PlayStation 3 to appear at Taipei Game Show

A quarter of Sony's booth will be devoted to showing off the PS3, but will it be anything gamers haven't seen before?

by

Sony will be giving the PlayStation 3 a public appearance at the Taipei Game Show 2006, February 16-20. According to the Chinese-language Commercial Times, a quarter of Sony's exhibit space at the show will be devoted exclusively to the PS3.

Since Sony announced the PS3, the console has become the gamers' white rabbit. When the system was unveiled at last year's Electronics Entertainment Expo, it did so accompanied by a trailer reel of games in development for the system, including new Killzone and Tekken titles. Months later at Tokyo Game Show 2005, hopes of playable PS3 demos were dashed, but attendees were treated to a handful of new game trailers, most notably Metal Gear Solid 4: Guns of the Patriots.

It hasn't been disclosed whether Sony is planning something similar with the Taipei Game Show, or if the console will finally appear in a playable form. Sony's appearance at "the other TGS" comes just one month before Microsoft launches its Xbox 360 in Taiwan on March 16.

Discussion

119 comments
phil315
phil315

@philiplarson this is a cool story, isn't it.

o_ci
o_ci

yo guys, i dun see whats the big deal, ya have ya money , buy what ya like. i have my money i buy what i like . i dont see any reason to get angry over things that other ppl do. as for now talking wont change any thing.. i'll just wait till their ps3 is ready

Blazer88
Blazer88

Not sure what people mean by they are struggling,..? Been longer then 5 years that they have been the leader. I agree that the 360 was rushed and there was no need for it too be.I mean the launch by the way.Which seemed to be a spur of the moment call and caught companies making games for it off guard. Personally I feel like most of the current info put out by Sony is nothing but propaganda though and not likely true.I am referring to what they say the PS3 can do as oppossed to what the finalized retail version will actually be able to do. I don't buy the they are taking thier time argument like they always do,,..huh? PS1 was out about the same time as a systems normally have been before thier successor came out,.PS3 is like majorly overdue and late by about any standard. I actually hope that PS3 doesn't launch earlier then it should though honestly cause I feel that is dumb move that accomplishes nothing despite what morons at marketing dept's might tell tell you. If I see any problem with the system,.other then low system ram,..but I'll let that slide cause it's like th norm with video game consoles anyways,....Price comes to mind more then anything. Any tech junkie knows that new technology is always very expensive when it comes out. I imagine that the Cell chip,..if it actually can do what Sony says it can do it'd probably pretty expensive.Only specualtion there though cause I don't have much to compare it to. The Blu-Ray drive though has to to be expensive.No guessing there.This is new tech folks,..not even released to the mass market yet unlike both CD and DVD's which both were already out there for awhile before console systems decieded to use them.Both those are pretty cheap now,..but they weren't when they were new,..more like double even triple the the price.It takes sales and manufacturing cost coming down that lowers the price and this technology has little to niether of anything,therefore it is expensive.Thats just common sense so don't let any fanboy try to tell you different. I couldn't guess what the price will be of the system retail,..but personally I see it's manurfacturing to be very high and I imagine Sony is going to take quite a hit per unit if they are to release it anytime soon if they plain sell it for the same price as the 360.No way it's going to be $300 at launch though. So all this considered I would say that PS3 is taking it's time most likely to bring down costs,..or else they would either have to sell at a complete loss or sell it for a really high price,..erm i don't know maybe $500 or more.And who knows I wouldn't be surprised if thats what it ends up retailing for anyways.I know again Fanboys will say no way,....but what do they know anyways. But who knows,.Sony may of course be willing to take a huge hit to get Bu-Ray out there and make it the standard mainstream format becuase as you may not know a format war is currently brewing and obviously in the long run if Sony could win then what do they care if they lose money now.However if Blu-Ray should fail to HD-DVD and go the way of the dodo and thier past failure Beta Max then obviously it would be a bad thing. Anyways it's pretty interesting stuff and the ball is Sony's court and has been for awhile now as we all wait rather impatiently.

piano_pimp
piano_pimp

longest post ever......but thanks for some real info man. I read an article in forbes saying the cell processor is the chip of the future......maybe someday we'll get that 1080p everyone is freaking out about......I don't really care when the ps3 comes out, I got my PC and my neighbor's xbox360 to toy around with until then....but we'll see.

smokey_77
smokey_77

[This message was deleted at the request of the original poster]

