Prototype 2 developer done for?

[UPDATE]: Activision confirms Radical Entertainment won't be making any more games, but provides conflicting statements about whether the studio has been closed outright.

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After more than two decades in business, Radical Entertainment is apparently no more. The Activision studio's audio director, Rob Bridgett, posted the news on Twitter today, saying simply, "RIP Radical Entertainment 1991-2012." A variety of developers in the area have also been reporting the closure and posting condolences on their Twitter accounts.

Prototype 2 may go down as Radical Entertainment's swan song.

Radical's latest game was Prototype 2, which launched in April to chart-topping sales and a warm critical reception. The Prototype series was Radical's first original intellectual property, created after more than a decade of games based on other people's franchises, like Scarface: The World Is Yours, The Incredible Hulk: Ultimate Destruction, and The Simpsons Road Rage. The company's official site boasts that its games have combined to sell more than 30 million copies.

Radical was an independent developer until Vivendi Universal Games acquired the studio in 2005. When Vivendi completed its merger with Activision in 2008, the Vancouver shop was one of a few non-Blizzard VU Games studios that survived the deal, with the remaining outfits being closed or sold off.

As of press time, Activision had not responded to GameSpot's request for comment, and attempts to reach Radical were unsuccessful.

[UPDATE]: Activision has confirmed the news to Game Informer, with a representative saying, "Radical is a very talented studio and has been a great partner to Activision. Although we made a substantial investment in the Prototype IP, it did not find a broad commercial audience. Following an exploration of a wide range of options, it was determined that closing Radical Entertainment as a creative entity was the only option."

Activision also provided a similar statement to GameSpot, but one that suggests the studio has not been outright closed. The publisher said, "Although we made a substantial investment in the Prototype IP, it did not find a broad commercial audience. Radical is a very talented team of developers, however, we have explored various options for the studio, including a potential sale of the business, and have made a difficult conclusion through the consultation process that the only remaining option is a significant reduction in staff. As such, some employees will remain working for Radical Entertainment supporting other existing Activision Publishing projects, but the studio will cease development of its own games going forward."

Discussion

2 comments
mazelakz47
mazelakz47

I play activision pirate game because this lol

inso-maniac
inso-maniac

too much independance is not allowed i guess, they made some creative stuff

big1rvine
big1rvine

Hey! Im not saying EA or Activision are perfect. They are both have money to spend, but there are many titles that they do not care about how happy you are with them, how much content is delivered in the DLC, etc. They want you buying a 4 year old title, by download, over retail price. They work for their shareholders, and for people who make content and Art, that is capitalism at its worst. 

 

At the same time, how many titles do you see getting released that get scores of 2/10? Not too many. Not many have-a-go developers. Outside of indie games, when you pay full retail for a game, that is a good thing. Even Movie tie-in games are getting to be simply GOOD games. In exception of anything SEGA makes!

 

I hate DLC! And I hate the " If you dont like paying for it, Dont buy it! " attitude towards it, thats why its still here. This stuff used to be free. Its simple add-ons. On the PC peopel make them themselves. MODS, additional maps. Because some of you out there dont mind wasting money on Horse Armour, its still here, and its even getting more expensive. IF you dont like seeing famine and death, turn off the TV! That attitude makes everything allowable and OK! 

 

Not sure if Im answering this right, basically, buying, or making an engine for a game to run on modern platforms is so expensive, the people doing it will only get the money if they have "some" degree of talent, or are willing to spend their own money, meaning that they are passionate, and will make at least a reasonable game. Not utter crap. And that is a good thing. WHen the PS1 was out I had every good game, or every one I was at least interseted in playing. Now there are so many, I could never afford them all, and will never have a fraction of the time to play them. 

 

For good, fun, content-rich games, we are spoiled for choice nowadays. That is a good thing! 

MoreThot
MoreThot

LoL activision.. Call of Duty is going down hill. Sure they may still be milking quite a bit out of the franchise but the damage is being done on a annual basis. It's only a matter of time before a much larger group of people realize that all you are doing is recycling the same game just adding a different story and maps. You shouldn't close down studios that still bring in your money when sooner than you think you will be hurting financially.

Gliave
Gliave

 

Easiest way to judge this is to assess the game itself rather than the parties involved in this decision and their background; Prototype could've been great, but it wasn't.

 

The main character's game play mechanics and game physics were perfected, but that's about it; game world was bland, action was misplaced and without impact...Basically everything else BESIDES the toon's mechanics and abilities was crap.

 

Pretty sure the second one's the same as well, seeing the GS demo and all.

 

It simply didn't feel like an AAA title, when it is supposedly one.

Lucasdxx
Lucasdxx

This game was doomed from the begining, too many bad decisions on design, too many similarities in gameplay with the original and scraping Alex Mercer as the protagonist spelled doom from the get go.

ghost115z
ghost115z

The Simpsons hit and run ahhh memories

The_Luigi
The_Luigi

"As such, some employees will remain working for Radical Entertainment supporting other existing Activision Publishing projects, but the studio will cease development of its own games going forward.""

 

I bet working on Call of Duty map packs will be pretty fun.

ElectronicMagic
ElectronicMagic

This is a shame. Radical's Prototype games weren't amazing but they were good and didn't deserve this. Radical is pretty much gone, Bizarre Creations is gone. It seems like the studios with the best potential have been getting the axe over the last couple of years.

WillyChong
WillyChong

I like Activsion, the next time I become CEO and OWN Activision, the first thing is to follow their business practice, SHUT DOWN ACTIVISION!!!!

