PlayStation Move: What You Need to Know

Find out all the latest on Sony's new motion-controller technology and the games that support it.

The PlayStation Move represents Sony's big push into the realm of motion-controlled gaming. The Move setup is made up of the Move motion controller, PlayStation Eye camera, and the optional Move Navigation controller. At E3 2010, Sony revealed that the Move will come be released in North America on September 19, Japan on October 21, and in Europe on September 15. The company priced the Move motion controller at $50, and the Navigation controller at $30; the already released PlayStation Eye camera costs $40. Sony also announced a PlayStation 3 bundle that includes the Move controller with the PlayStation Eye and the game Sports Champions for $400. Another bundle, without the PlayStation 3, is $100 and includes the Move, the Eye, and the game Sports Champions.

The PlayStation Move wand.

The PlayStation Move functions by using a combination of accelerometers, gyrometers, and magnetometers. Sony determined that the sensors alone are not enough to accurately track movement. As a result, the lit bulb on top of the controller works in conjunction with the PlayStation Eye to help do so. The colors of the bulbs are activated by a combination of LEDs and are fully customizable by game developers. The colors can also change shade to help the PS Eye better track movement in case a particular room environment has similar color schemes.

Data processing for the PlayStation Move controller is handled by the PlayStation 3's Cell processor. A single SPU handles data from the controller's sensors and images from the PS Eye. Up to four controllers can be tracked at one time. Furthermore, Sony indicated that the Cell is rather adept at image processing and does so with little memory overhead and minimal impact to overall performance. The PS Eye's camera system generates images at 60 frames per second, with a resolution of 640x480. When combined with the PlayStation Move controller and the Cell processor, the setup can accurately measure millimeter differences in movement and is accurate enough to detect one-degree shifts in angle.

Calibration of the controllers will take place when a gaming session begins, and according to Sony's researchers, it shouldn't take more than half a second to accomplish. Should conditions change sufficiently (for instance, if someone turns on the lights or the sun sets), in order for the setup to accurately determine movement, gameplay will automatically stop, and the player will be prompted to recalibrate the controller.

The PlayStation Move navigation controller

Aside from providing motion control, the PlayStation Move controller has a large analog trigger (T button) on the bottom, an extra-large action button on top, and the usual square, triangle, circle, cross, and PS Home buttons. The PlayStation Move controller communicates via Bluetooth 2.0, like the DualShock 3, and also features a lithium ion battery that's rechargeable via a mini-USB port. Built-in rumble provides force feedback for the Move motion controller. Sony's PlayStation Move controller detects motion in the X,Y, and Z planes and also senses rotation about those planes independently.

The PlayStation Move navigation controller--a separate controller from the main Move controller--has a full D pad, an analog stick, a trigger, and X, O, and PS Home buttons. Games like SOCOM 4 make use of the navigation controller for walking around and other functions. Sony states that the DualShock 3 controller can be used as a substitute for the navigation controller. The navigation controller also has a mini-USB port for charging and future peripheral attachments.

Check below for our coverage of the PlayStation Move and its games from E3 2010.

The Games

  • Sorcery
  • Ever wanted to cast virtual magic with a wand? Now you can in this magic-infused action game for the PlayStation Move.
  • Kung Fu Rider
  • Zip down the streets on office chairs and other work-environment objects in this zany stunt-racing game.
  • The Fight: Lights Out
  • The first rule of The Fight is to beat up people using fighting motions with PlayStation Move. The second rule is to not hit people standing around you.
  • Heroes on the Move
  • An all-star lineup of PlayStation characters is on display in this platformer designed from the ground up for PlayStation Move.
  • SingStar Dance
  • Why hit the club when you can stay at home and dance around in your pajamas?
  • Sports Champions
  • Become the athlete you always knew you could be in this compilation of games from Sony.
  • Tiger Woods PGA Tour 11
  • The gold standard for golf sims will be receiving PlayStation Move support later this year.
  • Killzone 3
  • The Helghast continue to fight for their homeworld in this gorgeous-looking first-person shooter.
  • SOCOM 4: U.S. Navy Seals
  • Lead a team of highly trained soldiers through a battlefield in Southeast Asia.
  • LittleBigPlanet 2
  • The level creator should be easier than ever to use thanks to the addition of Move support.
  • EyePet
  • Interact with a cute little monkey, lion, cat-thing as it scurries around your living room floor or table.
  • Time Crisis Razing Storm
  • The classic arcade shooter series is back, and this time, it brought friends in the form of PlayStation Move controllers.

