Nintendo debuts 3DS, new Wii Zelda

E3 2010: Publisher anchors press conference with unveiling of depth-of-field handheld; Mario Sports Mix, Donkey Kong Country, Kirby's Epic Yarn, Nintendogs + Cats, more announced; full video inside.

LOS ANGELES--At the 2009 Electronic Entertainment Expo, Nintendo had a grab bag of goodies for its devout following. The cash-flush Wii-maker used its briefing to unveil the Wii Vitality Sensor, a finger-worn pulse reader that will let players control some as-yet-unseen games with their biorhythms. The Team Ninja-developed Metroid: Other M was also unveiled at the event, as were Wii Fit Plus, Mario & Luigi RPG: Bowser's Inside Story, and Golden Sun DS. New Super Mario Bros. Wii also debuted at the briefing and went on to sell more than 14 million units.

Expect more than a Will Zelda teaser poster at this year's Nintendo press conference.

Bright and early on the morning of Tuesday, June 15, Nintendo will once again gather the gaming press and assorted industry types to show off its latest slate of wares. Front and center will be the 3DS, a new iteration in its 129-million-unit-selling handheld line, which will offer 3D graphics without the need for glasses. Besides the requisite onstage braggadocio from Nintendo of America president and chief operating officer Reggie Fils-Aime, the conference will probably offer a closer look at the new Wii Legend of Zelda game, due out later this year.

Come back Tuesday morning for a live blog of Nintendo's press briefing, or watch a live video stream of it on GameSpot's E3 2010 event page.

[8:56] Nintendo returns to the Nokia Theater for this year's E3 media briefing, and a few things about the experience feel very familiar.

[8:56] Nintendo opened the doors to the show early, so attendees have been able to find seats for the last hour and then some.

[8:58] When they're not making small talk with their neighbors, the crowd can pass the time by answering trivia questions Nintendo has projected on the stage's big screen.

[8:58] What was the first NES cartridge to come with an internal save battery?

[8:58] A: The Legend of Zelda.

[8:58] Unfortunately, just like in previous years, the trivia runs on a quick loop.

[9:00] The show is scheduled to start presently, but there are still an abundance of people milling about, and the seating hasn't quite filled in.

Welcome, Nintendo fans! Come one come all!

[9:02] The music fades, the lights dim, and a timer counts down from 10 before an announcer introduces Nintendo of America president and COO Reggie Fils-Aime.

[9:02] Fils-Aime welcomes the crowd, and says for gamers this is the best week of the year.

[9:03] "You can feel the buzz in the air!"

[9:03] He says that feel is often driven by technology, but he wants to adjust that sentiment a bit. Technology is just a tool, he says, and the best experiences come when game design and technology are perfectly matched.

Reggie takes the stage.

[9:04] Fils-Aime introduces a trailer for the new Zelda, which draws cheers and applause.

[9:04] Link stands in a field, and a montage shows him rolling bombs, using a slingshot and other activities.

[9:05] The game is The Legend of Zelda: Skyward Sword for Wii.

Shiggy talks up the new Zelda game.

[9:06] A video message from Shigeru Miyamoto plays, with the creator of the series holding the sword and shield he had at E3 2004 and promising to change the way the Zelda is played.

[9:06] The sword and shield turn into the Wii Remote with MotionPlus and Nunchuk, respectively.

[9:08] Players will use the Wii Remote as the sword, and the Nunchuk will raise the shield. Bill Trinen guides a live gameplay demonstration, which has Link holding the sword much like Trinen held it on stage.

[9:08] After Trinen gets beat up a bit by a plant, the video Miyamoto stops him and says he needs to hold the sword and shield "more like this."

[9:10] Then Miyamoto, in dramatic fashion, emerges from a screen behind the stage, to loud applause and begins to explain the control specifics. The sword follows his movements, the Z-button is used for targeting, and players can attack swinging horizontally or vertically.

[9:10] Miyamoto attacks the plant creatures, saying the only way to defeat it is to cut it along the mouth. Since the mouth opens horizontally or vertically, players need to slash in the right direction.