PazUSA
PazUSA

Adam Doree - THANK YOU. Thank you for taking a lot of time to put these emails togehther and providing some "real" insight and opinions on the PS3 as oppsed to marketing stuff and fanboy ravings. This is a fascinating email. Well done

RiotActing04
RiotActing04

CONT... We've now seen increasingly sophisticated effects on other high end platforms like Xbox 360 and Lindbergh, and PS3 is cramming all of it into its hardware convincingly. When on-screen action starts to move faster - much faster - later in the level, is when things feel properly impressive. If only the machine could generate a cool passing breeze in the room, this would be totally the real deal, and ***, you can always pick up the recently announced Phillips amBX technology and see if that works for it. We weren't using the biggest HD display in the world during the session either, but bigger screens feel more immersive, and so with these things combined it could be frighteningly involving stuff. There were some pretty noticeable environmental glitches but for the purpose of the report they should be ignored in the same way as obvious early glitches in any preview game code or E3 build. Regardless of the harsh errors though, the depth-of-field optical filtering, astounding texture quality, convincing material movement, and later in a sequence, heat distortion and complex fire-based effects all shine through - and still offer a satisfying wow factor. Stick a Broom Up My HDMI... And this is a key point; while it's clearly struggling to achieve Full HD without heavy compromises, something that PS3 does better than Xbox 360, most straightforwardly, is 'more stuff simultaneously'. An impressive list of simultaneous, wonderfully shaded, dynamic visual effects was evident, but PS3 was also able to throw around tonnes of geometry in terms of realtime 'explosion' calculation - and convincingly affect dozens of objects all at the same time. The development source concurs: "Unlike Xbox and PS2, where Xbox had a host of built-in effects that were a generation ahead of PS2, the Xbox 360 and PS3 are same-generation machines. One doesn't have additional effects over the other - 360 can do the same effects, just not as many of them simultaneously and with less geometry [because of the speed difference], but memory bottlenecks can kill part of the PS3 speed advantage anyway... the overall visual difference it makes will depend a lot on the developer's skill, and how much time and money the publisher spends on a game." Busy scenes represent PS3's strength over Xbox 360. They offer the same tricks but PS3 can do a little more simultaneously The hands-on evidence is beginning to mount up. We're talking about a machine barely superior to Xbox 360 - not by any significant margin. It's certainly obvious this machine is not "twice" as powerful as 360, let alone a generational leap ahead. But the gap could become bigger: "Realistically, as libraries and experience with both machines grow, I think the PS3 will start showing things the 360 will choke at," offers the source. "But Sony will have to make available to us libraries and new routines for that to happen - something they've been severely lacking at so far." Some developers are finding other ways to get the most out of things, though. For example, a middleware application called SpeedTree effortlessly creates lifelike 3D trees with fully detailed branches and leaves, although it's nothing bleeding-edge anymore: "We're not using SpeedTree at the moment, but it's something that can already be seen in Project Gotham 3, so why don't you go play that instead of asking me stupid questions?" our flustered source barks. "Programmable shaders need huge power... the increase in power means that skilled artists become more important; games will look incredible thanks to the skilled artists." SpeedTree is useful middleware first used in PGR3 Sure, there's still some framerate optimisation to go in this particular game build, but generally, framerate shouldn't be an issue for long. SCEI's Masa Chatani describes PS3 architecture as elegantly simple with outstanding performance, and developers say they love the streamlined Open GL environment. But our guide adds: "Cell is weird and difficult to work with... coding has progressed with high speeds and paper specs in mind, it's one of the reasons framerate specs aren't met yet. We've been anti-aliasing through software which also means a performance hit, although the 720p upscaling minimises that problem a bit." Cell is technically capable of more sophisticated volumetric physics, and while there were some decent highlights during our playtime in this regard, we haven't exactly played anything that made us gasp in the same way as Half-Life 2's physics, and we've not yet seen anything to illustrate how the increased power could potentially be used to improve a gameplay scenario in any significant way yet. That's not to say that someone, somewhere, has not already thought of creative new ways to do just that. "Everything will continue to depend on developers," it's pointed out. "Some things that weren't possible before are now possible, and some previous ideas can now be made into games." And of course, there are many other original applications for Cell's power as it becomes more flatteringly unlocked - high definition IP webcams is just one example that keeps us excited. Ain't Got Nothin' But Real Time One memorable point in another game build altogether observed some intense character based interactivity. Finally being able to control on a PS3 the sort of visual quality we realistically expect, with convincing and varied human facial expression, did feel like a moment of relief - this stuff is realtime after all. We had lighting effects and specular highlights used to great effect, shadows forming realistically on wrinkles of skin, precise colours, ultra-detailed rippling materials (though the ripple needed some work) - and that's not even talking about the surrounding environment, which had its own moving objects and particle elements. As far as "emotionally believable" experiences go, this moment was more solid than we've experienced in a past generation title. It was nothing we couldn't imagine running to the same sort of effect on Xbox 360, but it was reassuring to see it in genuine realtime and with some developer perseverance, a few required improvements seem within reach. Future Vision is one of PS3's most convincing works to date Later, one non-interactive (but, based on playable sections that followed, clearly realtime) cut-scene also demonstrated exceptional draw distance (think perhaps Great Wall of China in terms of its setting - distance, geometry, texture variation) that 'felt' next generation - like a feeling of legitimacy, of confirmation, that we've only occasionally felt towards the new generation so far. We were also hoping to see some water and maybe take a swim or something, to see if water looked as amazing on real hardware as we've previously seen in the TGS trailer of WarHawk for example, but we'll have to wait a bit longer. Another thing we've not been able to see on real hardware is hair: with increased speed, there's a likelihood PS3 will be able to handle free-flowing hair with the authenticity seen in Nvidia's impressive "Luna" demonstration. With Xbox 360's Dead or Alive 4 fresh in memory, one graphical element which stood out as disappointing was the long-haired