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Saints Row 2 Co-op Hands-On

We team up with the lead designer of Saints Row 2 for some cooperative chaos-making.

251 Comments

Earlier today, during a meeting with THQ and Volition, we had an opportunity to play Saints Row 2 for the first time. Joining us in the city of Stilwater was the game's lead designer, James Tsai, who was kind enough to play through a stronghold mission and a helicopter activity with us in the two-player co-op mode before the session degenerated into an infinite-ammo-fueled rampage.

Saints Row 2 promises a user-friendly approach to cooperative gameplay that'll let you jump in and out of online co-op games at any time, regardless of how far into the campaign each player is. You'd have to be pretty dedicated to playing alongside a friend to completely avoid playing solo for fear of getting out of sync with each other, after all. You'll be able to help other players out with missions that you've already beaten, of course, but what's really neat is that when playing alongside someone who's a lot further into the story than you you'll have the option of playing through their missions as well. Said missions would almost certainly be unavailable to you in single-player mode at that time, but the game will remember that you've beaten them in co-op and, when you reach them in your own story, will give you the option to skip them accordingly.

Screenshots of the Sons of Samedi trailer park are in short supply, apparently, so here's one of an unrelated locale.
Screenshots of the Sons of Samedi trailer park are in short supply, apparently, so here's one of an unrelated locale.

The mission that we played through during today's session tasked us with taking down the same Sons of Samedi stronghold that we were given a brief tour of the last time we saw Saints Row 2 in action. The stronghold is a trailer park where the Caribbean-influenced gang manufactures a designer drug known as Lower Dust. Our goal was to destroy five trailers being used as labs, and thanks to a cheat that afforded us infinite ammo for every weapon in our arsenal, we had no shortage of toys with which to accomplish it. Favorite weapons on this occasion included a shotgun, an assault rifle, a rocket-propelled grenade launcher, and satchel charges. The two guns were effective at close- and long-range, respectively; the RPG was useful because it locks on to targets pretty quickly if you position your crosshair over them; and the satchel charges are a lot of fun because they adhere to just about anything (or anyone) you throw them at and can then be detonated manually.

While playing through the stronghold mission we were free to work as closely with or as independently from the other player as we liked, though since you'll have the ability to revive each other when you die it's definitely a good idea to stay pretty close. Simply taking the shortest route through the mission and blowing up the five trailer labs wasn't terribly difficult with two players, and even with numerous gang members attempting to stop us we rarely needed to worry about retreating into cover so that our health could replenish. Our first play-through of the mission was a little underwhelming, to be honest, but that's only because it was a little too easy to beat with an overpowered arsenal that we hadn't started to get creative with yet.

That all changed on our second play-through. Landing satchel charges on a stationary target as big as a trailer isn't very challenging or particularly satisfying, but landing those same charges on cars as they drive by or even on unsuspecting pedestrians who then go into a panic is infinitely more enjoyable. By sticking a couple of charges onto a car and then driving it toward one of the trailers before bailing out and hitting the detonate button, Tsai also showed us how seemingly innocuous vehicles can effectively be turned into powerful missiles. The new cruise control feature that lets you keep your vehicle's speed constant while freeing up your accelerator thumb for other things proved useful here, though its intended purpose is really just to make drive-bys easier. By adhering multiple charges to a pedestrian and then detonating them individually it's even possible to "juggle" the target using explosions to keep them in the air, and when the day comes that we're allowed to capture our own footage of Saints Row 2, you can bet that'll be one of the first things we try.

Another fun feature of Saints Row 2 that we experimented with while playing through the stronghold mission is the ability to grab pedestrians and use them as human shields. Gang members and cops are somewhat reluctant to fire at their own people when you're hiding behind them, and even innocent civilians that gang members will fire upon without a second thought do a good job of soaking up bullets for a time. When you no longer need your human shields, you have the option to execute them with a quick headshot (that doesn't work with the RPG, we discovered; you just break their necks instead) or simply push them away--preferably toward a fire or fast-moving vehicle so that there's no danger of them trying to exact revenge.

