Report: Supreme Commander commandeering consoles

Gas Powered Games founder Chris Taylor says 360 port of massive-scale RTS likely to arrive before PS3 game; Space Siege also possible to go multiplatform.

Chris Taylor apparently is a man who enjoys being coerced out of a secret. For example, the Gas Powered Games founder inadvertently revealed to UK gaming publication Pro-G that a console version of Supreme Commander is currently in development.

In response to whether SupCom would be the first real-time strategy game to perfect a console control scheme, Taylor said, "I hope so. That's our goal. Especially not to talk too much here because you've almost made me confess that we're working on it...no actually you have. That's good. I like that. This is a secret I want to share." SupCom publisher THQ was not so forthcoming--as of press time, the publisher had not responded to requests for comment.

Taylor didn't explicitly call out when or which platform(s) the game would be coming to, but he did say it would likely arrive on the Xbox 360 first. "If you look at pure development economics, it's the platform of choice for moving stuff from the PC," he said of the 360. "You can get stuff over there economically, very quickly." Addressing the possibility of a PlayStation 3 version, Taylor continued, "The hardware is more complex, but it's not out of the question. It's just more time."

Supreme Commander isn't Gas Powered Games' only RTS being considered for multiplatform development. Taylor said that the upcoming Space Siege, a sci-fi spiritual successor to the classic Dungeon Siege franchise, would "move through the 360, the PS3, heck and probably the Mac." Space Siege is expected to hit PCs in the first quarter of 2008.

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107 comments
Medi8or
Medi8or

No offense, but I'd take a "crappy console" over a PC any day. They cost about 1/3rd, or at least1/2, what a equivalent PC would.

undead4110
undead4110

hahahaha no really hahahaha I really would like to see what theyr going to pull off one would have to dumb down everything for this game to run on the crappy consoles what you people will get is another far cry instincts

snake_6483
snake_6483

wow... this game can bring the biggest and greatest gaming PCs to their knees in a 10 player skirmish match. If you put strict unit limits you could get a pretty good game going, but a controller would be tough to play with. The new consoles have KB&M stuff with them, but playing on a coffee table or your lap doesn't compare to a desktop. The new age consoles are already way behind new age PCs and those new age PCs cant get a 10 player game without dropping to its knees and begging for mercy.

JMizzle
JMizzle

Any idea when it could be out? I love this game and play with my mate all the time, but my PC isn't good enough to run it :(

cntrl_alt_dstry
cntrl_alt_dstry

I don't think the 360 could handle a massive game like this

nytemarex
nytemarex

"(Keyboard + Mouse) & (Coffee Table + Couch) = FAIL." HA, I am doing it right now and it feels great. You can connect your PC to anything, including big screen TVs. Everyone does it. Yuck_Too, you have to see it to believe it. I play lots of games just sitting down on my couch while having a keyboard and a mouse on my hand. It's pretty comfortable. The best thing is if I don't like it, I just hook up my X360 controller and play. As for the console versions, they better optimize it or it may fall apart. Luckily, my PC can handle it like a breeze.

jknight5422
jknight5422

The 360 game hasn't been released but it states that the ease of transition, to put a PC game on the 360 is what is making it so attractive to make one. It'll probably be a year after the 360 release of this game that you will see a PS3 version. I have C&C3 on 360, it's ok. The achievement points for it are crappy though. Let's hope Supreme Commander will have a good points system as well as decent control for it. I mean, if a guy can make a toy guitar with a few buttons on it work for Guitar Hero & have it be a success, somebody must be able to resolve the translation of a game controller for an RTS. It's just a matter of time to get it to work attractively.

Yuck_Too
Yuck_Too

(Keyboard + Mouse) & (Coffee Table + Couch) = FAIL. Somethings were meant to be played on PC. Now if they come up with a control scheme that works with a controller they have my attention.

chamber303
chamber303

I can imagine how nice this game would be especially if we can use the kb and mouse for the ps3 version. The fragfx would also work well.

skrat_01
skrat_01

This is going to be a total mess on console, with gamepad controls. Oh and imagine the unit caps.... Ughhhhh.

lilmp89
lilmp89

Hope the controls work out good and they give the option to use usb keyboards/mouse. Then it'd rule! =)

buzzguy
buzzguy

Wow! This news is a real surprise! My PC really can't handle SupCom, so this will be a real treat on my 360.