characters; their hair just crumpled around in blocks unrealistically and clipped into shoulders and clothing - frankly we've seen better hair coded on past-gen systems. So wavy hair is still something we want to see on a real PS3. We want hair that looks like Nvidia girl Luna's. Come to think of it, we want girls to look like exactly like Luna. Generally speaking we're playing stuff that easily has potential to offer realism and believability, but again for the sake of detail, it was marred by early glitches and offered something of a grating experience. If we looked past this, then our PS3 virginity-busting experience pretty much had us convinced for now - and now that our early gameplay craving is satisfied, we're dying to see more complete products coming together and seeing them as they're intended. I Want to Believe Everyone knows that the Killzone trailer was rendered to reflect what the developer thought they might be able to achieve on PS3 architecture, but some of Sony's most talented studios will be questioning the ambition they showed nine months ago. In hindsight, there was some stuff that looked decidedly more like what we've been playing now - UbiSoft's Killing Day seeming like it was a good, honest estimate. Rewatch that below, and consider this is comparable to the technical visual quality of what we've played, and you'll likely conclude that this is, for now at least, really same-generation stuff next to Xbox 360. We'd previously seen PlayStation 3 in "realtime" action in three demonstrations - the stunning Metal Gear Solid 4 trailer taken into a simulation to show off game engine and graphics, Sonic the Hedgehog's realtime demo at TGS, and also a realtime demo of Sega's Fifth Phantom Saga, also at TGS (all available to watch below). Based on what we've now played for ourselves, we can answer a question we all asked back at E3 2005. Does PS3 really look like the Killzone trailer? No way. Does it look like Metal Gear Solid 4? Sure, near enough, although now that it's on near-final hardware, things just need a little polishing to look as complete as what was shown by Kojima-san in September. Killing Day (pictured) and Fifth Phantom Saga are what actual PS3 games look like today. MGS4 won't be a problem either... What we played was still extremely early, but we've been able to build a healthier picture of things. Another point of reference is the aforementioned Fifth Phantom Saga realtime demo from TGS, which we daresay is a slightly more honest representation of today's exact PS3 graphics status, and closer to current playable content than anything fuelling PS3's notoriety since E3 last year. The difference in physics, detail and scene complexity between the Killzone or MotorStorm trailers and MGS4's realtime demo is quite severely obvious, and it's now abundantly clear to us that everyone's early PS3 gaming experiences will be a whole lot more like the latter, but that's not exactly a bad thing. We'll have dynamic range and depth of field optics, maybe even a 'solid' sixty frames. But MGS4 stands on its own as the single most impressive thing anyone has seen on a sufficiently convincingly box to date. Based on what we've seen and played, launch software will look like nice Xbox 360 material - Dead or Alive 4, Gears of War. The main issue now is when is this "launch" actually going to happen? ...but whether they'll ever be as incredible as the Killzone or MotorStorm trailers remains unknown for the foreseeable future Late Spring into Action? Based on this evidence, things aren't exactly rocketing ahead, and we wouldn't be the first to question the potential of some kind of delays. Our developer is first to chip in: "We think that in Japan it will most likely release during Summer, Q4 in the US, and Europe in Winter or Spring 2007 - these are our internal projections." And right now, it seems most observers would agree. But Spring could mean as late as late June, which is pretty much Summer. Some, including the folks at next-gen.biz, have pondered whether Sony's recently appointed British CEO might change traditional strategy and focus an initial launch in America, where it's argued that the most vital battle PS3 will be fought - BluRay's battle. But the other school of thought suggests that Howard Stringer would need to have been running the show a bit longer to reasonably affect significant plans for the company's most important project, relatively late in the day. But then, nobody seems to know for sure yet. The cost of a final PlayStation 3 is the other issue, and some are remaining hopeful, considering PSP launched well below its projected price thanks to publisher pressure on Sony. Could it be a similar story with PlayStation 3? Sony could do well to absorb some creator investment costs, but BluRay's success against HD-DVD is more vital to Sony, particularly compared to its relatively insignificant aspirations for UMD. Yet, the sheer scale and cost of PS3 is surely looking like an increasing problem for some creators, as many had predicted. Having more power is great, but the real challenge is going to be filling 25-50GB with material that's as convincing as it is compelling. Reaching anywhere near MGS4 standards - let alone impossible Killzone standards - is still going to be tough for everyone but the most elite developers, and achieving photo-realistic scenes is as much about committed creators as raw power. Tekken 6 is an example of early thirdparty support that outweighs Xbox 360 by a fair margin Nonetheless, Sony has already sewn up the developer support it needs more effectively than Microsoft has been able to, with Edge reporting that one publisher for example is committing 50 per cent of resources to PS3, 30 per cent to Xbox 360, and 20 per cent to Revolution - so on a needs-must basis it could be a traditional territory roll out after all. If only some early hands-on time could also answer questions about date and price, we'd be much happier. Marks Out of Ten Sony's showings of PS3 to date have been seriously sexy. But the reality, while still impressive, is nowhere near the leap beyond Xbox 360 Sony wants you to believe, and it seems many projects are still at an early enough stage for things to start getting a little worrying. We don't have much idea why Sony has been so quiet about PS3 lately, but in light of today's manufacturing and development status, one theory is that it's simply having a bit of an internal think about how best to proceed, and of course, how best to communicate their strategy to the industry and gamers, without taking the slightest PR setback in the process. In fact, considering Sony, they'd be more likely to turn it all around back into massive excitement all over again. Based on what we've played versus the hype of the last year, it's impossible not to be slightly disappointed, yet we're still hugely excited and most of all, relieved that all the claims, confusion and debate now make more sense. We can't wait to get more of PlayStation 3 to draw some more specific conclusions, so we'll see you for more hands-on with final, cased hardware (and presumably a final controller) in surely not much longer than a couple of months' time. And, if ours (and many industry) estimates are accurate, then maybe everyone will need to mark 'summer' on the calendar as the time to get sued for importing their final Japanese PS3. The Future Is Almost Here... and even in 720p, it looks bright. Adam Doree

