This Upcoming PC FPS Has No Leveling, Classes, Regenerating Health, or Cover System

Toxikk is a new game from German indie developer Reakktor; check out a video and images here.

Modern first-person shooter games like Call of Duty and Battlefield have conditioned players to expect elements like leveling, classes, and cover systems. But one upcoming FPS has none of those features, and its developer--German studio Reakktor--says the game is better off for it.

Toxikk is a PC title built using Epic Games' Unreal Engine. The game is designed to return the arena FPS genre to its roots, which means no leveling, no regenerating health, no perks, no cover systems, no classes, no configurable weapons, and no iron-sight aiming. "Toxikk plays as if today's military shooters never existed," its developers say.

Instead, players will find that Toxikk allows for "fast and precise movement," thanks to "deeply configurable" mouse controls. You can also perform double-jumps and dodge-jumps. In addition, players can pick up various performance boosters in the game to supplement your arsenal of weapons. There are nine unique guns in all, and you can carry them all simultaneously. In addition, every weapon has a secondary fire mode.

When you die in Toxikk (and it sounds like that will happen often), you will respawn with a melee weapon and basic pistol, nothing more. You'll need to find other weapons on the battlefield. Though there is character customization, it is cosmetic in nature only, Reakktor says. This is part of ensuring that "all players are equal."

Toxikk gives off a Unreal Tournament meets Halo vibe

There is an XP system in Toxikk, but this system, and the ranks associated with it, are used for reputation and matchmaking purposes only. Toxikk will also include an offline bot mode for players who would like to hone their skills before going head-to-head against live opponents on the battlefield.

Toxikk is a paid game, and you can pre-purchase a copy today from Reakktor for $15. Though free-to-play is a rising trend on PC, Reakktor wants nothing to do with this business model.

"We believe that classic arena FPS and free-to-play don't go well together," Reakktor says. "A true arena FPS requires all player characters to have equal stats and the availability of all weapons to everyone. Always! The skill of a player should be the only deciding factor about victory or defeat. Allowing players to buy different (i.e. better) weapons or to permanently boost their stats does totally contradict the idea of classic arena FPS gaming in our opinion."

Toxikk will have two kinds of maps: Classic Maps and Massive Maps. Classic Maps will feature fast-paced gameplay and are described as medium-sized environments for up to eight players. Massive Maps, on the other hand, will require more strategic gameplay on larger-sized locales for up to 16 players. There will also be various vehicles like gliders and hoverbikes exclusively on Massive Maps.

Another component of Toxikk will be user-generated content. All players can apply for a free software development kit (SDK) that will allow them to build their own maps, characters, and skins for the game. Reakktor will eventually launch a "hub" for users to submit their own content, which can then be voted on. All user-generated content will be offered for free.

"We believe that classic arena FPS and free-to-play don't go well together" -- Reakktor

Could Toxikk come to consoles some day? Reakktor hasn't ruled it out, but it doesn't sound likely. "We believe that shooters are meant to be played with mouse and keyboard," the developer said. "That's why Toxikk is exclusively designed for PC. At this point, we do not intend to port the game to any other platform."

Reakktor is launching Toxikk all on its own, without a publisher. According to Reakktor, that means it does not have access to a marketing team to help promote the game. The developer hopes that fans will spread the word about Toxikk to make the game a success.

Reakktor says the core experience for Toxikk is "pretty much finished," and the studio is now working on more multiplayer maps and fine-tuning player movement within the game. The developer is also looking for fan feedback, and encourages you to submit your ideas and opinions through the game's official forums, where you can talk directly to developers.

Toxikk is in development exclusively for PC and should launch on Steam as an Early Access title later this year.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Discussion

387 comments
mauroaugusto
mauroaugusto

That's good...
Just... I think I can hear the jumping grows already, very annoying

thphaca
thphaca

So it's basically the look of Halo with the mechanics of Quake 3... Dope.


It would be cool to start on Day 1 and watch the game evolve through the first couple months/years.


Hopefully they've added a new element to the formula to differentiate this from Quake and UT.

BlackBaldwin
BlackBaldwin

I love arena shooters but that time has passed for me I cant return to them unless my wish came true and a sequel to quake arena gets made. Loved the offline bot matches to that game!