Movies

Want the latest news about PlayStation Move Heroes?

PlayStation Move Heroes

PlayStation Move Heroes

Follow

Discussion

538 comments
insanitycheck4
insanitycheck4

[This message was deleted at the request of the original poster]

insanitycheck9
insanitycheck9

[This message was deleted at the request of the original poster]

NND1
NND1

Keep the MR. Microphone..............

mehransnake
mehransnake

[This message was deleted at the request of a moderator or administrator]

Gliave
Gliave

And oh yeah, in no way can this be compared to the Wii. In concept perhaps, but in practicality and tech...Barely half-way thru if u're vouching for the Wii. Ppl keep underestimating and overlooking the reliable development Sony has to offer....For god's sake, the sorcery demo as well as the others speak for themselves. They'll probably redefine and perfect motion sensor gaming, which will have Wii's tail between it's legs and stretching all the way under Kinect's too. Oh and Kinect looks like a one-night-stand arcade / family type of source of entertainment, and it's probably gonna get too old WAY too fast, and due to the following: 1) All the way motion, with no controllers is probably gonna get hectic, as well as be inaccurate. 2) There's not much u can do with an all motion capturing tech, in terms of game variety, unless u're talking pure trivial motion based games, which we're all sick of, and Wii has tainted already. Are the dates for the Move release in this article fully confirmed or are they tentative in any way?

Gliave
Gliave

Dognaaam ppl are clueless, Kinect + Wii together can't compare to the PS3, let alone the new tech Sony's comin up with like the Move. All Microsoft did was rush into the market with a half-ass machine, to try and make up for the crappy development, and that's obvious in this current years where there are exclusive PS3 titles that 360 can't keep up with, not to mention the long life value of the Tech PS3 has to offer. Of course Xbox 360 is gonna be cheaper, they charge u peanuts at the start, and then basically everything else once u get the stripped down console, from decent chargers to online use and play. It's normally a fact, especially in Sony's case: Quality and advancement justifies the wait and price, and in the long run, PS3 users save a lot more, not to mention when it comes to break downs and red rings of death... Netflix is up now as well, and they've tapped the 3D gaming market already....Wot are u smoklin folks...? Sony's got them all by the puny balls.....Rock on' Son's...PLAAYYYY-Staayyyshon!

Lawsow
Lawsow

$80 for move, I'd rather pay $200 for Kinect anad a new XBOX + a gam, now thats a deal.(or another wii)

MasterJosh47
MasterJosh47

[This message was deleted at the request of a moderator or administrator]

safecow
safecow

= =.. why can't sony stick to their old formula of "i dont' care what you're doing but im gonna kick butt w/ rear end kicking games + graphics" = =

I-Heroic-Pain-I
I-Heroic-Pain-I

@weapon_d00d816 You do realize that Sony was the first to take a step into motion gaming with the PS eye for the PS2 right? Which was even before the Wii...

greenmatt77
greenmatt77

i think this is overated, the three components ( move, navigation, and eye) cost more than a hundred dollars and the bundle costs $400. why not just get the wii for 200 and save 200 dollars. its the same thing. i'd get the xbox kinect because its unique and different. the playstation move is just the same thing as the wii.

blazetiger89
blazetiger89

i can do all of this with the wii! what ineed this for?

blazetiger89
blazetiger89

i'm not tryin to piss anyone off, but this reminds me of the wii and i think they shouldnt do it. the regular ps3 should have it's own uniqueness like the wii and xbox360 does!

lewis2112
lewis2112

Can't wait. I love motion gaming, and I think the take it or leave it approach Sony are adopting is great. Incorporating full move support as well as pad support is an excellent idea, now we can tailor game experiences based on how we want to play it, motion or classic, as well as allowing ps3 gamers to enjoy the kind of experiences so far only the wii has been able to give without buying another console.

Reiken37
Reiken37

The Playstation Move has better games then Kinect but Kinect looks like it'd be slightly cleaner and more usable then the Move. However I believe that the Wii already has unbelievable games and is very easy to use, not to mention it costs less then these accesories. Killzone and SOCOM shouldn't be motion control, and if there's an option I'm playing them without it. Kinect is just a festering wound that makes you flinch every time you look at its line-up. I'm not a Halo fan at all but even if I was I wouldn't but Kinect for the new Halo game.

