The Legend of Zelda: A Link Between Worlds changed slightly because of 2DS

"It's definitely still playable in 2D!" says Eiji Aonuma.

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Zelda series producer Eiji Aonuma has said that the development team at Nintendo EAD Group No. 3 only found out about the existence of the Nintendo 2DS after starting work on The Legend of Zelda: A Link Between Worlds--which makes heavy use of the 3DS' 3D feature.

Speaking via an interpreter in an interview with GameSpot, Aonuma said that the team subsequently made some changes to ensure that the game was completely playable in 2D. "It's not that you can't play it with 2D, it's just that it becomes clearer when you have the 3D effect on. We found out about the 2DS during development, not before, and we also made changes so that we were sure that you could still play and solve the puzzles only with 2D. It's definitely still playable in 2D!"

Aonuma also stressed that players who own a 3DS or 3DS XL should try the game with the 3D effect on, and that the game might win over people who have previously found 3D offputting.

"A Link Between Worlds is being developed with 60 frames per second," he said, "and previous Zelda titles were about half that, about 30fps. The reason for this is because the 3D effect is much more stable with a higher frame rate, with the 60fps. If it's lower than it's sometimes hard for your eyes to focus on the appropriate image. We think we've created a game that even those who found it difficult previously to see the 3D effect would be able to see it better and enjoy it more with this title."

The Legend of Zelda: A Link Between Worlds is a direct sequel to the iconic The Legend of Zelda: A Link to the Past, which was originally released for the SNES in 1992, but Aonuma says he's not worried about returning to A Link to the Past after over 20 years.

"If it was just a remake, then I think I'd be nervous about meeting people's expectations. But in this case it's a sequel, so it's the same world but it's a completely new game with completely new features. I think we've been able to create a game that's able to be enjoyed by all users, even though who have played A Link to the Past before."

In previous interviews, Aonuma has said A Link Between Worlds will also allow players to tackle dungeons out of order--but does this mean the main quest will be shorter than players have come to expect from Zelda games?

"The game itself is designed so that it's quite easy to play," said Aonuma, "and quite easy to proceed further and further towards the end of the game. So if you play it all the time directly in a row then it could be that it feels quite quick, and it finishes quickly, but then if you go and do all the sidequests it's quite a long game with a lot of content."

For more information on The Legend of Zelda: A Link Between Worlds, check out GameSpot's hands-on report of the first two hours of the game.

Discussion

48 comments
jflkdjs
jflkdjs

I'm hating the 2DS seriously now. I hope this doesn't affect the game!

juboner
juboner

I might feel a little eye strain which doesn't bother me at all after about an hour to hour and a half. Lots of you guys on here must have weak eyes

Rennik_Repotsir
Rennik_Repotsir

I haven't had a handheld since the OGB. This might change that...

Along with X/Y and Abyss...

shroommu
shroommu

Do you see that little Link pin Eiji has???

I WANT ONE.

paperwarior
paperwarior

I can't even see the 3D effect, so I would prefer that every game can be played with the 3D off.

gamer44
gamer44

i find the 3d to be well done on certain games on the 3ds, this game might be another one of them.

g1rldraco7
g1rldraco7

Why play on a 2DS? Oh well why tick people more than usual. whiners everywhere :/

RiKanKiDD
RiKanKiDD

My eyes have grown used to the 3D Effect. I use it all the time now but sometimes it really blurs out and messes my vision up.

Shin_Gallon
Shin_Gallon

Good, because I never use the 3D because it causes me eyestrain within seconds...

twisted_sith
twisted_sith

The link is between Zelda's world and Paper Mario's world.

Ripper_TV
Ripper_TV

Last time I checked "playable" and "enjoyable" had different meanings.

fester420
fester420

This upsets me in a way.  When I play my 3DS, I play with the 3D on full blast all of the time.  I was extremely disappointed with pokemon, the only thing in 3D are one-on-one battles and a few places on the map.  Now with this new Zelda I'm sure they will have arrows directing 2D players that there is depth.  I am still looking forward to this game and I do understand that they have to cater to everyone, this was just my little rant.

Dom_Hawk_basic
Dom_Hawk_basic

Well Nintnedo with the SE wii U and Wind waker remake you sold me (after its been on the market for a year)  Now if by releaseing this you've sold me on another of your products.   I'm so happy you're coming back :)

divinejester
divinejester

Wait is this  a sequel or remake? I thought it was supposed to be a sequel to link to the past, but it looks more like remake.

Oldboy08
Oldboy08

The 3D only works during battles in Pokemon X. What a useless feature. I have used it for like 10 minutes out of my 300+ hours using my 3DS. They should have never had it to begin with and made the specs a little bit better.