YoYoma4093
YoYoma4093

Oh damn, they beat Epic to the punch with a UT clone and it is also free to play. Come on Epic, it is time to move your @ss and hire some devs. The vacation was great and all, and the engine is coming along fine with all it's royalties.  Show us some PC love.

AmineBouhafs
AmineBouhafs

FPS done right!

Back to it's roots baby!

Smells like UT99 galore all over!


YIIIIIHAAAAA!!!

dladz
dladz

So what $15? That's about £9.99p come on, there are android games more expensive than that, FFV was around £13.99, this game is a fresh take on a well trodden genre, it's not got any class system no, but in all fairness, jumping into a game like this and causing havoc is addictive as hell, look at Quake, people still play it today, that says a lot for a barebones shooter, add LAN to that mix and £9.99 starts to look like a bargain, i'll more than certainly be getting a copy of this and I can't for the life of my see why anyone has anything negative to say about it, so long as the gameplay is decent, the graphics are good and the weapons don't feel underpowered I think this'll be a great game, the fact that they purposefully avoided F2P is brilliant, I believe that F2P will be the downfall of games if it progresses, i'd much rather pay a tenner than be ripped off and get battered every game by some rich kid who paid to get all the weapons.


Starting off with a Melee weapon only is a great addition too, it does even the playing field as you have to fight to gain weaponry, same as everyone else does. 


Cool game, well done. :)


PS: Only gripe for me would be the lack of aiming down the sights, but then again, counter strike didn't do too badly did it.

FunkyRicepickeR
FunkyRicepickeR

I'm fine with things like aiming sights, perks, and the like. But the one thing I absolutely despise in today's FPS games are the RPG elements of leveling up and unlocking needless things. In my opinion, it just detracts away from the actual gameplay itself which of course is the player vs player competition.


If you really look at it, it basically gives players the false sense of progression. In traditional RPGs, your character actually gets stronger in stats. In FPS, sure you might unlock better weapons and camos as you grind levels, but that doesn't mean you yourself are actually getting any better.


I don't know how many times I've heard people say they want to "complete" multiplayer. Seriously, how do you "complete" online PvP multiplayer?

RunningWildWolf
RunningWildWolf

Already looks better than garbage like Call Of Dookie.

Murf88
Murf88

I am glad they are sticking with PC.  However, I disagree (and they unknowingly do too) with the statement "A true arena FPS requires all player characters to have equal stats and the availability of all weapons to everyone. Always!"

According to them, when you respawn all you have is a melee weapon and basic pistol. That hardly makes your "equal" with all the live players running around with the full arsenal of weapons. And therefore makes it very difficult to defend yourself and find a decent weapon before you are killed again by those with the superior weapons.

Nice try, but sorry, count me out for that form of "equality".

Wahab_MinSeo
Wahab_MinSeo

I Already Saw that game i thought it's Free but it's not i'll pass it because i already had a lot of PC Online Shooter better Games.

already-Born
already-Born

so to get this straight, they erase everyth from nowdays FPS games and deliver something based on the trailer, looks like UT with better graphics and they are charging with 15$ !!!??, well if i wanted to play an FPS  without classes and skill tree ..etc , i already have Counter strike which has all that, ( Death race or death match) and i bought it with 1.5 euro !!! 

what i waste of money ... nothing interesting in the trailer, and basically the developer chose this game for easy money. ( some people keeps nag about FREE TO PLAY games and how bad they are) now someone listened and they gave u a game that has nth to offer but with money ..ENJOY  !!

BoxOfPocky
BoxOfPocky

So I understand the no health regen and no class/level system, but why no cover or no iron-sight. Seriously, you're telling me that in a game where I have a gun, I'm not allowed to get behind cover to avoid bullets or aim down my sight to increase my accuracy? Rofl

Tranula
Tranula

Ok where the hell is Unreal Tournament when you need it.

platinumpolak
platinumpolak

everything you hated in shooters from the 90s is back with even more bs and bloom graphics

doublelayer26
doublelayer26

Thank God a proper MP game . So sick and tired of the handholding slow mo CoD and it's boring clones made for the brain dead casual gamer.

fcoenrique
fcoenrique

Your video player sucks, why can it just works with progressive download? 