[9:11] When he lands a successful strike, the plant's mouth is severed as green fluid spills out, which gets a few oohs and ahhs from the crowd.

Miyamoto is clearly using MotionPlus.

[9:11] Next up is a closed door with an eyeball in it. Miyamoto notices that the eyeball is following the tip of his sword, so he spins it around until the eye gets dizzy, then stabs the eye, opening the way forward.

[9:13] He gets into a sword fight with a couple of orcish creatures (Moblins?), and points out that they hold their own swords in a defensive posture. As a result, players need to swing along a path where their swords won't hit the enemies' weapons.

[9:13] Miyamoto then showed off the inventory screen, where players hold the B button and then choose the right tool for the job, be it a whip or a bomb.

[9:14] He starts by showing off the slingshot, and fires a volley of stones at spiders on the wall.

[9:14] Next up is bombs. The first one he drops explodes in his face, which draws some laughs.

[9:15] Link can also throw bombs, or even roll them like a bowling ball. Miyamoto says it's possible to put spin on the bombs as well.

[9:16] Miyamoto breaks out the bow and arrow, but there are control problems. He blames it on interference with someone's wireless devices.

[9:16] He also introduces a new item: the beetle.

[9:17] The beetle flies off Link's wrist like a falcon, and players have a limited time to guide it around the level, scouting areas or picking up items.

[9:17] Miyamoto changes to the whip, and uses it to cut grass and reveal rupees.

[9:18] The whip changes its path based on how the player swings the Remote.

[9:19] Miyamoto uses it in combat. It doesn't damage larger enemies, but it does anger them, causing them to drop their guard and rush Link. It will also take out smaller enemies like bats in one good sweep.

[9:19] Miyamoto apologized for the technical issues, and then says Skyward Sword will be out next year.

[9:20] The game will be playable on the show floor, where Miyamoto said attendees will see it plays very smoothly.

[9:21] A trailer for the game plays again, then Fils-Aime returns to the stage.

[9:21] He says Nintendo's goal is to provide new experiences for everyone, and wants to focus now on entertainment that can cross culture, age, and gender.

[9:22] It's time for titles that strive for that goal of universal appeal. Now he's talking about sports games, whether they be realistic or arcade-style.

A look at the new beetle item.

[9:23] He's introducing a new Mario sports game.

[9:23] A video shows Mario holding a volleyball, and spiking it.

[9:23] Then Donkey Kong holds a hockey stick and takes a slapshot.

[9:24] There's some dodgeball thrown in there, as well as basketball.

[9:24] It's Mario Sports Mix, coming in 2011.

[9:24] Fils-Aime says the game is pure fun: "You don't have to be a game expert to understand its potential popularity."

[9:25] But even experts can get it wrong, he adds. He admits that last year people said Wii momentum was starting to fade.

[9:26] But he cites studies saying Wii owners play their systems the most, and more people intend to buy a Wii in the next six months than the 360 and PS3 combined.

[9:26] Mario Kart Wii has sold more than 22 million copies.

[9:26] And New Super Mario Bros. Wii has topped 14 million.

[9:26] Fils-Aime is introducing the company's next bridge title, which is intended to appeal to core gamers and casual crowds alike.

[9:27] He shows a trailer for Wii Party, which will have 13 different party game modes.

[9:27] There will also be 70 different minigames, and a heavy focus on Miis.

[9:28] The game will come out this holiday season.

[9:28] Fils-Aime said social interactions like what Wii Party fosters have worked for third-party publishers as well, and talks about Just Dance.

[9:28] A trailer for Just Dance 2 plays, promising "the hottest dance moves" as well as new modes and dance crew face-offs for up to 8 players.

[9:28] Just Dance 2 comes out this fall.

[9:29] Fils-Aime said a lot of players got jazzed last year when they announced a new Golden Sun for the DS.

[9:29] The game is now subtitled Dark Dawn, and he shows a trailer for it.

[9:30] The world has been reborn since the last Golden Sun game, but something has gone wrong.

