As the obligatory training mission of Thief, this prologue runs you through many of the basics such as how to inspect a painting for switches and how to move quietly through a crowd of noise-sensitive birds. When you’re tasked with using the rope dart, be sure to hold down the right stick so the camera can show you exactly where to aim. When it comes to crossing water, only a slow creep can keep you hidden; it’s tempting to swoop across water, but that won’t work consistently. You also learn and find great value in diversionary tactics like throwing glass bottles, a strategy that will be immensely helpful throughout the game. Guards’ sensitivity to sound is a two-sided coin. Just as much as a thrown bottle will get their attention, so too will your hurried footsteps.