Quake Live subscription models unveiled

Year-long open beta for Web-based shooter ends today; game remains free-to-play, but id Software adds two paid subscription levels--premium and pro.

Last February id Software launched an open beta for Quake Live, the free-to-play Web-based shooter. Shooter fans have been able to rip each other's heads off without paying a cent for more than a year now, but today, developer id Software announced plans to make money on the game.

QuakeLive--essentially a port of the 1996 PC Game Quake III Arena--will remain free-to-play, but for those desiring additional content and features, two new subscription plan tiers were announced today.

Before and after the visual overhaul.

Those who pay $1.99 a month for "premium" access will earn admittance to 20 exclusive levels, a new Freeze Tag game mode, "premium level awards," the ability to create a clan and join five others, Quake-themed PC wallpaper, and the ability to have their match statistics stored for six months.

The next tier of subscription, dubbed "pro," includes everything in the "premium" library, and more, for $3.99 a month. The upper level subscription allows gamers to control their Quake Like experience further by allowing players to start their own server, specify the server's location and game mode, and invite whomever they wish to the game. Additionally, those who subscribe at this level can invite free-playing members to play on a premium level map. Further, pro subscribers have the ability to join up to 10 distinct clans, have their match data stored for 12 months, and earn exclusive awards.

Quake Live is an online-only game that features more than 30 arenas, five game modes, and 50-plus characters. The title also features a full loadout of leaderboards; player profiles that include scores, stats, and achievement awards; and a matchmaking system based on skill level.

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Discussion

39 comments
BloodMist
BloodMist

You would have to be a complete effin moron to pay a monthly fee to play what is essentially an ancient game.

lock445
lock445

To offer F2P gamers $1.99/month or $3.99/month subscription which add additional content to a free game is a really good deal, especially these days.

Bysta
Bysta

Not bad model at all, considering what other "free to play" games offer you these days.

UnknownElement4
UnknownElement4

The subscription model is not too bad. I mean the game is still free.

chikahiro94
chikahiro94

Another gaming service that figured out that ads can't pay for everything. Now, these are pretty good options, I think. I hope it works out well for them!

luffy11234
luffy11234

@NoHotAshes i know i still use in on my windows 98. The keyboard was broke so i went and found Quake 3 for the ps2 (its real) but then in a garage sale i find keyboards and spending a total of $5 i get my old quake back and a ps2 port.

green_dominator
green_dominator

Not a bad setup but.....I prefer the original Quake III. I don't like many browser based games, they run too slow and maybe ID found a way to fix that issue, I still prefer the original....

PANIC99
PANIC99

Not thaty bad of a price. Not bad at all

Rimmer_Dall
Rimmer_Dall

dkdk999, A few thousand, including me, already have. By the way, free users still have the exact same content they did before the update, except now netcode is better and they're able to play on private servers and new maps and freezetag if invited by a Pro subscriber. All at the cost of watching a few advertisements. Quake Live is way better than before.

blueliquidplus
blueliquidplus

I forget where I read it, but originally Quake3 was suppose to be a subscription model but it was scrapped due to lack of interest. Now that even single player games are starting to require internet connection I guess they could toss it out again and see who bites.... I played QL and wasn't overly impressed and now that they want to offer pay services for the complete product I'll pass.

dkdk999
dkdk999

omg who the hell is going to subscribe for it?

SDSkarface
SDSkarface

yet another free service that now wants to charge for content.. i wonder how long it takes for Twitter to figure something like this out? its surely next. i will not be paying a dime for this the betas been free for years i got spoiled you cant pull this sh!t on me now.

Blade8Aus
Blade8Aus

@ColdfireTrilogy you are correct there. However, to my knowledge at least, these servers you will have control over will be run on more professional hardware. Not that you can't have a perfectly reasonable server the way you have it set up. (I have a friend who does the same as you do, but for WoW.) also wow... 15MBp/s?!?! No-one in my country can get that XD. well, normal people at least.

Blade8Aus
Blade8Aus

[This message was deleted at the request of the original poster]

Dante200X
Dante200X

Wow I didn't think they'd ever charge for that...

eriktkire
eriktkire

@AnakinSW @Hitman49 I stand corrected.

slowdrum13
slowdrum13

great way to splinter the online community guys. not going to be getting this now.