[9:31] The trailer shows some of the stylus-based puzzle solving, as well as a traditional role-playing game combat system.

[9:31] There are also some pretty lengthy spell attack cinematics to close it out.

[9:31] Golden Sun: Dark Dawn will come out this holiday season.

[9:32] Golden Sun brings back memories for its fans, but "for other gamers, 'Golden' has an entirely different meaning."

Golden Sun is back.

[9:32] Fils-Aime shows footage of focus tests where they ask gamers about GoldenEye and tell them a new GoldenEye is coming out.

[9:33] The game will have eight Bond characters, 16 game modes, stealth kills, and Daniel Craig in the title role.

[9:34] The game will be published by Activision, which currently has the Bond license.

[9:34] GoldenEye will be exclusive to Wii this holiday season.

And Goldeneye is back too!

[9:34] Fils-Aime talks about a different kind of hero: Mickey Mouse.

[9:35] He says everyone's grown up with Mickey, and introduces Warren Spector to talk about Disney Epic Mickey.

[9:35] Spector is joined by Adam Creighton, the game's producer. Creighton controls a live demo, while Spector explains what's happening on screen.

[9:35] Mickey starts out in Venture Land, a quest zone where the player talks to characters and gets tools and supplies.

[9:36] A cutscene shows off a new art style for the game, as Mickey gets a quest from Peter Pan supporting cast member Smee.

Specter gives us a look at Epic Mickey.

[9:37] Creighton shows off some of Mickey's abilities, specifically the game mechanic to draw and erase things in the world.

[9:37] Using paint thinner, Mickey can erase characters and objects, changing the game world to try and save it.

[9:37] Spector says that playstyle matters in the game.

[9:38] How players solve problems will impact how people respond to the player.

[9:39] Do you use thinner and destructive options to progress, or the creative power of painting?

[9:39] Do you defeat enemies, or win them over to your side?

[9:39] Beyond quest zones, there are action zones that will be on display on the show floor, and travel zones.

[9:39] The travel zones are side-scrolling adventures inspired by old Disney cartoons.

[9:40] He shows off a travel zone inspired by Steamboat Willie, the first Mickey Mouse short ever made.

[9:41] Spector said innovation has been part of Nintendo and Disney culture from the start, and Epic Mickey strives to strike a balance between tradition and progress.

[9:41] Spector thanks the audience and leaves the stage. Fils-Aime is back out.

[9:42] The Nintendo executive says keeping franchises fresh calls for innovation inside the company as well.

Warren Spector singing the praises of Disney, Nintendo, and video games.

[9:42] He talks about Masahiro Sakurai, creator of Kirby and Super Smash Bros.

[9:43] Fils-Aime says that Kirby hasn't had a starring role on a Nintendo home console in seven years, so it was time for a return engagement.

[9:43] He introduces a new Kirby game, Kirby's Epic Yarn.

[9:44] It appears to be a side scrolling platformer where Kirby (and everything in the world) is made of yarn.

Allow Kirby to spin you a yarn.

[9:45] Kirby still has his variety of different powers, and he also interacts with the world, unstitching parts of the backgrounds to pass through, or tethering platforms with yarn to drag them within jumping range.

[9:45] Even with the new art style, Fils-Aime says the way the game works is the biggest difference in the game. It will be playable on the show floor and is slated for release this fall.

[9:45] Now he moves onto Dragon Quest IX, which has sold 4.2 million copies on the DS in Japan.

[9:46] The game has 120 miniquests, more than 300 monsters and 900 items, and randomly generated treasure maps. But Fils-Aime said the game begs for multiplayer action.

[9:47] It is playable by up to three friends together, and it can add new miniquests and characters when in "tag mode," pulling them from nearby DS users "quietly."

[9:47] Next up is Metroid: Other M.

[9:48] A trailer shows the Team Ninja game in motion, from cutscenes to corridor crawling gameplay.

Time to get slimed!

[9:49] The game features a mix of playstyles, from cinematic boss fights to first-person shooting to third-person, over-the-shoulder action.

