie.

lilflipp
lilflipp

@dysonlu @lilflipp Rust isn't a kickstarter project. Yes most game studios can stay viable with 20 million dollars in sales on game that is still in alpha. The game is not even completed yet.

It's enough, especially if you don't invest all that money in those bullshit DRMs that work. Gmod made 22 million in rev over the course of 9 years.


Besides, it doesn't have to be 20$, it's 20$ for an unfinished game. Bigger companies have the budget to finish the game and sell it for more.

They can do it. Whatever variable they would change, they can do it in a way that would be fair for the companies and the consumers.

Gwarpup
Gwarpup

@electrichobo99 That attempt with Shadowrun failed terribly and it hasn't been tried again since with any other game.  

wallydog63
wallydog63

@dysonlu Again, you are an idiot.  You made a point to further you argument, I countered it, and now you don't like the answer.  Oh freaking well, that's too bad.  They are all game developers, I can't help it if the pc developer crushes your devs.  So much for your argument.  Good god man, don't ask the question if you cant handle the answer.

As for dota.  Again with the stupid answer.  Dota is making buttloads of money.  Don't believe me, check out some of the articles about it, including the one on gamespot telling how pc gaming is making more money than consoles.

I'm not angry, I just cant handle ignorance.  Your stance Is pure ignorance.  Do a little research first.

dysonlu
dysonlu

@wallydog63  

I can't believe I need to spell this out for you:  Blizzard is a very different animal compared to Rocktar and Bungie.   They are first and foremost PC games maker.  So using this 500lbs gorilla of the PC games that is Blizzard to justify Rockstar and Bungie porting a game on the PC is completely retarded.  It's like asking Honda to start manufacturing wide-body airliners because there are Boeing and Airbus doing that.  (Honda does manufacture a small sized business jet.)


DOTA?  You want Rockstar and Bungie to offer their games for free too?


Just because you mentionned the couple of huge successes of the PC gaming world doesn't mean that every game should be ported to PCs and will be a success.  This simplistic view is pretty retarded.



Again, the first man who gets angry loses.  Then again, I'm not sure you are an adult man.

wallydog63
wallydog63

@dysonlu Here's and answer to you and you're console sweetie above you.  Lets talk Blizzard who currently holds several world records.  Wow is the biggest game on the market and makes money hand over fist every freaking month for over 7 years, unlike Rockstar or Bungie and they don't sell WOW to console bitches like you.  They could buy Rockstar and Bungie if they wanted too.  Lets talk steam with over 750 million people connected and buying from, them who also sell tons more than either of your companies.

Gee you freaking idiot, I bet they did their research too and they kicking ass.  MORONS...  And that's just a few.  Look up Dota while your at it and the number of people playing regularly.

dysonlu
dysonlu

The big mad idiot is you. More PC's doesn't necessarily mean more potential sales for a given game. PC games outsellling console games? What type of games? What is the size of the sales in dollars? What regions?

If I'm a moron, then people at Bungie and at Rockstar must be morons too?! No, they likely aren't because they did market research and financial studies before taking that decision of delaying or not releasing for the PC. So the moronic POS is you.

3dmatrixgamer
3dmatrixgamer

@wallydog63 @dysonlu   GTAV console exclusive made $1 billion just in 3 days also made a world guinness book record. Is there any PC game that did nearly half of it??

frostinberg
frostinberg

@3dmatrixgamer @electrichobo99 There's a reason why PC would always win. I'd have to point at the twitch control/ mouse aiming. Which in my opinion is far more realistic than an analog stick

wallydog63
wallydog63

@RageSet They've know this for years.  Nothing new here, but I love to read it anyway.  Poor little consoles.

RageSet
RageSet

@bldgirsh @3dmatrixgamer@electrichobo99 It was actually fairly balanced since the developers of the game handicapped (aka gimped) the PC edition on purpose. I still have the issue of EGM that explained what they did. I was skeptical of it but I purchased the game (xbox 360) nonetheless and I actually could not tell if my opponents were playing on Xbox 360 or PC.


There is one FPS I remember quite well that was multi-platform that PC gamers ruled over their console counterparts. I remember some matches where I couldn't get a shot off before I was dead. Hardcore points if you can name this game.

gamingnerd121
gamingnerd121

@3dmatrixgamer @electrichobo99 That's false, it was a failure because the controller players were at a disadvantage. It's also why you see the companies not allowing cross platform gameplay.

frostinberg
frostinberg

@dysonlu @wallydog63 And yet you wanted to compare games that get sold more on console than PC "Blizzard is a very different animal compared to Rocktar and Bungie.". Doesn't matter. I'd say games get sold about as equally on pretty much all platforms. You can't just simply pick out one company and see who sells more. There are others obviously.


Oh well, nothing need to worry much longer though. Gabe will have that new SteamOS coming along and I probably won't have to use Ubunti 12 or any other distros and this console mixed into PC thing will be nothing but a fart in the air.

If I am not mistaken, the only thing keeping consoles different from PCs is the exclusives and the non-DRM policy? The hardware is all the same now. Barely even a difference

Gwarpup
Gwarpup

@dysonlu @wallydog63 Your both wrong.. its a simply matter of the gameworld trying to mesh Joypad gamers with Mouse & KB Players.. it's been tried before rarely and the attempts failed disasterously.  I think Shadowrun was the only game to ever try it.  Destiny is a united platform server, so all platforms share the same world.  You can't mix PC gamers with Console gamers.  It just has never worked so far.