PlayStation Move Was "Ahead of Its Time," Will Be Important for Project Morpheus, Says Sony Exec

Shuhei Yoshida says there's little interest in motion games currently.

Motion gaming has largely fallen by the wayside, what with Xbox One's mandatory Kinect being dropped, Wii U focusing on its second screen, and PlayStation 4 not making much use of PlayStation Move. Sony worldwide studios boss Shuhei Yoshida believes there isn't much interest in motion gaming right now, though he does think the Move will become essential once Sony's Project Morpheus VR headset becomes available.

"Motion gaming was a big thing, but, like with social games, dance games, music or guitar games, I don't think there's a lot of appetite for another motion game at this moment," Yoshida told Pocket-lint. That doesn't make me feel great about the two Move controllers I have sitting on my shelf, but it's hard to deny that many gamers and developers have moved on from motion controls--if they were ever on-board in the first place.

It's not that Yoshida feels anything is wrong with Move; describing it as "a precise and accurate 3D input device," he said the PS3/PS4 motion controller "was a bit ahead of its time." According to him, that's because it's hard to take advantage of the 3D positional tracking it offers on a 2D screen.

"So now we are realizing that, when we do Project Morpheus, the one thing you want to do immediately is interact with an object in virtual space, and the one way to do that is that you need a 3D positioning input device, like PS Move," Yoshida said.

Project Morpheus was unveiled earlier this year, and has since been seen at industry events and on TV shows. But as of yet, there's been no real indication of when it will be available or how much it will cost. Sony says it won't be out this year and that it'll cost less than $1,000, which is no surprise and does little to narrow down the cost.

Oculus VR's competing VR headset, the Oculus Rift, is currently available to developers for use on PC for $350. Like Morpheus, though, there's no official word on exactly how much it will cost or when it'll be released to the public. Oculus creator Palmer Luckey recently said he hopes it'll be out in some form by the end of next year. The company is reportedly at work on its own motion controller for use with the Rift.

If you own a PlayStation Move, have you ever gotten much use out of it? Are you now holding out hope that you'll end up using it with Project Morpheus? Let us know in the comments below.

Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com

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Twitter/Xbox Live/PSN/Nintendo Network: TheSmokingManX

Discussion

323 comments
zp1luv
zp1luv

The killer Move game I'd still like to see is a boxing game combining "The Fight Lights Out" style with Sports Champions 2 Boxing motion control. I've gotten plenty of good cardio workouts using Playstation Move. Sports Champions 2 boxing proved the move controllers could do the job. Problem was you couldn't get anybody to make a decent game. Plus, blame Sony for not pushing the games that really did the move justice and let it become just another party/dance game thing.


I also still like to play my move compatible shooting games. I don't see any reason to get a PS4 until somebody comes out with a new move boxing game or my PS3 breaks.

TroyTrojanGamer
TroyTrojanGamer

I remember watching E3 and getting suckered into buying one of these by Sony marketing.  It was one of the biggest wastes of money, ever.  The move games were terrible, that batteries were always dead anytime i wanted to use it, it was useless without the second controller, it honestly was not as accurate as they promised.


I like my PS4 but anyone who trusts anything Sony says is insane. 

tokyogaijin
tokyogaijin

Well I guess it's good that I got one. I really only got it for Heavy Rain, but it was fun for playing Dead Space: Extraction too.

ArchoNils2
ArchoNils2

Next gen we will get the same story for Morphieus. Releasing VR on such a weak system is just stupid. I do own dev kit 1 and 2 and know how important Res and hz are. How can a system as weak as the Ps4 deliver anything satisfying? Seriously, they have problems rendering games in 1080p 60hz, how do they think they can deliver it in 3D and with 100hz? Either the games will look bad to get those values or they look good and make you sick

melante
melante

Move was a stupid.... "move" by Sony, made only to copy the Wii by offering something more precise than the original Wiimote long after this was released. Trying to still justify it today is the usual silly PR c**p that a company like Sony should really avoid. 

