GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Warhammer 40,000 gets the Unreal Engine 4 treatment in Space Hulk: Deathwing

The Space Marines are looking better than ever in Unreal Engine 4.

47 Comments
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Space Hulk: Deathwing, a first-person shooter set in Games Workshop’s Warhammer 40,000 universe, is looking pretty great in its first batch of screenshots.

Based on Games Workshop’s classic Space Hulk boardgame (which recently got its own video game), Space Hulk: Deathwing is being built on the Unreal Engine 4 by Streum On Studio, which previously developed E.Y.E: Divine Cybermancy. As you can see in the screenshots, Unreal Engine 4 looks like a natural fit for the Space Marines’ bulky armor and the dark corridors of the Space Hulk where the game is set.

In Warhammer 40,000 fiction, a Space Hulk is a huge collection of wrecked ships, asteroids, and other debris fused together into one enormous body floating in space. In the game, you’ll assume the role of Deathwing Librarian, who leads a squad of Space Marine Terminators through the alien-infested Space Hulk. You’ll gain Fervor Points as you play, which you can then spend on four skill trees, allowing you to improve your abilities, unlock new powers, and access powerful relics and new weapons.

Publisher Focus Home Interactive has yet to announce a release date.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 47 comments about this story