Woopdude
Woopdude

There's no way this is going to give the PS3 the same amazing number of sales the Wii has. It's just a shameless ripoff. At least Microsoft tries to be original. But Kinect's only good for lolfakeanimals and not real games.

Brilliant_R
Brilliant_R

Also, why is it that 90% of people that I've seen who are anti-Wii always seem to say things in ways that make them come across as a bunch of online punks?

Brilliant_R
Brilliant_R

@ BMVlado & anyone else who applies How is motion control just some dumb gimmick? A whole bunch of different types of normal people have been brought into the gaming world of fun by it. Not to mention the fact that the competitors are copying it. I know a ton of people who LOVE the fun gameplay provided by motion. Motion control is the first real new method to player interface since buttons were invented, and I sure as hell HOPE that they're here to stay past this generation for a LONG, LONG TIME. And how is Move better than Wii? They seem exactly the same to me, except Move is just another accessory for PS3, while the Wiimote is an actual PRIMARY controller. The way that Nintendo did things in the days of the NES was a great way to do things (and still is), and I don't see how they've changed. So if you're gonna LOL at what they're doing now, you may as well LOL at the a lot of the most important parts of the past 30 years of gaming. Also, just look at a lot of the top-notch software that the Wii has and will soon have. Support gaming: support innovation: support motion: support Wii (and Move/Kinect, IF they work out) Just sayin.

Vlado
Vlado

Of COURSE it's better than lolwii. Motion controls are a dumbass gimmick, though, that I hope dies with this console generation.

weapon_d00d816
weapon_d00d816

You could say both Kinect and Move are copies of the Wii, but when you look at the situation, the Move is a copy of Kinect. Microsoft created the Kinect to compete with the Wii in the motion control genre. It seems that Sony created the Move to mimic Microsoft, not Nintendo. Why does it seem like Sony copies most things, large and small?

blueness
blueness

I stopped using my PS3 for almost two years from when I first bought it because a game I bought made me shake the controller. The Wii was fine for what it aimed to do, but it got boring too fast, but in that time MS/Sony panicked that they were missing out on all those shovelware games that have ultimately ended up hurting the Wii and rushed out the Kinnect/Go. I think too much reaction, not enough proaction/planning will make these devices something of a dingus. I think in the case of Sony and MS, tying them into triple-A titles to force consumers to try and use the devices is stupid and will cost them sales.

homeworkkills
homeworkkills

this looks way to much like the wii. It is going to be a epic fail.

baterhouse
baterhouse

when the wii came out i said what i peice of sh*t and i was correct and with the kinnect and the ps move i kinda feel sorry for nintendo but ps move vs kinnect if the kinnect works it will be better sony's move but im a die-hard ps3 fan ever since that yanky peice of craip called the xbox 360 died come on move!

drago9876
drago9876

The design and function of the wiimote is being adopted by the PS3.... Gonna go downhill like the wii, and there's probably nothing making it unique from the wii....

adamlyons87
adamlyons87

I'm more inclined to think Sony's Move will work better than Microsoft's offering - I still won't be buying either though.

danielserpa
danielserpa

[This message was deleted at the request of the original poster]

hoysoy
hoysoy

MagusIM - Thats true (hits myself in the head since I grad'd from animation college) I totally didnt think about that because we usually have separate models for cinematics and gameplay. But now that you mention it, it Would save a bunch of time and they could use the same models if the hardware was better. but at the same time we would still need to pay more for better consoles for that to happen :(

MagusIM
MagusIM

hoysoy - Most of the time a company's artist will create a high res version of their graphics and then lower it to to get it preforming at the proper frame rate standard. The better the hardware the less time the artist has to dumb down their graphics. However this cost is minimal, and probably lost when the developers make AI, physics more close to the real thing.

hoysoy
hoysoy

bundesligaBM - wii motion controllers Do rumble (you'd know that if you actually have one) but just in case im misunderstanding you, the PS Move Does have the Force Feedback. only thing move has over motion plus is that and the light bulb.. but on the side note, I totally agree with you on the kinect. Its great for whacking balls and jumping but what about everything else? Ive used the kinect and its cool, but not practical. as for main menus etc, its a cursor using your hand.