The helicopter activity that we played through next will, like other activities, be completely optional as you progress through the game. On this occasion we were tasked with providing air support for a friendly vehicle that was being used to complete a drug deal and coming under fire from rival gangs. In co-op mode, helicopter activities have one player jump into the pilot seat while the other uses a chaingun and laser-guided missile system to take out hostiles. The chaingun seemed a little underpowered on this occasion, while the missiles were perhaps just a little too quick and easy to fire and forget.

We completed the activity from the gunner's seat with a minimum of fuss after shooting down a number of enemy helicopters and blowing up plenty of hostile vehicles on the streets below. We were eager to pilot a helicopter for ourselves, though, so we had Tsai show us to a location where we could jack one and just fly around without having to concern ourselves with objectives. Predictably, the controls for the chopper were a little more complex than those for cars and bikes, but they're still quite easy to pick up. Your accelerator and brake buttons are the same as they are on the street, except that they can also be used to influence altitude, you still steer with the left analog stick and move the camera with the right, and you can use the shoulder buttons to rotate left and right.

And here's a great screenshot of the helicopter that we used to explore Stillwater.
And here's a great screenshot of the helicopter that we used to explore Stillwater.

The work-in-progress demo version of Saints Row 2 that we were playing on this occasion afforded us the opportunity to explore only a portion of one of islands that make up the gameworld. From our vantage point inside a helicopter flying high above, though, we were still impressed by the scale of the environment and by the variety of the neighborhoods that we could see. As we flew from one end of the island to the other, we left the trailer park behind and headed toward a large, modern-looking city before ultimately ending up at a museum site that incorporated what appeared to be the ruins of an ancient temple. That's where we ditched the chopper (OK, crashed it) and decided to have some more fun with satchel charges before bringing the session to an end. A few hundred explosions later we still weren't bored of them, and we'd managed to attract the attention of several SWAT teams by the time we reluctantly put down the controller.

Saints Row 2 is currently scheduled to ship to stores later this year. No more-specific release date information has been announced at this time, though we're assured that it will be soon. We'll bring you more information on Saints Row 2 as soon as it becomes available.

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MichaeltheCM

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meh it looks alright

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jrett

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diggidy diggidy diggidy

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Striker-F0x

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This game is going to be amazing

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AnimeNewtype

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Can this game stand up to the powerhouse that is GTA IV? I doubt it. But we'll see. I'm guessing it will do well, but nowhere near as good as GTA IV will do. GTA IV is set to break Halo 3's record of $170 million in 24 hours.

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DarbyXCrash

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so is COOP available splitscreen offline or what?

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Stiler

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[QUOTE]Originally posted by AceTen: This my friends will be the pecking order for all the great free-roam games that are coming out this year: GTA IV > Mercs 2 > Saints Row 2 > Mafia 2 > The Godfather 2[/QUOTE] Umm, Mafia 2 behind Mercs and Saints row? The First mafia was imo one of the best games when it came out. I found it to be even better then GTA at the time. The storyline was just a lot more compelling to me and had me glued to my chair all the way through. Whereas with most of the other games mentioned, they are fun to pick up and play but after a while they feel repetitive and the storyline's are for the most part, disconnected and lackluster compared to Mafias.

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jpfondeur

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GTA IV renders this pointless.

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racastro65

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The first one was great, they seem to be adding enough new stuff to the second one Co-op on a game like this is like an MMO, but better ;)

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AceTen

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This my friends will be the pecking order for all the great free-roam games that are coming out this year: GTA IV > Mercs 2 > Saints Row 2 > Mafia 2 > The Godfather 2

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09231991

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Free-roaming shooters are definitely taking off. With games like GTA IV, Saints Row 2, The Godfather 2 and Mafia 2, The free-roaming shooter will be huge this year. OH YEAH!!!

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LtBad

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The only thing I NEED them to improve is the lag online.

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DeltaSpirit

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First one was pretty good but i hope in SR2 they'll add things to do after you complete the game and improve the online multiplayer

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peeweeshift

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sounds like some awesome mayhem. its like the new mercs until mercs 2 comes out. freeroaming+satchel charges=mercs....and saints row 2 LOL

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ck02623

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I'm glad this game isn't a complete and total shameless ripoff... garbage.

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PFC_Hopper

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this looks awesome

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VengenceZero

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I thought saints Row was pretty decent, hopefully they learned from there mistakes.

