Take-Two's recently formed 2K Marin studio is cranking on BioShock 2, and Ken Levine's 2K Boston at work on an unannounced title--rumored to be an X-Com remake/sequel. It's a wonder, then, that the pair have time for anything else, namely the PlayStation 3 edition of BioShock.
Take-Two has decided not to let these two go it alone, however. Today, the publisher announced a partnership with Digital Extremes to help 2K Marin and 2K Australia adapt the award-winning dystopian shooter for Sony's console. The port is set to ship in October, and was the first third-party PS3 game to officially support the console's trophy system.
Take-Two promises new features and content for the PS3 edition of BioShock. However, the publisher has been slow to trickle out how, exactly, the redux will improve upon the Xbox 360 and PC editions of the game, which were released last August.
BioShock will be Digital Extremes' first publicly announced project since wrapping development on Dark Sector. The game received generally positive reviews on the PS3 and Xbox 360 in March.