hoysoy
hoysoy

sad part is... they keep makin em i just keep buyin em. >.

hoysoy
hoysoy

just remember that when we move beyond current gen graphics that the cost of making games and the cost of buying games will be rediculous. try modelling a hyper realistic character, environments, lighting, animating etc. the work for developers is gonna be crazy and more equipment and hardware means more money, not to mention the time it will take for a game to come out (*sigh @ rendering times) i think its too much just for a "video game" i love video games but honestly am satisfied by todays standards. and currently im not looking forward to spending more than the current average price of a single video game these days. C'mon $67 almost 70 bucks for a game?? but then again, games cost hella expensive back in the NES & SNES days too so :\ *sigh-money-money-money

deafwing
deafwing

I agree with you 916, but I think as long as there is always an option to not use 3D, or motion controls, that classic gamers are good to go. If they start making games like these with these two elements as requirements, then it's safe to say that "Houston, we have problem."

916supermann22
916supermann22

Looks cool...but I'm not interested. I am interested in Killzone 3 though, and I'm getting kind of worried about all the gimics that are being added into it. First 3d which could be promising, but now motion controls? Call me old fashioned, but just give me a regular controller, some Helghan to shoot and a big gun. I don't need all the other stuff.

Ozmighty
Ozmighty

@MXVIII True, Uncharted 2 does look awesome. And the consoles graphics aren't obsolete now, i'm just saying that technology is evolving faster than ever and that this gen should have had DX10, but well they don't. As for removing crap you don't need, i completely agree with you. I sort of like backwards compability, for those nostalgic moments :P

SideScrollJoel
SideScrollJoel

I can't wait to get my PS Move and Sub-Controler but don't think ill even be using it till KILLZONE 3 comes out and thats quite sometime away, NEXT YEAR! I really hope something comes out that I can pick up in the meantime. SOCOM maybe? Confrontation was CRAP tho, don't know if next one will be much better?.

fratstratraz
fratstratraz

By the way, look up Halo: Combat Evolved, you might hear why people think it changed fps. And Halo 3 still has 150-200,000 players at any given time to this day, three years after its release. I think I am going to trust the games popularity than the few people who are disappointed they never got to experience it the way others did.

fratstratraz
fratstratraz

I have the PS3 and the new Xbox 360, and I have to say, I like the new Xbox better. But that is my opinion. What I really wanted to comment on is the fact that someone said that Halo is generic. Um, it may seem generic NOW, because Halo revolutionized first person shooters and now all others try to follow suit. Cartoony graphics? Well, it came out in 2007 for the crappy generation Xboxs (and before you say they are all crappy, I have taken good care of mine since '08 and never had a SINGLE issue) and it was trying to stay away from the gritty, dusted with cocoa powder type look that every freaking fps now uses. EVERY single Halo game had the most balanced weapons, equipment, online play. Period. And the infinite number of glitches and easter eggs have led to more actually funny times than any other game. But like I said, I have a PS3 too. Uncharted 2 and Metal Gears Solid are great games and that are pretty unique (although metal gears turned into an even more cinematic driven game than GoW).

yuther
yuther

come on move, make me a jedi knight...

bundesligaBM
bundesligaBM

As far as the Move being a Wii clone, there are only so many direction we can go at the moment with the tech thats around, given the motion controlls are a tool for immerssion, then so will 3D, shaper more life like graphics, rumble, and everything else the PS3 and the Move can do that the Wii Motion Controller can not. Sony took the best tech avail today for motion control and made it what it should be. Just ask Kevin Butler.

bundesligaBM
bundesligaBM

xenoss as tough as your words are I cant agree with you more. I am fortunate enough to have all 3 current systems and my xbox collects dust until Gears of War and Halo come out, which as a shooter Halo 3 was cartoonish and not close to the graphics or core gameplay as was already out. I'm not biost to any game system or company, I'll defend windows 7 and the PC over a Mac any day, but hands down when Im ready to game, I'm grabbing the Dualshock 3. I also wonder how in the world the Kinect will work, it looked good in the acted pre recorded E3 show, but with no buttons how will games work.. shooting guns, gas and break pedals... I think Kinect would be so much better if you could remove the living room (or whatever) from the game play, with watching a TV i feel it will always be kind of cheap.