RiotActing04
RiotActing04

You know if the dev kit doesnt even fit in the case they are showing there is no way anything is going to be playable... Everyone check this out... Hands-On with PlayStation 3 Kikizo presents a detailed, early account of its first-hand experience with a little known console called PS3. Is it looking like a new generational leap, or emotion engine tears? We have some answers. Nearly twelve years since Sony entered the gaming space, PlayStation's legacy remains untouchable and its leadership barely challenged. But the industry has never seen one company stay on top this long, and a reorganised Sony is surely hoping it won't be third time unlucky for PlayStation 3. But Sony's silence - deafening ever since its legendary unveiling at Sony Pictures Studios last May - is raising more questions every day. We still don't have much clue when the next concrete news on PlayStation 3 will happen - we know it has to be soon, but industry watchers and gamers alike are seriously beginning to question the machine's ballsy 'Spring' launch date, not to mention its capability, ever since it slowly sank in that the better proportion of its E3 trailers were not the performance indicator we wanted to believe. And that's putting it politely. Now, we are thrilled to provide at least some form of update for anxious gamers - a behind-the-scenes look at PlayStation 3 with a controller in our hands, leaving no doubt as to the realtime authenticity of what we see on the screen. Last month Sony shipped final development PS3 hardware to many developers - albeit a month behind the latest schedule - and Kikizo has been able to sneak in some time at not just one, but three PS3 developers in multiple territories - one very prominent, and boasting some of the strongest experience working on PlayStation 3 in the world to date. Is this really possible on PS3? We've dug up evidence... Naturally, the hardware is not completely final (but pretty damn close), and as you can imagine, all of our access was utterly privileged on condition of complete anonymity for those who helped us get on the inside. We're not supposed to be shown anything on the format, and software we have played is nowhere near final. Disappointingly we can't mention any games or be specific about any game scenarios whatsoever. But we can tell you everything else about our first, intimate experience of getting our hands on PS3, and offer our educated guesses about the larger implications of what it all means and where things might be going next, resulting in what we believe is the first public PS3 hands-on report of its kind. Firstly however, the box. The stylish PlayStation 3 casing design that SCEI boss Ken Kutaragi revealed last year is, and always has been, empty - and no signs of a final, tangible casing solution appear to be in sight. "I think to fit everything that Sony wants in there AND leave space for a 2.5 inch hard drive," explains one senior developer working on a final kit, who will be our guide for much of this report, "the machine would have to grow. The models they're showing off are way too small for what they want." Integrated into an imposing tower set-up, the PS3 development kit is playable using pretty much any standard USB controller, but developers are designing games with the familiar DualShock 2 controls in mind. PS3 controller specifics are "nothing we need to be concerned about as developers," explains the techie. So we have a USB controller plugged into a machine and we're playing a game off a hard disc with not a trace of BluRay technology evident in the building. "PS3 isn't going to have writing capabilities and for us that's of no concern right now. Our stuff runs off a Hard Disc at the moment and won't exceed DVD capabilities; we're programming the game as if it will be written for a 10-speed DVD drive. Anything less would affect load time." So far the experience isn't exactly the cosy Sony living room vision with an attractive box and a restyled, quick-response Bluetooth wireless controller. It might not be how PS3 is intended for any gamer - but shall we turn it on and give a chance first? Yes. I think we should. RSX on a First Date PS3's RSX graphics chip, dubbed "Reality Synthesiser" - a buzzword not tactically dissimilar from the "Emotion Engine" moniker given to PS2 - is based on Nvidia's cutting-edge Next Gen architecture, and allegedly twice as powerful as its GeForce 6800 Ultra. The goal announced back in May was to fully harness the mythical power and bandwidth available from the Cell processor, to use RSX's crazy multi-way shader pipelines and 128-bit pixel precision, and try to reach movie-quality visuals. Nvidia practically