Oculus Rift Kickstarter backers rage against Facebook sale

Kickstarter page flooded with negative comments following VR company's $2 billion sale to social networking behemoth.

Minecraft creator Markus "Notch" Persson isn't the only Oculus Rift backer who isn't pleased with the virtual reality company's recent $2 billion acquisition by social networking giant Facebook. The Oculus Rift Kickstarter page is flooded with negative comments about the sale.

"What a disappointing decision to cash out even before getting first consumer version out," one backer wrote. Another said, "A sell out is a sell out, and it means the end of VR Gaming. Welcome your Social VR overlords."

"Too late for a refund? Unbelievable what happened. I was extremely optimistic for the future of this product and the company behind it, and this is how I'm repaid for my investment? Incredibly disappointing," said another Oculus Rift backer.

21-year-old Oculus Rift creator Palmer Luckey yesterday wrote a detailed blog post about why selling Oculus VR to Facebook makes sense. He said that though he was initially skeptical about partnering with Mark Zuckerberg and Facebook, he said the deal is beneficial to virtual reality supporters because it "accelerates our vision, allows us to execute on some of our most creative ideas, and take risks that were otherwise impossible."

GameSpot editor Peter Brown argues in a new editorial that even though Facebook might not be everyone's favorite company, that doesn't mean its acquisition of Oculus VR will negatively impact the Oculus Rift's gaming potential. Check out his full editorial for more.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com
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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
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362 comments
klepp0906
klepp0906

Now all our oculus rifts are going to have a fat plastic facebook emblem on the side and a fat facebook logo as the games boot up.

Awesome.

I hate mark zukerberg. Douchier than Justin beiber and let me tell ya, that's saying a lot. (Not by much though - just a little).

zore007
zore007

What the hell is wrong with you guys! You have it straight up BACKWARDS. This is not good in the "long run" this is only good in the "short run". When I think of the long run it's a thing of nightmares if VR DOES succeed. Even though I've SUPPORTED and PROMOTED the Oculus Rift for YEARS now I'm turning my attention to everything not Oculus! WHAT THE HELL is my only response. I can't believe in this sell out.

Drkoolbeanz
Drkoolbeanz

I wonder if the kickstarters will get their cash back for developing Facebook it's new toy. 

rarson
rarson

By the way, the purpose of the Kickstarter campaign was to product the dev kits. Those dev kits have been shipping for over a year now. So all you people complaining how the backers never got a shipping product are wrong. Maybe you guys shouldn't be using Kickstarter since you obviously don't understand how it works.

This was probably the most successful Kickstarter ever. This is exactly what Kickstarter is for: to "kick-start" funding for a product that people want that the person or company otherwise wouldn't be able to fund on their own. With Facebook's resources, Oculus will probably be able to deliver a better product in the same time frame than they would have been able to make on their own.

rarson
rarson

If Notch is complaining about it, then that's a clear indication that the complainers are idiots. After reading Palmer's comments on the acquisition, I'm on his side. Notch loves to run his mouth without actually thinking things through.

Zloth2
Zloth2

Wait, did you folks just hear a "click"??  OMG!  It's the Feedbackula recorder!  Quick, gotta say something witty yet crude... umm umm...  Mark Zookerburg is a poo poo head!!


Well frak.  I never could perform in front of an audience.  Maybe I could just scrawl a "Killroy was here" on the fourth wall?

RevengeNegative
RevengeNegative

I know that I do not know shit about Zuckerberg's intentions with the Oculus Rift. But what I do know, is that I personally believed in Palmer Luckey's visions - and therefore supported his Kickstarter campaign economically. Now that same man is selling out to a deranged multinational fascist corporation. So excuse me, yes - I feel a little butthurt.

PlatinumPaladin
PlatinumPaladin

So much hate from people that have absolutely no idea exactly what Zuckerberg's intentions are for the VR device.

And as for anyone complaining about the "investment" they made, NO! You made a donation. A one-off. You have no say in what they do with the money. You don't like it? Don't give them anymore money.


Bring the abuse.

ponyflare
ponyflare

F^^k you very much for being a sellout. And to FACEBOOK of all things. Seriously. There goes ALL real gaming value of Occulus Rift, as well as any chance I will ever buy one. I am very, very disappointed.

trim_dose
trim_dose

Sony you are our only hope!!


