The delay of PlayStation 4-exclusive racing game Driveclub to spring 2014 had nothing to do with the fact that developer Evolution Studios was experimenting with a virtual reality version of the game. PlayStation president of Worldwide Studios Shuhei Yoshida told GameSpot today that rumors to that effect are false.
"There's a rumor about the reason of the pushback of Driveclub was to make it Morpheus compatible...that's totally untrue," Yoshida said.
Yoshida also discussed the virtual reality version of Driveclub that Evolution Studios made using what is now known as Project Morpheus. When trying it for himself during a trip to their UK office, he said it worked well when driving at low speeds. He explained that he was able to look around the world and enjoy its scenery.
However, when he put his foot on the gas, so to speak, the experience fell apart and he began to feel the effects of motion sickness, he said. "It's kind of difficult and sickening," Yoshida said about his experiences at this level.
Right now, Evolution Studio is "not working on Morpheus at all," and is instead putting "all the effort" into finishing the game.
Explaining the Driveclub delay in October 2013, Yoshida said, "the extra time we're giving the team means the visuals and overall experience are only going to get better. We can assure you that it will be worth the wait."
|Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch|
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