invented this shader stuff, so it's got to be straightforward from here. We expect the visual quality and vivid realism you get from pre-rendered special effects in movies, right now, in realtime on PS3, because that's what has been promised. Now that we've played it, have they reached that goal? Really reached it? The short answer is no, of course not - but it's not an ugly picture by any means. Ken Kutaragi's plan for PS3 is shaping up quite well, but some features are in doubt, and things a little behind schedule. As game technology moves on, so does CG animation, and it seems the former might never catch up with the latter. Our developer offers his view: "We will never reach [up-to-date] Pixar-quality visuals at 1080p, sixty frames per second [in games]. Realtime graphics [technology development] moves fast, but so does CG - you just can't compare realtime games with things that takes a team of 200 people working on render farms for 18 months to make a bunch of stills for a 90 minute movie. If you look at the first animation movie Pixar did, it's stuff that a demo coder could now make with little effort in realtime on a Nintendo 64 or even a PS1." The Enemy of Graphics Perhaps the biggest bombshell we've learned in the world of PS3 development right now is that many (if not most) games are simply running in 720p - not the ambitious, bleeding edge 1080p "Full HD" standard that Sony had us so excited about. And certainly, not two of them stuck together for a ludicrous 32:9 double-1080p. MGS4 is the most impressive 'genuine PS3 output to date Nvidia was on the money with its President's comments last May: resolution is indeed the enemy of graphics. Our insider explains: "Sony wanted 1080p, but we're working at 720p and 1080i, same as on the Xbox 360. Even with [final hardware] in mind, reaching good frame rates at 1080p with next-gen graphics is almost impossible. Instead many developers, ourselves included, are reworking so they run at 720p. PS3's output takes care of upscaling it - so no native 1080p, but it still looks killer." Perhaps there was always a specific reason why Sony felt it should say "up to 1080p"? The controller we used was a generic USB controller. Sony plans to change the unpopular concept design while retaining the familiar DualShock 2 layout, which all developers are working to But the vast majority of PS3 gamers may not see this apparent hiccup as an issue; the tiny (projected) proportion of players lucky enough to own Full HD 1080p sets will see little difference; both 720p and 1080i are already visually stunning, and PS3 competently upscales. Even if it couldn't, most 1080p screens will supposedly upscale pretty well by themselves. Some developers even see this situation as a positive one: "It's not going to be a big deal for players, but it helps conserve CPU cycles so it's certainly a big deal to us." So is the 1080p dream lost? It's hard to say for sure, but the developer suggests some games will still support it. "I think native 1080p games will be in the minority. Getting the best effects and performance is easier at lower resolution, so we can offer the gamers more thrills. I don't think this situation will change much." Blue Sky in Games Remember the demo where Cell combined satellite images with landscape maps to produce awesome Google Earth-on-steroids scenes at hi-def 60fps? In our first hands-on we're moving in a PS3 game world that's a far cry from the "internal sphere" technique for skies and clouds in past-generation games. A stunning real world we're looking at - this time using RSX meat unlike Phil Harrison's demo nine months ago - gave us some clues about how the experience of freedom in a series like GTA could be enhanced in ways we've just not seen before - not with this sort of impact - and that's before any social simulation and AI is thrown in. Developers are finding it tough to get good results in 1080p, with many PS3 games running in 720p and upscaled Particularly from a first-person or camera-only explorative view, everything from looking at natural, detailed, muddy floor to being in the shade of a tree, feels a bit closer to the being-there experience gamers dream of. A peaceful early morning sunlight scatters through leaves and floods over the darkened branches, softly rendered shadow traces all the way down to a canvas where grains of earth are visible, while dynamic range lets our eyes see it all in accurate contrast together - it's beautiful, almost like they promised this sort of scene would be - and it seems those 100 billion programmable shaders per second are being put to good use. It really is all about dynamic range and surfaces when it comes to realistic game images.