Morpheus FTW!!!

hollinvulnet
hollinvulnet

If you look closely,you'll realize that facebook is just another Ninja Theory.Always ruining gaming concept.

je29836
je29836

fb destroys another great idea, they are on a roll now

strelok314
strelok314

Oculus made it to the world where there are no dislikes. Shiiiiit.

guardianofhonor
guardianofhonor

The suckers who donated money to this on Kickstarter really got taken for a ride but its hard to feel sorry for such morons. Im sure the ironiclly named Mr.Luckey is thankful for the contributions towards his new Porsche.

pupp3t_mast3r
pupp3t_mast3r

This leaves a bitter taste in my mouth.. and not exclusively because of my dislike of facebook.


It's the fact that this system wouldn't even exist without everyday people believing in it and shelling out what they can for the project. The thanks they get is that system they believed in is now selling out for a cash prize without even shipping any results.


Occulus has gone from being a project for the consumers to joining a company that answers to shareholders. That right there is why so many people are upset over this. Not because of reasons like "Oh noes it's facebook".

Dieknochenblume
Dieknochenblume

Kickstarter campaign: "Hey guys, donate $1 million for the remake of FF VII in 4K!"


- Sold to EA for 1 billion once it reached its milestone. Gets turned into the next Madden NFL game. 

"It made sense we sold it when we did, we shared our view of the future." *sips margarita*

dogknight6
dogknight6

This is so overrated. I personally backed up $75 and I don't regret it. I'm still getting the device I want but just with a Facebook logo on the side. Unless the Oculus Rift guys are forced to watermark the screen with the Facebook logo, well screw it but as long as I get the Oculus that was promised, I'm happy.


Also if you think about it, the Rift is going to have to sell millions just to get to the 2 billion mark which will probably take some time

Judzilla
Judzilla

Palmer Luckey claims that he's not a greedy sellout. 

"If it walks like a duck, swims like a duck and quacks like a duck... it's a duck."

hellgast0
hellgast0

Accelerate our vision is slang for filling our pockets with money.

hammoud
hammoud

With $2 billion they could probably just give everybody a refund

Hvac0120
Hvac0120

Kickstarted backers have the most right to complain. They are the reason Oculus has made it this far. To not even deliver on the Kickstarter promise of a consumer device is a slap in the face of everyone who invested in the product. Sure the product is still coming, but it's not the same thing that people were originally investing in now that Facebook is involved - no matter how much they try to spin it.

It's a unique situation due to it starting on KickStarter funds. This sale could potentially damage the success of future community supported projects.

RBwd
RBwd

Ladies and gentlemen I introduce to you the Facebook Oculus advertisement, product placement Rift. The new way to make friends you'll never see or talk to

Hurvl
Hurvl

Kickstarter people are like most internet people, if they don't like something they sure aren't quiet about it. The fact that they drown out all other opinions is unimportant, because nerd rage, aaaahhhh!!!!!!

MrMilkmann
MrMilkmann

Looks like it's up to Sony, and maybe Microsoft, but they'll probably fuck it up.

klepp0906
klepp0906

Didn't notch sell out

To microsoft?

burlymachine
burlymachine

@guardianofhonor Wow "Guardian". So according to your logic no one should ever donate or invest in anything ever, especially on kickstarter, because they are all "morons" for ever doing so in the first place regardless of all of the successful products. You can keep your troll comments and go to bed.

Let me teach you how to write like a man instead of being disrespectful considering you are actually talking to real people and not just a computer screen: "I feel sorry for the one's who have donated their money and trust to those involved in this project, they deserve the product they originally believed in, after all, if it wasn't for them we wouldn't have the thriving gaming-industry we have today. I can only hope that Mr. Luckey and his team will do whats right and continue what they promised, but now with a more vast goal in mind."

Thanks

ponyflare
ponyflare

@eli2333 In this gamer's opinion, Facebook has taken away any edge the Occulus Rift had over the Morpheus, putting it securely at the bottom of the trash heap that is Facebook.

rarson
rarson

@pupp3t_mast3r  

Dev kits have been shipping for over a year now.

The entire point of the Kickstarter campaign was to produce the dev kits, by the way.

Marikhen
Marikhen

@dogknight6 Don't forget the constant friend requests no matter what you're doing (and the subsequent mandatory online connection required to supply them), having to by "Facebucks" to enable certain features on half the games out there, the "insert quarter to continue" slot on the side, a $15/month subscription to their ad-blocking service, and Facebook(/Zynga)-specific ads that still won't be blocked even for that $15/month.