Zeeksie
Zeeksie

Well, that's Activision for you.

skeleme
skeleme

Activision shuts down another fantastic company. The gaming world is falling to pieces.

bluespire1
bluespire1

Another Dead Developer in the Activision ranks the next one will be Bungie...

popeyfolger
popeyfolger

this series was far to easy and just really isn't worth sixty dollars it's a shame really cause if it came out for thirty dollars new i would have bought it instead it was a rental, also this is an  incredibly short game. It's sad to say but this companies fate was sealed when activision merged with vivendi. Game companies need to spend less on these completely average video games if they want a serious profit i mean how many copies do you really think your going to sell? 

EmericaCky2K
EmericaCky2K

Stupid games from a company doomed for failure. You can hate on COD, but Activision is a business and they aren't in the business to lose money.

 

Prototype 2 was very extensive to produce and sold roughly 400,000 copies. It didn't make much profit.

 

I didn't buy it because I don't pay 60 dollars for single-player-only sandbox beat em' ups. The game looks okay, but its just not worth the bread.

Fernin-Ker
Fernin-Ker

Long story short: "We can't milk this like CoD, so we're firing everyone. Piss off."

battlfrnt2006
battlfrnt2006

Love this game. It's everything the first Prototype should've been. A damn shame that we will never see a Prototype 3 made in the future. RIP Radical.

Remember777
Remember777

Does this mean that it's impossible for a Prototype 3?

Sticboy
Sticboy

whats sad is theyll still continue getting the checks for the game Radical made..And they have the nerve to say not ENOUGH. 

zinoalex
zinoalex

It's didn't sell Skyrim or COD type numbers. Thus it was a failure. In the industries eye. but not in the gamers eye who liked radical and supported them over the years. TRhey did not deserve this fate. Shame on whoever madew the decision to close it. I hope the division you work for gets shut sown this week-SEE HOW YOU LIKE IT!!! HOW DOES THAT FEEL!!

  But always stay independand. Don't let greed and dollars ruin you.

flammable_zeus
flammable_zeus

I still haven't been able to buy Prototype 2 because I'm waiting for the PC release like many others. Perhaps this is why Prototype didn't find its broader audience?

 

Shame, really. Prototype was easily one of the best games of this generation. One of the few games that didn't feel like an old one with better graphics.

jinzo9988
jinzo9988

Lesson learned here... stay independent?  They were doing just fine from 1991 to 2005.  Hey, it's cool for a company to grow and thus dream bigger but all these acquired studios closing down despite releasing games that have gained positive receptions and go on to sell hundreds of thousands of copies, if not millions, should be a pretty clear example to those who are still independent.

 

Today's age of massively budgeted development and grossly over-staffed projects is MURDERING all but the most successful of dev studios and publishers.  Cell phone gaming, free to play, and casual gaming in general are all on the rise because evidently it's becoming more and more of a necessity to go this route to make money... not because more people embrace the medium... well probably, but it's likely a lot closer to the dev costs being so low that the return on each project is likely to be positive.

guildclaws
guildclaws

I thought Prototype 2 was the best selling game on April?

KingDare79
KingDare79

 

yeah that seems about right 

 

Thanatos2k
Thanatos2k

EA won worst company in America this year.

 

Activision, you're certainly making a case for next year!

Rifqi_Hb
Rifqi_Hb

why did you guys hate activision?

I'm just asking

ArcherRO
ArcherRO

I was planning to buy Prototype 2 for PC.In spite of their affiliation with Craptivision (which I hate from the bottom of my heart) and the way they butchered the game into little pieces to sell as DLC later.But now if they release it for PC I will probably get it for free.I have no intention to support these monsters.

speed45823
speed45823

Hey don't worry. OH SNAP, I heard EA is hiring. Guess they'll slave labor Radical into a new prototype in a yearly fashion after this.

S_Pac_316
S_Pac_316

Stupid Activision, their version of "Failure" is not selling like "Call of Duty"!

Lotus-Edge
Lotus-Edge

Goddammit Activision.

Just... just goddammit....

Jaga_Telesin
Jaga_Telesin

This is what happens when you only spend 10m on marketing and 20m on the game, instead of the reverse.  Anymore if you have great sales of a bad game it is enough to keep the IP afloat.  Prototype was a great game that just wasn't marketed heavily enough.

deathblow3
deathblow3

well it seems the AAA game making cost will bankrupt you if it doesnt sell. seeing and AAA titles cost millions of bucks to make

Ducez_III
Ducez_III

The Prototype trilogy is dead..... For now :P

nemesi609
nemesi609

 @skeleme fantastic? some of the games were good, but most werent.

ArcherRO
ArcherRO

 @Thanatos2k They can split the hate 50/50 with EA.There's enough to go around.

mazelakz47
mazelakz47

@Rifqi_Hb Because he closed our prototype 3 games. we want a prototype 3, and i was hoping the ending character would be alive.

jubdeidamasta
jubdeidamasta

 @Rifqi_Hb Activision doesn't allow for small game companies or creativity. They only want franchises. Games, characters etc, that they can make a new game from every year. Millions of people seem ok with this  business model.

ArcherRO
ArcherRO

 @Rifqi_Hb I blame them for the closing of Troika back in 2004.Also I like Alex Mercer from the first Prototype game.A very well made monster.

santinegrete
santinegrete

 @Rifqi_Hb 

 

Right now because they closed a studio and also all probabilities of playing a next prototype game. And how they mistreat Raven Software, also. Sorry if my english isn't very clear.