bigelf72
bigelf72

I know that Playstation 3 will be playable at E-3.

JimRune
JimRune

Wow, a lot of the comments here are the dumbest I've ever seen. Blu-Ray movies costing $40? No real-time footage? A new controller? Blu-Ray movies cost as much as new DVD's. Whoever said it was going to be $40, you're a failure. Burn. As for real-time footage, refer yourself to the Metal Gear Solid 4 trailer. That is confirmed real-time with actual proof. Whoever said there was no real-time footage, you're a failure. Burn. Sony said they're not going to change the design of the controller and if they do it's going to be very minor. Whoever said they're going to show off the "new" controller, you're a failure. Burn.

paulust2002
paulust2002

PS No one makes a game like Nintendo, they put the fun back in. The gamecube graphics still look good next to 360, and a lot better than xbox. AND PLEASE, STOP PUTTING THIS BLUR EFFECT ON EVERYTHING, WE TURNED IT OFF ON GTA 3, AND WANT TO TURN IT OFF ON PGR3 AND PERFECT DARK ZERO 2. THANK YOU

paulust2002
paulust2002

really got to think though, was the leap from playstation to ps2 that great. I swear the last gen of psone games were made to look s**t on purpose to make ps2 look better. Check out driver 2, or g police 2 for proof! The only real difference between machines was online, and higher res and better textures, ok and bigger worlds, dvd etc. But boil it all down and it's just about better graphics for a while. I was gutted when I got a ps2 as i only liked gta 3 for about a year and nothing else good came out. Then I sold that and got an xbox. That was dire for about the same amount of time. On the scale of things the 360 had an awesome line up, beats just having ridge racer for a year like ps one.

cloudstrife75
cloudstrife75

the gamecube has been attractive with the entire resident evil series coming out for it... all the remakes and all exclusivly... im startin to look at a gamecube just for the resident evil series...and teh graphics look better then on ps2