Also, regarding how much they might have to sell to make $2B consider that they could also make money licensing out the technology to other firms as well as farming out the rights to third-party software designers.  In some regards there's probably more money to be had inventing something and then selling the rights to build it to other people than there is in inventing and selling it yourself.

aegis_kleais
aegis_kleais

@hammoud  I hope so. I've kickstarted a couple projects, and when your company gets bought out by another, you can provide all the lip service you want that things "Won't change" or "Get worse", but the bottom line is, you should allow backers to back out with their money.


There are certain companies that I myself want absolutely to be NO part of, and if such company became the head of a project I kickstarted, no amount of reassuring would appease me. It would be underhanded of the OR team to not allow those people to get their money back, IMO.

VenkmanPHD
VenkmanPHD

@Hvac0120 I understand some backlash.

But do elaborate. How is it not the same device?

Knives98
Knives98

@RBwd  But you will be able to see them now and talk to them.  Through the Oculus Rift, in 3D.

VenkmanPHD
VenkmanPHD

@jomes_morks You do realize how annoying it is when people make petitions about every little thing they don't like. Especially when it's not a big deal right?

There are going to be a variety of VR headsets in the next 5 years. If you don't like Occulus because of some miniscule thing like facebook (which is already in everything) Then buy a differant one. Your consumer vote is going to be 1,000,000 times stronger than any craptastic petition that gets put online.

No vote is more powerful than that of cold, hard, CA$H

jmc88888
jmc88888

@Hurvl

What other opinion?  You do realize there are not always two sides to the story.  There at times actually isn't a valid opposing side.

This is one of those times.  

I've yet to see ONE valid opinion showcasing the necessity of OR being bought by Crapbook. 

There are plenty of places to get money in a zero interest rate policy environment.  Wall Street is swimming with cash, after all they have 1.4 quadrillion in derivatives.

There are plenty of private investors they could of tapped to make it happen.  He just wasn't bright enough to see you don't scale Mt. Everest in a single day.  He wanted it all and without the hard work necessary so he sold out to Suckerberg.  That's the truth. 

If Luckee's vision was correct, he could of gotten funding, made people happy with his product,  time would go by, and then use the proceeds to build a better one with newer tech.

You don't design a cutting edge VR product.  They don't make the LCD/LED/OLED screens.  Nor better them.  They don't create the accelerometers and other motion tracking.  Nor better them. 


They buy these parts off the shelf and as technology progresses and prices become affordable, they can then put better specs and keep it at a decent price.


Last I checked Facebook's billions won't change the cost of the materials which determine the level of tech and price to consumer.  Facebook's billions won't turn a $1000 unit into $300.   You sell the $300 one until the price of the tech in a $1000 one comes down.  Then you come out with OR2.  Hell in time you can even offer multiple versions.


The really sad thing is, people will point to Luckee and Suckerberg as being smart people.  Actually I think they are morons, backed up by their idiotic decisions, time after time.  Wall Street's free money parade can make any dimwit seem like a visionary...at least to morons.

Now Luckee instead of building a business, fast forwards to having all the money in the world to design the product he wants, but of course, how Facebook wants THEIR product.


We'll see how far this crapbook deal takes OR away from it's roots, but make no mistake it will. 


VenkmanPHD
VenkmanPHD

@MrMilkmann I don't think this will change Occulus at all. Maybe it will even be slightly beneficial because of the extra funding.

Microsoft, I have no hope for their VR set. I'm sure it will be proprietary and only hookup to X1 and Windows 8.

Sony's is what I'm holding out for. They already have a line of HMDs and really that's the reason to be buying a VR set anyway. The tracking is cool, but it's all about shutting out the nonsense around you so you can fully enjoy your game.

rarson
rarson

@ponyflare

Ultimately, the only thing that matters is what kind of experience the consumer version delivers. If Facebook truly allows Oculus to continue to work independently, then their product will only be improved by the addition of Facebook's resources.

Barighm
Barighm

@sanchangoYeah but it was funny. Cloud wearing a football helmet? Had to laugh.

pupp3t_mast3r
pupp3t_mast3r

@sanchango @Dieknochenblume  Sometimes over-exaggeration can bring the truth into perspective.


In this case it's to show that the original investors of this product are being left in the dust so that the creators get a nice cash prize + FB stock. I doubt any of the people who kickstarted the product will be seeing a cent of the $2 billion dollar buyout, given that this product wouldn't have even gotten the traction it needed to impress facebook without the original backers.

mike300zxt
mike300zxt

@aegis_kleais @hammoud  I'm sorry, but as a Kickstarter backer, you are a donator, or an early buyer of an undelivered product from an unproven company, and there is a ton of risks and unknowns associated with that.  There is no guarantee of what you'll get, or what direction the company will take going forward.  As you are not an investor (you are a funder), you do not have a legal say in the direction of the company because you have no shares to vote.  Sure, you have every right to disapprove of their decisions, or to have buyer's remorse because you went and bought an unproven product, but it's their company, not yours, and you certainly aren't entitled to a refund as they have not failed to deliver on their Kickstarter promises as of yet.  If you don't like it, don't deal with them in the future, and don't donate to un-proven thing with no guarantees.