KurtMan20
KurtMan20

There was a reason, why perks, iron sights, cover system,..... were made in the first place! The action last a whole lot longer, team work, commitment to the game rewards.... Now going back like to digital excrement like this? No thanks, just like most ideas from Germany, not good for the rest of the world!

questersson
questersson

What ever happened to " Free Play," games like, " Deus Ex," Games or," S.O.F." ? These Games allowed the Player to Move about, as He/She wished, & if they so wished to Explore the Game before Shooting a Target, That was their choice! 

It's Games like these that, I long for, even The," Crysis Series," had a better since of Freedom Than most of the games offered today. Also, I Play PC Games only, And then Off Line games. yes, this Limits the games I Play, yet it's All about choice. This Game, " TOXIKK," Looks Good, & Many may like the FAST Moving pace, However the older I get, The Slower I've become, So I Say Good-Luck, This Appears to be another Game I'll Have to Pass By.

I'm a Young 59Yrs.Old.

Ayzed
Ayzed

lol, destiny and far cry 4>every other shooter known to man except COD>COD>this pile of excrement you call a game

Cellpwn
Cellpwn

I almost wanted to clap when they said no iron sights... I don't know why but iron sights bother the hell out of me at this point. And the other trademark CoD features.

Tyrael696
Tyrael696

Woohoo just like old Quake III Arena never got sick of it and still play it today!

archav3n
archav3n

Finally we have some true FPS that is meant for KB&M.

izvarzone
izvarzone

Sounds pretty much like Unreal Tournament, definitely gonna track it, but still more interested in new upcoming UT4 from Epic.

Cloud_imperium
Cloud_imperium

"We believe that shooters are meant to be played with mouse and keyboard," the developer said. "That's why Toxikk is exclusively designed for PC. At this point, we do not intend to port the game to any other platform."

Now , that's some badass stuff right there .

jemoedr
jemoedr

Looks like a UT clone to me.

so_hai
so_hai

Yeah but the developer will learn that if players can't get a 'technological' edge of their opponents, they'll just move on to something else that does have unlocks and perks...

YoYoma4093
YoYoma4093

@FunkyRicepickeR You are kidding me right? Adding a leveling system makes it that much more rewarding when you add such a layer of complexity to the already much needed evolution of the FPS genre. Being able to customize your play style to player made classes will add another level of immersion.


Look at the multiplayer vids of Destiny and you'll get a glimpse of how to do RPG and FPS right.

dladz
dladz

@FunkyRicepickeR By unlocking all the camo and weapons, when there's nothing left to complete you would then reset stats ie: black ops 2 and then as you've fought on you have actually improved and got to know every single weapon to a high level, then once you've reset your stats and you start afresh, you will end up with a massively one ended kill to death ratio, it's all about bragging rights but the leveling system will teach you every aspect of the game as you have to master each weapon to progress.


I myself have mastery over every weapon on call of duty since leveling began, not ghosts though :( I own it i just don't like it.

quakke
quakke

@Murf88 And that is why arena shooters have faster movement than modern console games. Like someone so wisely once said. "you can succeed in quake 3 even if your aim is not that good, but by having good movement skills". Which brings me to my point of subject.. In Toxikk since you start equally, it doesn't matter if the other guy has rpg and whatever sniper rifle because if you know how to move well.

quakke
quakke

@BoxOfPocky There is no clearer way to put this than "this is no call of duty".

korn16ftl3
korn16ftl3

@wishmaster_tm UT hasnt been UT since UT2004 so it will be interesting to see how this game is in comparison especially for the fact its by an indie dev

ipiay
ipiay

@KurtMan20 they were made in the first place because children couldn't handle playing games like UT so in order to keep sales up they made the "simple" fps game were you can literally kill anyone without skill or reaction time. I'm glad this game is coming out hopefully purge all these shit fps games.

ipiay
ipiay

@KurtMan20 simple solution you can play your brain dead camping games were p2w works and we can play our s2w games

aragorias
aragorias

@KurtMan20 Dude... You've no idea what you are talking about. Most games from Generation will argue that all the added bullshit only made the games worse in every aspect. Campy, loss of teamplay, and buggy.. (cover systems never worked..) to say the least. Not to mention the huge ramping....