NandoSupes
NandoSupes

I bet anything that if they take their time and make a PS3 version of Sup Com,it will run like butter because of the Cell power,now lets hope they do it right I might want this game.

XanderZane
XanderZane

More PC games coming to the XBox 360. What a surprise. It'll all about the money folk. Developers know they will make a better profit on the PS3 and Xbox 360, then on the PC. That's the main reason they are making these RTS games for the consoles.

Game-o_O
Game-o_O

The only RTS I've wanted to get for a long time could be coming to my PS3? *tear comes to his eye* XD

dante8
dante8

[This message was deleted at the request of the original poster]

haynsey123
haynsey123

i'd rather have Command and Conquer and use a mouse and keyboard like haesuse points out! could actually run it without the stuttering on the ps3 too unlike the 360!

haesuse
haesuse

i dont think the controlls should be an issue at all. PS3 you can plug your keyboard and mouse directly and use what you already use on ur pc. i've tried to browse PSN and net and it works just fine. so its just going to be a matter of porting it right to all of the consoles, in all honesty more or less on PS3, as i am sure it will be the more delayed and complicated one to acomplish of the two big ones!

peeweeshift
peeweeshift

this game will not run at a high resolution with many features turned on on consoles unless they do some proper optmizing with this game. i wouldn't expect it though.

RgvXavi
RgvXavi

[This message was deleted at the request of a moderator or administrator]

Sheiko
Sheiko

Not even port just pure ease of development. As complexity grows so does the required salary for such which singles out fresh talent that doesn't have much experience. Go SC!

teirdome
teirdome

This is one of the key reasons in my opinion why developers are so in love with the XBox. PC ports can be done "economically, very quickly", producing extra sales. Hopefully Sony's next generation realizes the importance of being able to quickly port from its system to PC in terms of development appeal. ... Plus it's great for the PC gamer agenda.

sieg6529
sieg6529

YES!!! Finally the PS3 has meaning!

_Pedro_
_Pedro_

yes the cell should handle this nicely, but the real question are the controls. Hell even C&C3 had to be dumbed down,

Some_One_Plays
Some_One_Plays

The PlayStation 3 should handle this just fine for those who are sceptical about that platform. I just hope you have an option of mouse / key board on the PlayStation 3 considering its type of game.

blackleather223
blackleather223

I still think some pcs out there is better then a 360 ever could be but I will still some day buy my self a 360 all because of Halo 3

Homerj
Homerj

Oh man...cant wait. I have stopped trying to keep up with the PC arms race, so my PC is 2yrs from the last time I did anything to upgrade, So SupCom is like a slideshow. I cant wait to be able to play with this. The turn-around time is obviously going to be the control scheme, so I hope they can work that out quickly and get this to those of us in the 360 community that will REALLY appreciate this game.

dr_jashugan
dr_jashugan

Wow, Lets se how SP fare on Next-Gen consoles. 8)

Agermemnon
Agermemnon

@life4hire ? it runs fine on my rig and that ain't new . so i can't see why 360 and ps3 shouldn't be able to run this very well ? recommended gpu was a 256meg 6800 or better and not say 756meg 8800 gtx oc .

jack00
jack00

not buying if you cant plug a keyboard and mouse...

thekey
thekey

"it would likely arrive on the Xbox 360 first." No shock there the Waitstation 3 strikes again!

weiz
weiz

I agree completely with life4hire. If anything, this will be a dumbed down port with limited map sizes akin to the console version of Civilization Revolution. I truly hope thats not the case because SC is probably my favorite RTS out right now. PS - If Chris Taylor wants to perfect a game pad control scheme he should probably copy everything the Command & Conquer team has done. I don't think it can get much more perfect than that.