Basically if you can't deal with the huge risk of dealing with an unknown, you probably shouldn't become a funder of a non-finalized and un-guaranteed product.  Chances are, things won't work out ideally more often than not.


I'm not harping on anyone specifically, it just seems like everyone is blaming Oculus when it really comes down to a choice you yourself made to put your money into something with a high level of risk.  I understand why you might not be happy (I might not either if I was a backer), but I don't see that Oculus did anything wrong, or that anyone should get a refund simply because they don't like the company's choices.


Just my opinion.

Hvac0120
Hvac0120

There was this expectation of manufacturer, developer, and consumer freedom with this device. Being put in the hands of Facebook completely changes that dynamic. Now there's security and privacy concerns. There are big-budget deals that will be done behind closed doors with Facebook's tightest partners. Nobody has the freedom to just do what they want.

Oculus gains the financials that it wants to move faster, but it also introduces multiple levels of bureaucracies that weren't there before.

The community also has a much, much smaller role in the future of this product now and that is going to be the topper on it all.

ponyflare
ponyflare

@VenkmanPHD @jomes_morks I consider this a HUGE deal.. and I will most certainly be speaking with cash by not purchasing the trash Facebook is going to make of the OR.

That said, I'm still gonna sign the petition, just 'cause it does help to show how many people are truly disappointed in this move, even if it very likely will have no real effect, like 99% of electronic petitions.

VenkmanPHD
VenkmanPHD

@jmc88888 @HurvlHere's a a valid opinion.

Now they have the funding to do whatever the **** they need to make Occulus a success.

mike300zxt
mike300zxt

@ziproy, I think your perspective on the "whole point of Kickstarter" depends on whether you're a company looking for funding, or a funder, and probably varies significantly form project to project as well.  Either way, you've come up with your own idea of how things should work in your own mind, and now you expect that the world/company should some how do only what you want them to do?  Life doesn't really work that way.  It's their company, they can do whatever they want.


Of course everyone is entitled to their opinion on Facebook, and on the deal, just not to a refund at this point in time.  Obviously hardware isn't Facebook's business, but software is, and the Oculus is useless without software/games.  Hopefully Oculus delivers great game VR, and I'm sure Facebook has some interesting ideas for social VR, which you can choose to use or not.  Only time will tell.


To me, it sounds like this takeover will increase what Oculus can do, not diminish it.  You'd think people would be happy about getting more value for their $.

ziproy
ziproy

@mike300zxt @aegis_kleais@hammoud The whole point of Kickstarter is that instead of us getting a product made by executives forcing their slaves (also known as employees) to make a product that makes them the most money; we funded the project so that the company is beholden to no one except the backers/consumers.


We backed them happily because we just wanted to help this guy's VR become just an R. If it flopped at least we tried. And we'd know it wasn't because of some back-room corporate non-sense


Instead we donated all this money to this guy to create his Oculus Rift. He does so and attracts so much beneficial attention and awesome developers that we were all whispering that this might actually replace consoles. It honestly looked like the only thing that could go wrong for the Rift was that consumers weren't ready for VR and not buy it.


Despite all this good press and excitement for his product, it wasn't enough. This f*cker proved that his only concern was money, how else could the Rift get better because of FB?? They have zero experience making ANY physical items and getting them to retail, no manufacturing infrastructure, and are just plain evil. This offered nothing to the Oculus Rift other than money, and I guess that was enough

hesoyamdon
hesoyamdon

@Spartan_418 @Hvac0120 , Spartan_418 facebook will try to mike Rift as much as possible to recover that $2 billion is it succeed.The true purpose of kick starter is to allow consumer to have full access from the developer of the product  who have invested, now Facebook will remove all consumer from getting involved for feather development of the product. 


Its the end of great product R.I.P ! 


Spartan_418
Spartan_418

@Hvac0120 Facebook will likely limit the types of content that are available for the Rift, the same way Apple does with the iOS App Store.

They'll probably try to prevent any kind of adult content from coming to the Rift.
Fedora-wearing neckbeards on anime/brony/furry sites are furious about this.