What does the creator of acclaimed franchises like Super Smash Bros. and Kirby think about Sony's newly launched PlayStation 4? He likes it, but he's not very much into picking sides, the veteran game designer said as part of his latest Weekly Famitsu column (translated by Kotaku).
"First off, the console looks cool," Sakurai said. "As hardware evolves, people tend to make things more rounded or add more details, but [the PS4] is properly angular. This simplicity is really nice."
But at the end of the day, Sakurai is not a fan of choosing sides. Instead, he said he wants to see the game business grow--and whatever platforms can help with that are OK in his eyes.
"Whether it's Nintendo or Sony, Japanese or foreign, I don't care about picking sides," Sakurai said. "I work hoping that the future of games and the game business will be more fun." Sakurai did note that he hoped the PS4 would be backward compatible, saying "If only I could play PS3 games on it, I could pack up my PS3 and my room would be cleaner."
Sakurai was most impressed by the PS4's raw power, something many designers agree is one of the system's most compelling selling points. Sony even describes the PS4 as the most powerful game console ever made.
"What I found most appealing was the machine's power. Looking over the various software, the screens are detailed and smooth. Load times are short and there are no slowdowns," Sakurai said. "Such performance right out the gate--this will help a lot of developers."
Sakurai is currently working on the all-new Super Smash Bros. game for Wii U and 3DS, which is due out this year.