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Sniper: Ghost Warrior studio inks Unreal deal

City Interactive enters worldwide licensing agreement to use Unreal Engine 3 in new first-person shooter, due out next year.

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More than six years after it was first unveiled, Epic Games' Unreal Engine 3 continues to attract new licensees. The latest is City Interactive, as the Polish publisher behind this year's Sniper: Ghost Warrior today announced that it had entered into a worldwide licensing deal for the engine.

City will follow up Sniper with shooters built on Unreal and CryEngine tech.
City will follow up Sniper with shooters built on Unreal and CryEngine tech.

City will use Unreal Engine 3 to develop an as-yet-untitled first-person shooter set for release next year. The company should have no shortage of shooters on the way, as it confirmed in October that it will be using Crytek's CryEngine 3 for a pair of multiplatform FPS games to be released "over the next couple of years." The tepidly received Sniper: Ghost Warrior was developed on Techland's Chrome Engine, the same technology behind the Ubisoft-published Call of Juarez and GTI Racing.

Although the pace of high-profile Unreal licensee announcements has slowed in recent years, Epic continues to push the engine. Earlier this year, the company announced it would be bringing Unreal to iPhones and Palm Pre handhelds, and also added support for Nvidia 3D Vision and Valve's Steamworks to the package.

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