On the other hand, while we may be tempted to say something similar for Morpheus and the Oculus Rift, the situation is actually different and I am really looking forward to both since neither has been released commercially yet so nobody can try to really copycat the other and its games. This is going to be a more leveled fight where both players have room to innovate and showcase different technology from day 1.

ebookerd1
ebookerd1

Uh wasn't it a Wii controller with a light show?

alex_the_pie
alex_the_pie

A few more indies with move support like sports friends wouldnt go a miss

gruntboy116
gruntboy116

I think I will stick with the oculus rift.

bigrod69
bigrod69

Crappy low quality webcams have been around for a while. I'm not sure what Sony is talking about.

itchyflop
itchyflop

i really enjoyed sports champions on ps3, and tumble!!! i felt the motion reaction was a little slow but non the less great fun, table tennis was a blast. The gun adaption was cool too, more implementation other than dust (which was pants) would have been welcomed. The wands look cool at night too lit up!! i hope some good games arrive for the ps4 with faster response times of the wands, now we have the power???

sp_toop
sp_toop

Why would anyone pay almost twice the amount they paid for the PS4 to buy a headset for it?

firedrakes
firedrakes

yeah the move 3d tracking like the guy said in one of this post. it work. why  move or kenict games dont sell or do well is not  many good games are out their that this products work correctly

Boddicker
Boddicker

Project Morpheus will cost less than $1000?  I'd only consider it if it cost $200~.


For the love of God, realize that you're ahead of the X1 by a significant margin and cancel PM.

Slammer612
Slammer612

I guess Kevin Butler from the future didn't see it coming :/

jd_patterson
jd_patterson

Although the number of Move enabled titles is fairly low and it never really took off - Move really does an exceptional job at tracking in 3D space. Sports Champion titles are good for showcasing this - but for me the best Move ap (hands down) is Pixeljunk 4AM by Q Games. Its one of the single most unique gaming experiences that I have ever had in my life and the best use of Move that ive seen, bar none (especially with dual Move controllers). Its not a game in any sense and does have something of a learning curve, where it appears limiting initially until you explore what it can do - but the use of Move in this title (its mandatory and central to everything) is spectacular. 

Pattonfiend67
Pattonfiend67

The Wiimote/Nunchuk still owns for precise FPS gaming.


Just as the guy below me stated, there is a learning curve but once you master it, you cannot be stopped by any fool with a regular gamepad controller.

MuffintopX
MuffintopX

I bought the Move and actually preordered the Playstation Sharpshooter in hopes that motion control FPS games would take off. I was only able to use it on MAG and Killzone 3. Steep learning curve but lots of potential and in many ways being good with the Move was better online than the standard DS3. I wished it gained more traction then, but I can totally see the application of both of these peripherals for engaging the environment in Morpheus. The Morpheus, peripheral or platform, better cost less than the PS4 itself or I will have to pass even though I have a strong interest in the product.

deathblow3
deathblow3

funny thing is i remember the ps2 camera games (kinect anyone well without sound). and i know the sony store carried a 3d headset for like a grand gave you good in game immersion. so they are only building on there previous work by adding motion controls to the headset. but seeing how expensive it is i have no faith in this being remotely cheap. the personal viewer is 1000 bucks and will have less tech than this thing. are they trying to tell me including 7.1 surround push the price to 1k come on sony


http://store.sony.com/wearable-hdtv-2d-3d-virtual-7.1-surround-sound-zid27-HMZT3W/cat-27-catid-3D-Personal-Viewer 

swordylove
swordylove

Hahahahaahahaha precise and accurate my foot.

stickybun
stickybun

I purchased this. It was absolute garbage… and in true Sony fashion they didn't support it anyways.

TacoTuesdays
TacoTuesdays

So you will need to purchase the Move if you want full capability's of the VR headset?

treemasterx
treemasterx

He does have a point, it is probably the best motion controls. During development, the camera and CPU (The cell possessor) were the main bottlenecks during my time working with it.  

Cryoteck
Cryoteck

My Roommate and I really enjoyed some of the move games on the sports game (frisbee golf and bocce were the best) but the other titles that used it were disappointing. 

Fursnake
Fursnake

"Ahead of it's time"...

*Snorts*

*Chuckles*

*Breaks out into uncontrollable laughter*

therealdolemike
therealdolemike

if it is 200 , everyone would buy in . but if it is 400 you start pushing it out of people reach. and anything more i am not interested anymore


therealdolemike
therealdolemike

i can think of a few games that will benefit from this. silent hills, alien, first person shooters(but not in multiplayer action, too high paced), action adventure

adkcrazox
adkcrazox

I won't buy this Project Morpheus crap. I only use controllers to play my games.

warriors30
warriors30

I guess it was (kind of) a big thing for casual players and families with kids, nothing wrong with that, it's not that all the games were terrible...but I think motion controls aren't interesting enough for people who take their gaming a little more serious.