Mr_Big_Boss
Mr_Big_Boss

Even though I have a 3DS, I never use the 3D feature, so it's good to know that you can solve puzzles without it.

bluepuppy82
bluepuppy82

How can a Nintendo first party development team working on one of the biggest titles released in a long time for the 3DS, not know about the 2DS until halfway through development? Really Nintendo?

Syrlink
Syrlink

Will someone come and draw that chalk mural behind him on my wall...I would do it myself, but my artistic talent is too great to be wasted on something so simple :P

Adavanter
Adavanter

Easily the most tempting game in handheld history for me... and I hate handhelds. I swear I may just keep this on my radar and get a cheap/used 3DS or something to play this game!

bannermanner
bannermanner

Hope it's great.  Post-Wind-Waker Zelda games have been left me cold, though, so I'm wary.

angrycreep
angrycreep

I'll get it, is looking like a real hit for my 3DS.

juboner
juboner

I love the 3d effect, at least from nintendo that is. They really utilize it well and imo adds to the experience.

MHzBurglar
MHzBurglar

Well, I don't care for the 2DS' design, but it's nice to know that those who hate 3D won't be forced to use it.  I dabble with it on and off myself... I find it gets irritating after a while and I don't much care for the "ghosting" that happens when a dark background is being displayed. (for an example example: play Zelda OoT, and look at Link as he's walking into the Lost woods portals. You'll see 3 of him.)

Still, if the intention was to make full use of the 3D display for puzzles, gutting that aspect to make 2D versions kind of defeats the purpose...

budwheizzah
budwheizzah

@jflkdjs Sadly they did flatten a lot of cutscenes - they're 3D but it's like you turned the slider down to 15% for a few cutscenes. I do recall one puzzle where the 3D cuts back to about 10%. It's a gigantic bummer. I submitted my post play survey with a mark of 90 because of it. the game should get a 100, but this unnecessary shortfall shaves off those 10 points to perfection.

vegard1985
vegard1985

@Rennik_Repotsir Yeah, this game along with Pokemon Y are the sole reasons why I just ordered my 3DS XL. A few years ago, it was Pokemon SoulSilver alone that made me get a DSi XL. I still haven't bought more games for that system. And hell, it was still worth it.

budwheizzah
budwheizzah

@RiKanKiDD Those who are compelled to move the controller when they play a game definitely will have a tougher learning curve on the 3DS. I would be one of those "controller movers" and a bad case of one. It took me about 2 weeks to adjust. Glad I did. Cannot go back to 2D gaming.... 'cause now it's the 2D that gives me headaches as I can't see distances in the flatness of monoscopic content.

pyro1245
pyro1245

@Shin_Gallon That makes sense because the act of focusing you eyes actually squeezes your eyeballs, effectively causing strain due to the stress of your eye muscles.

budwheizzah
budwheizzah

@Oldboy08 I would say the feature is indispensable. I have never played with the 3D off.
If a game is 2D I skip on it. I cannot go back to cyclops mode.

Strategizer
Strategizer

@Oldboy08 I won't say the feature is useless cause it works. For me though I have a bad eyes from a birth defect so I can't use the 3d for long periods anyway. So I pretty much just have the 3ds to enjoy the great games more specifically pokemon y. Can't wait for zelda though.

Oldboy08
Oldboy08

Also, wtf, this game releases on 12/26 in Japan..,why does NA get it so much earlier...sigh...

NettoSaito
NettoSaito

@bluepuppy82 That's simple. LoZ went into development before the 2DS. Don't forget that we've known about A Link Between Worlds since a year before it was announced. The 2DS on the other hand, that was a newer project.

MHzBurglar
MHzBurglar

@bannermanner 

Agreed, mostly. Twilight Princess took a bit to get into, but I found it enjoyable.  Skyward Sword, however, I just couldn't get into. Also the touch-only DS games weren't that great IMO.

fatee
fatee

@juboner I can't stand it. Makes me eyes want to explode.
I guess my eyes are divas - because the only 3D I can enjoy is 600+ fps at a theatre.

ZeroX91
ZeroX91

@Oldboy08 Larger market, Sony is doing the same thing with the PS4.

Shin_Gallon
Shin_Gallon

@MHzBurglar @bannermanner Skyward Sword would have been good if you could play it with the classic controller, the motion controls ruined that game before it got started.

red_city
red_city

@fatee @juboner Err, but, most movies run at 24fps, and cap out at 48...

Oldboy08
Oldboy08

No, Sony is waiting to release the PS4 in Japan, because the current launch lineup doesn't cater to the Japanese market. When it releases in Japan, there will be more games Japan is interested in.