GreasyFetus69
GreasyFetus69

They dont have too downgrade this game at all. The 360 and PS3 should run it fine, but only if they optimize the game a lot better than they did the PC version.

ocdog45
ocdog45

well if it does,ill be waiting

Magatsu23
Magatsu23

i pass on this one game. already have it for pc.

life4hire
life4hire

This is going to be a colossal flop. This game barely runs on high end pc's let alone the tiny specs of a 360 or PS3. Remember the 360 and PS3 are LOW GRADE computers basically worth $400 - $600. A high end computer cost $2700 as a MINIMUM and cant run this game for crap. For those of you who dont know this game has mega lag, trouble connecting to other people because of NIL pings (Packet loss through routers) and you only get to finish 1 our of every 10 games because someone quits or drops. The problem is in the code of the game regardless of how they optimize it I dont see Microsoft letting a turd like this screw up xbox live. The Playstation network wont care because they let the game creator handle online support and if you havent seen how screwed up Supreme Commanders multi player service (GPGNet) is then you are in for a whole new world of frustration. I dont see this working because there is so much you have to manage in this game that requires you to select the smallest item to upgrade multiple times and you may have 20 or 30 of just these items to upgrade then a whole ton of other things to upgrade. The console controller is just not built for this or the panning of maps. They need to fix the PC version and get their fan base back because "yes" most people have quit playing this game because its been out for over 9 months and they havent fixed crap. Instead they have created a stand alone expansion and rewrote the code from scrap because the original was so screwed up. The problem is that all of the same problems are still there, nil pings, rediculous economy, drops, failed connections. There is no match making unless you have a ton of friends online. GPGNet will NOT search for a 3v3 or 2v2 game for you UNLESS you have a friend to pick to do the search with first. You will be stuck joining custom games and because there are so few people that still play this game you will not get to play much. This game is a great concept that was executed to failure. They need to simplify the economy and streamline the interface. When you spend so much time trying to balance your economy and so little time using your units then there is a serious design flaw. You will spend 80% of this game managing your economy and 20% fighting. Thats not an RTS thats a SIM. Good luck but I'll pass and you need to be told about the problems before you waste your time and money like I did.

Calmed_Fury
Calmed_Fury

the controls ofr rts games on a console seem to be getting better every time. LOTR:BFME2 had ok controls. C&C3 had even better controls. The Halo Wars trailer showed off some great ideas that they are implementing for control over units. rts is making its way to the console, slowly but surely

CrispyLog
CrispyLog

This could work thanks to the way in SupCom you can zoom right out of the map and then zoom in any place you want to. One problem with previous RTS games on console is that you can't zoom in on areas using the minimap, but You don't need to with SupCom.

PMatt722
PMatt722

[This message was deleted at the request of a moderator or administrator]

seamusb
seamusb

I'm happy to hear that this is coming to the consoles, as my computer simply can't handle Supreme Commander. I'll understand if they have to dumb it down a bit for the consoles, but as long as I can wage large-scale wars and nuke the enemy when I'm losing I'll be happy. Err, the nuking part not the losing one.

Hector_01
Hector_01

No offence to consoles but i am very interested to see how this will run on the x360 and ps3. I see some people say that it will run good on a ps3 cause it has 8 cores or some crap but the fact is the cpu's for both the x360 and ps3 much slower than pc cpus of today. And the fact that it doesnt even run that good on my pc setup (2.4ghz core 2 duo and 8800 gtx) they are gonna have to seriously downgrade it which could hampin the experience. We shall find out though.

tankbrain
tankbrain

Like some others have already said, I've seen some of the best built gaming PC's struggle to run supreme commander at normal speeds, And taking into account C&C 3 and LOTRBFM II lag the xbox 360 really badly even when not online, I can't see how it could work but if it does it will be the biggest game on the console...

heyheydoh
heyheydoh

I wish all console RTS's would have mouse and KB support. I don't have a PC that can run it on even the lowest settings.

TWOC2689
TWOC2689

I'm Glad RTS's are coming to consoles again.

lim_ak
lim_ak

Given that this game cripples even the most powerful of PCs I'm somewhat curious to see what happens to consoles, even if it is kind of a morbid curiosity.

ppau08223
ppau08223

as long as they don't delay the pc version coz of the consoles im cool with it. im not really surprised to see that hermit aren't complaining unlike the lemmings for GeOW

darren05r
darren05r

sounds great lol. no more worrying about system specs! definitely going to get this for PS3 for the keyboard and mouse support.