Violent-M
Violent-M

Hmm, grnidbandit. Nintendo is in a 3rd place in America if you think of it in place value. But worldwide they hold the number 2 spot. And if you combine all gaming(handheld and console), they are number 1. And in terms of profit, they have never had anyone in that industry come close to what they make. Yeah so Nintendo is here to stay, like it or not. I have all 3 consoles and may do the same for this next generation. But from what little I know I don't think I'll have to get all three. Lately everyone is porting the vast majority of the same games to each console. So really there are only two consoles you need to have. I imagine the PS3 and the Xbox 360 will be almost identical in terms of games and quality, so either one is your first pick, and you can't pass up the Revolution because of it's promises of being something different. Generally the poles say that. The most popular combo is PS3 and REV, second most is Xbox 360 and Rev, third most popular is just a ps3, then just a rev, then just an xbox, then all three and in last place the ps3 and xbox 360 combo. While nintendo isn't on everyones top list(infact probably only a small percentage), they are banking on being the second console you have to have over the others, which who knows, may lead them to sell more units than anyone while not being as popular in the publics eyes. Pretty sneaky heh. Yeah anyway I seriously doubt the ps3 will show anything at this game show. Have any of you read the full post that former Sony employee left? It says a lot. Kinda sad actually. But whatever, I'm sure they'll pull it together, how could they not with the kind of power and influence they have. Pixels for my people, Matt

inferno394
inferno394

[This message was deleted at the request of a moderator or administrator]

DrKill09
DrKill09

great. Sony gets to show off MORE pre-rendered videos.

Yuck_Too
Yuck_Too

[This message was deleted at the request of a moderator or administrator]

inferno394
inferno394

Even if sony had 100 games and the HD graphics look awesome, it still will be a dissapointment because every one of them will play exactly like the last gen. Jusl like when the 360 had its games last yr at E3, even the fanboys for them were dissapointed because it wasn't all what it was hyped up to be. Graphics alone never make a game.

solidsnakesv
solidsnakesv

Everybody's thinks that all that Sony is doing it wrong...Becuase they havent give some much specs...but that's good, belive me, becuase when it comes and they will say "Ok, here is the PS3" everybody who blamed Sony will be :O "Oh! My God! Why did a get a 360?? " Belive me,Sony is preparing something HUGE

PT-KoRn_Child
PT-KoRn_Child

Even if they don't make a playable appearance I don't care... as long as the console have the graphics power they promised.... I only ask them to release the console at least this winter... Can't wait to get my hands on one of them....

amogley
amogley

hmmm ... the interesting question in the article is "will it be anything gamers haven't seen before?" I really hope so ... but I'm still sceptical. It is looking increasingly like they are beginning to struggle (especially if you read between the lines of all the various press coverage) Interesting times ahead I guess

freaky_dallas14
freaky_dallas14

[This message was deleted at the request of the original poster]

freaky_dallas14
freaky_dallas14

[This message was deleted at the request of the original poster]

ashokmeena
ashokmeena

In the history of game-console market.. sony is un-doubtly most aggressive player.. I don't think that ps3 launch will be same as x360, it would definitely be better.. only one thing sony should make sure is of "appropriate number of consoles in market".. rest everything is almost done already.. But considering the marketing genius of m$ this gonna be a tough battle.. -ashok meena

snowbrdr1119
snowbrdr1119

I think it is going to be the exact same thing, they are definitely going to wait until E3

Reetesh
Reetesh

............. It SHOULD have some new things.

vgmkyle
vgmkyle

E3 will have all of are answers Im really excited.

AzN_K3V1N
AzN_K3V1N

probably just going to be trailers

rob3nelson
rob3nelson

I heard blu-ray dvds are going to cost about $40 when they come out. Who wants to pay that for a stupid movie? Blu-ray dvd players are going to cost about $1000 when they first come out. I doubt whether the PS3 will be as cheap as the 360. If it is, Sony will be losing lots of money, and they don't have the same cash as Microsoft.

Chris3eb
Chris3eb

lol, that one guy talking about how blue-ray disk's extra space is going to matter for video games is hilarious. he clearly doesn't know what he's talking about, but is trying to sound like he does. fact is, nobody here knows anything about what the PS3 can do other than a bunch of pre-rendered footage. Why exactly should we trust Sony to tell us the truth about their console.? all they seem to know how to do is take pathetic potshots at the 360. If the ps3 was really so good, they wouldn't NEED to act like little children. I'll probably end up getting a ps3 someday (like when they come out with a new Hot Shots Golf), but I seriously doubt it's going to be better than the 360. Unless you have proof (like playable games and a system to play them on), please stop boasting about the PS3. You and everybody else know nothing yet.

hush404
hush404

its prob just teh same ol stuff... maybe a new trailer... who knows. just don't get your hopes up... if they didn't show anything at CES... they aint gonna show anything here.

mlbslugger86
mlbslugger86

jesus that better be true.im tired of seeing cg demo's of the ps3 graphics in games just show real and by real i mean a person playing with a controller in his hand.