It's about time games like this come back.. because the whole Generation of COD was one long boring rerun that cost you money every year...

korn16ftl3
korn16ftl3

@izvarzone im interested in UT4 as well how ever the UT series as of UT3 just didn't feel the same as it should have. I think i would rather track UT4 and try this out......same concept and same engine even.

ipiay
ipiay

@so_hai yeah all the little kids will leave and go back to CoD and leave a more mature community.

FunkyRicepickeR
FunkyRicepickeR

@YoYoma4093 Like I said, a leveling system just adds a false sense of progression. Gamers tend to focus on completing challenges to unlock needless things such as camos and player skins. It seems like they may have accomplished something, but in trying to unlock such things they ignore playing the objective itself.

And you don't need a leveling system to make custom classes to cater to your own play style. 

FunkyRicepickeR
FunkyRicepickeR

@dladz I'm sorry, but that is just not true. There's a reason why pubstompers and professional players are as good as they are today. They just sit there and grind the game learning every aspect of it. Completing useless challenges, unlocking camos and just having a leveling system in general will NOT teach you that. 

BoxOfPocky
BoxOfPocky

@quakke Just a fyi, there a lot more FPS out there that allows you to aim down your sight than just CoD. And despite how much you be hating, the original CoD and MW1 were still amazing games.

KurtMan20
KurtMan20

@aragorias I played the fps before they added perks and all the great ideas we have today! Like I said the reason we have these changes, because the running, gunning, rocket jumping is only fun for the first 100 hours you do they same thing over and over and over! At least now, you can work at getting perks or leveling up, instead of getting killed by a punk camper and waiting to respon with a usless weapon. It think you don't have a clue about the old games! Yeah, it is fun to revisit the past, but time marches on to better gaming. One day they will say the same about the awesomeness of the games now. Count yourself lucky you get the privilege of enjoying perks and cover!

johora85
johora85

@aragorias @KurtMan20 I agree with you @Kurtman20. Perks are just incentives to keep you playing the game longer. I'm not saying that the COD generation are bad gamers but if they were to jump into a game like this I don't think they'd last too long. The current gen of gamers has become too dependent on "perks" that give one player an uneven advantage over another. This game is EXACTLY what this generation of gamers need. I'd like to see the COD generation play some of the older games that had no "perks"... just one person's talents against another's.

so_hai
so_hai

@ipiay @so_hai Good point. Just hope there's enough people to keep it going though.

YoYoma4093
YoYoma4093

@FunkyRicepickeR @YoYoma4093 Gamers like who? Casual gamers? Noobs? Gamers who play F2P MMOs where the objective is cake and all they worry about is there next skin upgrade which everyone else already has? 


That is a pretty broad category, and no, not everyone is included. And on top of that, why are you worried about the folks doing their own thing in a game, be it acquiring simple aesthetics? When time comes for PVP or multi coop, you'll easily see who can play and who can't. 


Also not every RPG element is based off skins. You said it yourself, true RPG elements have the character progressively become more powerful through stats. So what happens when you do exactly that in an FPS? 


Leveling systems do actually teach you how to play when new skills/items are introduced. A prime example is Titan Fall. (You could even use the perks system in COD.) When you are limited to specific layouts, and are required to use certain weapons for regen requirements, you become introduced to new configurations and discover new ways to play. Otherwise you may be stuck playing with the single weapon you feel comfortable using.  


Either way, it's great to see classic arena style FPS brought back to life, even if it isn't as complex as today's main stream shooters.

quakke
quakke

@KurtMan20 Nah. Games of the past put me on the edge of of the seat because of the tension they offered. Modern fps is just so dull that it does nothing for me. If i play a modern online fps, good luck keeping me not from sleeping because it's just so dull that there is not any point in it. All you do in modern is just kill without any kinda item/resource management or even possibility of having to master the movement. Thus it creates a very viable option for camping since thanks to infinite ammo, you never have to leave your campspot and thanks to regenerating health, people die from oneshot. No thank you. Toxikk is game for my tastes.

KurtMan20
KurtMan20

Simple games for simple people!