xenoss
xenoss

@MXVIII While I agree with you that Uncharted 2 is beautiful, I wonder how much "future proof" is going to matter in the current industry of cross console games. Xbox360 is the lowest common denominator that developers must make games for. There is no denying that Xbox360 is more popular in the west. Notice how everything for both 360 and PS3 are default to 360 on Gamespot and its competitors, always "also on: PS3". There is also no denying that for cross platform games, 360 usually has the better version of everything. PS3 is superior in hardware only if it is used to its full potential. But for most 3rd party cross platform games, it makes more sense to make them for the hardware lowest common demoninator that is 360, limiting the PS3's version to similar levels (3 cores?). Unfortunately at that level, 360 is better. So for games that are like Uncharted 2, we'll only be able to get on games designed specifically for PS3. And there isn't going to be enough, since most 3rd party games will still be cross platforms. I hate 360, but there is no denying that it is somehow still more popular. People seem to love inferior hardware specs, short RROD lifespan, paying for online play, and limited internet experience. Just because there's HALO yea awesomE pwned PS3 suckaz lolz. They must not have played Half-Life, or any of the many shooters on the PC before Halo. That's the only reason how anyone can be impressed by that generic game.

dee200
dee200

ok ima be the first not to say but to post on ps3 new controller....................WII CLONE

Pwnd56
Pwnd56

functions awesome, looks gay. still getting it, i have no wii

MXVIII
MXVIII

Ozmighty I suppose...but as for boundaries Im not so sure. I mean look at when God of War II came out at the end of PS2's life span. I call the first PS3 consoles gimmicky, and the reason is , they wanted it to be future proof. I dont know why most people didnt realize this. They put in the SD slots, because they thought SD cards were going to play a big part in gaming, and you know they wanted to integrate the PSP and Ps3. Problem is no one uses SD cards except for cameras, and the memory stick duo was a rip off. So they removed the SD cards and made the console cheaper....even tho many people rail on sony for doing so, but why have something in a console that isnt needed. The Console Sony has now is Perfect for this generation....all the useless crap has been taken out, and I could care less about backwards compatibility for PS2. I wouldnt really call the consoles Obsolete, The games still look great and play great. I mean look at Uncharted 2, show me a PC action Game with DirectX10 graphics that looks better than that game.

Ozmighty
Ozmighty

@MXVIII I see what you mean and i agree. I just recall some debate over DX 10 support when the consoles were being released and i think everyone could have waited for a year or so to get directx 10 on the console they are are going to be gaming on for the following 10 years. On the other hand it might not bug many the way it does me. I just thought we had finally moved on from the stage where consoles were adequate for 2 years after their release. I wouldn't call the DX 9 graphics exactly spectacular, but granted, they are still great graphics and i suppose they're sufficient for now. I'd just rather they'd put more effort into future consoles than wage wars with this-gen ones. (Extremely funny is the new xbox slogan, "Here today, Ready for tomorrow", as if a shiny black case would have tremendous impact on the consoles performance). What i'm trying to say is that they are turning both the PS3 and Xbox into gimmicky consoles, clearly the boundaries set by the CPU's and GPU's have been reached and they are only half way through their lifespan. Although i suppose this is market research on excactly how to get everyone gaming, thus getting more money in, and through that improving future consoles. @ratiugo1 not sure, but it would make sense

ratiugo1
ratiugo1

I'm just wondering if you buy the bundle and want to play something(like archery) that requires two controllers, you can buy the navigation one and not just another move right?

MXVIII
MXVIII

Ozmighty Consoles are always behind the PC. directx10 is still only like 2 years old, and already directx11 is out. It just wouldnt be cost effective for Microsoft, or Sony to pump out consoles to keep up. Besides for Directx9 the games still look spectacular, and its always been about the software not the hardware. Whats the point in having the latest and greatest hardware if all the games for it are last gen anyway, I mean what games support directx11, completely, a handful?

Ozmighty
Ozmighty

@ MXVIII Yes i know that it technically is a hardware release, but we had already known about the move for a long time. As for the ten year plan, i suppose i was just hoping for something new, neither the ps3 or xbox can go above directx 9, and another 4-5 years of that doesn't quite do it for me.