TryMe01
TryMe01

cant wait for an update on sony's version on the George Foreman Grill, it's been so long since my tastebuds watered.

kaziechameleon
kaziechameleon

if someone critiques something they aren't neccessarily lying or being a fan boy, i critique pc gaming and xboxes as well as my fav, nintendo, and ya know what those are my platforms of choice. but that doesn't make them perfect, pc's are expensive as hell, the xbox well it simplifies alot of stuff in a lame way, just compare the pc ports, and nintendo, well they ended up were they are for a reason. but that doesn't mean i don't like/love those three platforms, heck i love sega and the dreamcast in particular, and look they aren't on the console market any more, and there is good however sad reasons for that to. you guys should stop hiding behind that d@mn fanboy expression, its iritating. (ignore this comment if you are responding to the anoying"i love sony everyone else sucks"posts)

davahsa
davahsa

SOOOOO-neeee? Sooooooo-neeeeee? Come out and play Soooo-neeee!

B1ACK_MAGE
B1ACK_MAGE

Hopefully they won't dissapoint like CES, there gonna reveal the new controller is my bet

NeoJedi
NeoJedi

Hope we'll see something good.

cybergooch
cybergooch

I would think that more people would recognize that Sony showing the PS3 in Taiwan is about as meaningful as MS launching the 360 in Japan. Before this article, how many of you even KNEW there was a game show in Taiwan? LOL, I wouldn't get your hopes up yet. As for why Sony has kept quiet, well, let's hope that they learned a lot from the PS2 launch and want to solve some of those issues: A) they sold just WAY too fast and had supply problems for 4-6 months OUTSIDE the launch (but most people would have you believe it was only MICROSOFT who could and would do something like that) B) TERRIBLE launch titles (uh, Summoner anyone? Or how about Fantavision? GREAT titles, hehe) and C) TERRIBLE hardware problems (anyone have a problem playing DVD's...ESPECIALLY if, say, you actually LIKED the vertical stand!) Maybe when they DO start "feeding the media", they will have a solid machine that delivers pizza and Red Bull to your door, have the 5-7 million units to cover that "aggressive launch", and have games (at LAUNCH, not 6 months later) that are actually worth the disc they put it on. I'm leaning towards this as it would be nice to "jump out of the box" and have a readily available product that will indeed be wrth the $500-$600 that will be BURNING in my wallet as I await in line to get one. But I DO want to say that if EVERYONE gets one (assuming Sony CAN meet the needs of the consumers), what WILL everyone complain about on these boards? : > ) Maybe that their Nintendogs, which were SUPPOSED to be transferable to the Revo, all died during the transfer. Boo Hoo.

thekey
thekey

E3 is the PS3's only chance to shine.

abdu4
abdu4

hope they show something new

Khimarhi
Khimarhi

not going to be playable but maybe some new game trailers

Imavnas
Imavnas

mutenpika, check MGS4 (I know its all their is but it IS real time). And btw, the Blu-Ray makes a bigger difference than just making games HD. With 5 times more space than a normal dvd (and 10 times if its a dual layered Blu Ray) you can make your games longer, add FAR more per frame to the point where it DOES look better than anything out there now OR later, and even add more content that would otherwise be, on regular dvd's, on a 2nd or even 3rd dvd. Its amusing how most 360 or Rev (and even Sony) fanboy/girls fail to realize that. Not saying PS3 is going to beat out the competition with this factor but it is another positive towards Sony and a negative towards Nintendo and Microsoft's systems, neither of which have formats that can hold more than 13 gigs in one dvd. And like crazygunz said, Sony did say it was going to reveal important PS3 information in a convention in February. This definately looks like the place. This expo might not be big in the States, but its probably big for the Japanese.

namelex
namelex

Never heard of this game show. Sony will not show case anything new, just a bunch of videos and conceptual design. My bet is on DEV2006 conference or e3 for sony to release their info.

mutenpika
mutenpika

I can't wait to see what the PS3 can REALLY do.

crazygunz
crazygunz

Pay attention to the news. Kaz Hirai ( I have no idea how to spell his name) said there would be really important announcements about the PS3 at a game convention in February. This was quoted in an article a couple of months ago. I'd give the link but I have no idea where it is anymore. I think we'll at least get a price, and a better idea of when it is going to come out. Sony also knows that pre-orders are extremely important and stores like Gamestop aren't going to start taking preorders until they at least know the release date. If there isn't any playable material, I feel as if it would come in March when Nintendo will be showing off a lot of the Revolution's controller functionality. That's my guess at least.