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fiercedeity901

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i love all GTA games AND SR...so i'm getting both GTA IV and SR2...they both have their little things that they do better than one another...like in SR, just about ALL the combat and gun battles were done so much more better than any GTA game especially with the pimp cane shotgun :)

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SpoonHeroSR

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And wht I think the reason why they didnt give out a release date is becuz of gta 4 they might wanna take more stuff off of them... like they havnt..

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kungfuj0

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frankfurter209 Saints Row 2 could be $10 and I'd still take GTA4 full price over it. Then you, sir, would be an idiot. SR 1 was great, and it seems like SR2 is gonna be even better. I don't know about some of you fools, but I plan on enjoying 2 great games this year in GTAIV and SR2. There is no need to pick one over the other when they will both be great. Faonboyism FTL once again. When will people learn???

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SpoonHeroSR

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Saintsrow13 I will def get GTA4 and saints Row 2 but I was saying that SR1 had very bad story and the cars all went the same speed infact they all have the same handling From SWAT truck to a **** car. Thats all im saying they should fix those.

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OGKNav

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Later this year you say? Good, then I'll be able to pick up both.

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BeanTownBrown86

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looks good, i enjoyed playing the first one but i never got a chance to finish it, ill be getting gta instead of this tho

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deiviuxs

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I wish this game came to PC!

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Zach68486

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I'll be getting both GTA IV and Saints Row 2, and I will enjoy both games incredibly. Seriously guys, the first Saints Row took everything wrong with San Andreas and fixed it, and gave the entire game an overall polish, and made it better than San Andreas. Quit being fanboys.

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saintsrow13

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GTA 4 fan boys should piss off, first of all, i'm not an SR fan boy, but the first was definitely good for its time. You are comparing GTA 3, a game that changed the face of gaming, to a game that was like a tryout for a bigger series. Give it a shot, and don't assume that one is better than the other. Pr1cks.

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mitu123

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I just beat the 1st game yesterday(I brought it in March 08), what a great game that was. Hopefully these new features will make part 2 a hit. But GTA IV still seems like it's going to be better than this game though...

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nemt

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Good point guys, because you're only allowed to buy one game? Saints Row 2 and GTA4 both look great, and anyone who enjoys one will likely enjoy the other too.

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MC13114N

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GTA IV> SR 2

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SpoonHeroSR

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Ehh, GTA IV sounds way better, I just hope SR2 will be better then the first. GTA 3 was even better then saints row, first impression

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frankfurter209

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Saints Row 2 could be $10 and I'd still take GTA4 full price over it.

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-HaloHitman-

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Looks Freakin' amazing.

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KingSigy

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At least it will come out after GTA4, or this would just go completely unnoticed

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sanluisfinest

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Nice Game

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Morder4

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This game is very underwhelming compared to GTA IV

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blackdragon303

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GTA IV > saints row

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AKASchwanksta

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On the eve of GTA IV, this game will prolly go overlooked

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taj7575

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well..i think if they wanna keep up wit GTA, they better make the price tag on dis game $50 not 60

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Jharper

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I hope that they decide to work on the story more, rather than just focus on game mechanics. Please don't get me wrong, I enjoy using people as meat shields in games as much as the next person, but without a real story I don't think there will be any real reason to play any of the actual game. With the terrible ending to the first, I just hope the characters and missions are just more engaging. Tag me interested, but not completely sold on SR2 just yet.

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Viron_Berserker

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Hell yeah! This may be even more awesome than GTA IV!!

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polsci1503

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I like the addition of the drop in drop out co-op. The multiplayer in the 1st one wasn't so hot, but this seems much better. I'll definitely be giving it a go when it's released.

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mop88

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GTA IV

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canuck19

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sounds cool

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smiley242

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yay...finally .... im gonna play this game cuz u can be a girl in it.... this will be awsum and yes im a girl in case u were wonderin

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Pete5506

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Looks and sounds fun

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deactivated-628b11166fb78

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ghetto is good so this game is the BOMB!

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xXHackettXx

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Nice I really liked the last one, but I think GTA4 will blow this game out of the water.

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Drift_

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cool

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smokeyf

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Sweet. Should be done with GTAIV by the time this is out.

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Echo13791

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so there is air combat now? This is becoming more like GTA in a very good way

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