Barighm
Barighm

They should stop this craziness. If game development is starting to get so expensive, they should start scaling back on the one thing we don't really need: the graphics. When the technology advances to the point where the graphics can be run with low cost, THEN they can get pretty. Until then, as long as they are decent and solid then I'll be happy. Heck, scaling back might even improve online lag and stuff like that.

Hitman49
Hitman49

@eriktkire You should check Gamespot again, Quake 1 was released in 96. In fact 98 saw the release of Half-Life 1 (which uses the Quake 1 engine) and Unreal 1.

ColdfireTrilogy
ColdfireTrilogy

@Blade8Aus Q3 servers cost pennies on a dollar to run XD. I can host a 16 man Q3 server on my 5 year old basement PC on my 15meg internet for free... heck i HAVE been doing that and player populations are pretty heavy, no one complains of lag. But to be honest this isnt a bad featureset for people who love and want to stick with quake 3. It offers way more than just server hosting so i dont mind.

asimplerapper
asimplerapper

i know we dont like this but i can see game subscriptions of how many developers are going utilize such subscription models in order to gain more income from the rising development costs. quite unfortunate

eriktkire
eriktkire

@Blade8Aus It wasn't 96. Even Gamespot has Quake 1 dated as '98. '96 was the year Duke Nukem 3D and Final Doom came out. I remember being in high school that year and wasting alot of time playing Nukem and Warcraft 2.

Blade8Aus
Blade8Aus

By the way people that haven't tried this game yet, it has content that is not included in Quake III Arena and I'm assuming that these extra maps aren't included with that game either. (and I know for sure that 'Freeze Tag' only exists as a mod for Quake III). Also, Servers cost a lot to run and yet you get control of one for a very cheap price with the 'Pro' subscription. I won't be paying for this but when you consider how much money people spend on various other games and services monthly, this isn't a bad deal at all.

Blade8Aus
Blade8Aus

@eriktkire Quake 1 was released in 1996... Quake III arena on the other hand was released in 1999. It is a pretty bad error but understandable I guess.

acasero44
acasero44

quake 4 ahhh Good times.....

NoHotAshes
NoHotAshes

....pay monthly?!? or you could just play your decade old copy of Quake 3 instead

badtaker
badtaker

so now ID is doing like EA. Ea said NFS world is free to play but the truth is it's overpriced. Free to play games are more expensive than normal $50 price because you are forced to upgrades.

BloodEagles1717
BloodEagles1717

While I agree that the subscription model is a bit annoying, people should remember that the core game is still free. It's just some maps and stuff that costs more.

gideonkain
gideonkain

I realize now Quake III Arena was revolutionary for it's time. It was fun to play, looked great, and was harbinger of the end of the legitimate single player experience. A multi player mode for MP sake detracts from the final product. I would have rather had those funds put into making Red Faction Guerrilla and Red Dead Redemption even better. I am still waiting to fight some Ogres and Demons and Vores (oh my) and kick some HP Lovecraft inspired Shub-Nigarath butt

Rimmer_Dall
Rimmer_Dall

Pity more people aren't playing Quake Live. Moved on to QL from blockbusters like Bad Company 2 and haven't looked back. After 10 years Quake is still the pinnacle of FPS gaming. Probably too difficult for people used to games like MW2.

Gruug
Gruug

How's that "free-to-play" working for those tauting it? And, paying $45 per year to play an "old" game? Amazing!

Tentaculat
Tentaculat

Or I could just play Quake III...wich I wouldn't anyway, since it's dated as hell.

eriktkire
eriktkire

"essentially a port of the 1996 PC Game Quake III Arena" ? What parallel universe did that occur in? Quake 1 didn't even come out until '98. With a quote like that its hard to consider the rest of the article as "accurate."

SDBusDriver1979
SDBusDriver1979

When I hear Quake, I think of the Quake 3 engine and it makes me cringe inside.

Crzy1
Crzy1

Quake Live is pretty fun, but the mechanics behind the gameplay are really dated. Still a great twitch shooter, nice and simple design with some well planned maps, but most have moved on to experience based games for good reason.

FuBi2k
FuBi2k

I'm sure this "subscription model" will be just as "popular" as the game has been thus far.. and likely to drive away just as many newcomers even as low cost as it is.

kidneyboy
kidneyboy

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