Square Enix to speak about Final Fantasy XIV's initial failures at GDC

GDC has announced several talks from Japanese developers, including Keiji Inafune on Kickstarter success and Square Enix on MMO failures.

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GDC has announced several talks from Japanese developers including Square Enix's Naoki Yoshida and Comcept's CEO Keiji Inafune.

Square Enix's Naoki Yoshida will talk about his experiences relaunching the troubled Final Fantasy XIV as Final Fantasy XIV: A Realm Reborn. He'll analyze the causes for the MMO's initial failures and Square Enix's decision to relaunch it. Yoshida will also share stories about the process of creating an MMO title in under three years, and touch on why Square Enix is committed to a subscription business model.

Inafune and localization company 8-4's Executive Director Mark MacDonald will talk about what they've learned about crowdfunding a Japanese game and other trends in the Japanese games industry.

After leaving Capcom, Inafune took to Kickstarter to fund Mighty No. 9, which dwarfed its funding goal of $900,000 with a total of $3.8 million pledged.

"Attendees can look forward to learning more about the advantages and challenges of developing modern Japanese games for a primarily Western audience," GDC said on its website.

Finally, BitSummit director James Mielke will give a talk about the Japanese indie games scene. He'll compare it to Western indie scene, and explain why in Japan the word "indie" is still equated with "amateur."

Previously announced Japanese talks include a postmortem of Shenmue, a talk from the developers of Animal Crossing: New Leaf, and a talk from the Vice President of IGDA Japan about philanthropic game jams following the Fukushima earthquake in 2011.

GDC will be held in San Francisco, March 17-21.

Discussion

16 comments
juboner
juboner

The video makes it look like Inafune had nothing to do with the games developement, like he told them what he wants and they showed it to him for his approval. But the developers are megaman veterans so I guess it doesnt matter. Inafune mainly there for his name, and his name alone associated with game is why the kickstarter was so successful. 

Rizer
Rizer

I love design debates at GDC as it's always interesting to hear where designers think they need to head next  and why.

chev7781
chev7781

Inafune is laughing at Capcom in that video.

Boddicker
Boddicker

Meh, Squenix's rep among all but hardcore weeaboos has been in the toilet for 15-20 years.  No reason to believe any of that will change (ever again).

ziproy
ziproy

Here's a guess stupid developers. Maybe your MMO wouldn't had been a faillure if you didn't turn a completely Single-Player story-based game into a lifeless cold MMO

freedom01
freedom01 moderator

"Previously announced Japanese talks include a postmortem of Shenmue"


Hurry March, why cant you come faster!!!! I want to know about the status of Shenmue!!!

freedom01
freedom01 moderator moderator

"Previously announced Japanese talks include a postmortem of Shenmue"

Hurry!!!!

ZephyrEden
ZephyrEden

can't wait to hear more from all of them:)

freeformrulz
freeformrulz

OMFG no one cares, just give us the release date for XV and some gameplay

BlackBaldwin
BlackBaldwin

@Boddicker  


Sir, do all the gaming community a favor and drown yourself in the nearest toilet for spreading your stupidity among thee impressionable here on gamespot.   Before 2003 Square made some of the best software in existence they are responsible for many of the modern gaming experiences we have today so shut your hole and disappear.

josnas
josnas

@ziproy You obviously have no idea what you are talking about. Considering ff11 has been around longer than World of Kidcraft