I consider myself a "hardcore gamer", and I enjoy old classics like Ninja Gaiden, or newer games like Dark Souls and Rogue Legacy, because when I play games I'm looking for a challenge. I like hard fu**ing games. If it's easy, it's not satisfying.

What's the most important thing in a platformer like Rogue Legacy? Exactly...the controls! They need to be tight and precise or they're just not satisfying enough. This is what makes or breaks a good hard game... 

Long story short (thanks for bearing with me), until motion controls can give me the same satisfying experience (and games that aren't just "now wiggle your arms to go up"), I'll stick to my good old gamepad.

brockelley
brockelley

hahahha


"Whatever dude MS was the only one who had plans to unveil a kinect and 'draconian' DRM and E3..."


"Really? Well we'll see in a year or two when their services offer less for more money and they make excuses to bring back their horrible motion sensor"



Check, and check mate 90% of Sony Fans that blasted me a year ago. Hindsight is 20/20 but with an IQ above 75 you too can have common sense. 


I believe in you.

YearoftheSnake5
YearoftheSnake5

It was basically a wiimote with a bulb on the end and a terrible button layout. I wouldn't call it ahead of its time.

Metallicwolf29
Metallicwolf29

I knew from day one that motion gaming was nothing more than a gimmick. I hope it's gone until it has improved significantly. I do want another guitar hero game for next Gen tho

Pewbert
Pewbert

The fact that people don't want to play with the Kinect, and that Playstation Move was never used should be telling these corporations that we don't want to look like idiots while playing games.

ojmstr
ojmstr

@ArchoNils2 lol do you really think Sony one of the biggest tech companies out there would invest heavily in VR if the ps4 couldn't handle it? You really don't know what your talking about;) you think you know but you don't.  Just wait and see. 

ArchoNils2
ArchoNils2

They talk about the Wii Mote with a light on top of it

ima_flyguy
ima_flyguy

It's not a headset it's a 3D virtual reality and motion screen with built in surround sound and mic, it will be first of its kind on console and the games in development look amazing. People are hyped for this and will definitely buy it.

Sl4cka
Sl4cka

@sp_toop Why would anyone pay for summer clothes when it's hot enough to be naked?

OldDirtyCR
OldDirtyCR

@firedrakes What are you smoking O_o. Nothing you said made any sense. Like seriously, what drugs did you ingest before typing that comment?

ima_flyguy
ima_flyguy

You still use controller? Lol its just a screen and surround sound for your head.

therealdolemike
therealdolemike

@adkcrazox you still use your controller. but it is just an extension of the viewing on the game plateform


vigorm0rtis
vigorm0rtis

@warriors30 Even on the other end of that scale, bad controls break easy games by making them harder then they have to be. It's just a bad idea, Motions controls are a convenience. They're not good for games.

OldDirtyCR
OldDirtyCR

@brockelley Care to link us to this exchange that happened between you and this other random person from a year ago?

deathblow3
deathblow3

@Pewbert the biggest issue i had with motion control was you get tired physically. i like to play a game as long as i can which when given the time is all day. you can do motion control for about 3-4 hours if you in shape maybe.

ArchoNils2
ArchoNils2

@ojmstr @ArchoNils2 I like how you counter my facts with fanbooyism. Did you ever play anything on a VR device? If so you know that you need a high res and high Hz. We see the PS4 struggle with 1080p and 60Hz with non-stereo output. What do you think happens once stereo output is added in the mix?

Also you give them to much credit, they just stated that they were "ahead of the time" by copying the Wii Mote on its highest point. If anything they just copied it to late and try to find another use for it

sp_toop
sp_toop

@ima_flyguy You just described a headset lol. It's a VR headset and if people are willing to pay one grand for this, then there's no hope for humanity.

sp_toop
sp_toop

@Sl4cka Because clothes are essential and this is not? Also clothes don't cost $1000.

adkcrazox
adkcrazox

I got my tv for that. This thing ain't going no where.

OldDirtyCR
OldDirtyCR

@deathblow3 @Pewbert Yep, wiggling my forearm/wrist really takes a lot out of me. I can't even go for more than 30 seconds before I have to lay down and start hyperventilating.