[9:50] Fils-Aime says the team "pushed the Metroid franchise down emotional corridors it's never been before."

[9:50] The game launches August 31.

[9:50] Next up is Retro Studios. Fils-Aime shows off a trailer for the team's new game, which is a Donkey Kong Country-style side-scroller.

[9:51] Kong rides animals, pals around with Diddy, swings from vines, blasts around levels on a barrel, and rides mine carts.

Welcome back, Donkey Kong.

[9:52] Donkey Kong Country Returns gets a big round of applause from the crowd. It's set for release this holiday.

[9:52] Fils-Aime recaps some of the games they've announced, acknowledging they might take people into the past. But now he says it's time to look into the far future.

[9:52] It's finally time to talk about the Nintendo 3DS.

[9:53] Fils-Aime talked about the 3D things announced at CES, and mocks the glasses needed for stereoscopic 3D products displayed there.

[9:54] Fils-Aime showed a trailer for the 3DS, promising ample content for the system available on the first day.

[9:54] The slogan is "nothing between you and the experience."

Reggie thinks current 3D is too expensive, and the glasses are too lame.

[9:55] The trailer didn't show any gameplay.

[9:55] Now a podium is rising up on stage, and Satoru Iwata comes out and picks up the 3DS off of it.

[9:55] The system looks like a DS with an analog stick above the D-pad on the left side.

[9:55] It's black on top, and teal on the bottom.

The 3DS!
Iwata shows off the new hardware.

[9:57] It has a 3.5-inch widescreen display, start, select, and home buttons, and four face buttons.

[9:57] There is a 3D depth slider control on the side of the system, allowing players to choose exactly how much of the 3D effect they want.

[9:58] The game has a touch screen, but Iwata said smudges reduced the 3D effect. The two don't get along well, he said. So the top screen is 3D, but the bottom one is just a touch screen.

[9:59] Iwata said the game will also have greater graphics horsepower, which he said could cause excitement in the development community.

[9:59] There's also a gyro and motion sensors in the system, and the analog stick is actually a slide pad.

[10:00] There are two camera lenses on the outside of the system, so users can take pictures and view them in 3D.

[10:00] Iwata said that the 3DS will be available at Nintendo's E3 booth.

[10:00] The system is also capable of displaying 3D Hollywood movies, but they aren't announcing any specific details at the show.

[10:01] However, they are showing Disney, Dreamworks, and Warner Bros. 3D movie trailers on the system at their booth.

[10:01] Iwata talks about Project Sora, which was established just to create a 3DS game.

[10:02] "We felt such a project deserved to feature a character already familiar to many of you," he said.

[10:03] It's the new Kid Icarus, which gets loud cheers.

[10:03] Kid Icarus: Uprising is the name of the game.

[10:03] It features Icarus in land-based and flying combat, with visuals closer to the PlayStation 2 realm of 3D power than current systems.

[10:03] "Sorry to keep you waiting," Icarus quips in the trailer.

[10:04] Iwata said a 3D trailer of the game will be on the show floor.

[10:04] When 3D effects are added to gaming, Iwata said there's a better sense of height, width, and depth in gaming worlds, so it's easier to navigate them.

[10:05] In Kid Icarus, Iwata said it's easier to judge distance between the player and floating objects, for example.

2 camera lenses for taking 3D home photographs.

[10:05] The 3DS can automatically search for Wi-Fi access points and other 3DS systems, and will automatically communicate with them without you knowing it.

[10:05] Iwata said the 3DS supports automatic communication regardless of the games being played.

[10:07] The feature will be used to give new stages, quests, and rankings to players.

[10:07] There won't be a monthly fee for that.

[10:08] Iwata concludes by talking about the doubt people had regarding Nintendo's previous hardware innovations. As a result, Nintendo had to show the way with first-party software.

[10:08] In this case, Iwata expects the biggest third-party launch support it has ever received will be for the 3DS.

[10:08] Iwata also teases Nintendogs and Cats, and shows a list of publishers intending to support the system.

Yep, Square-Enix is working on a 3DS Kingdom Hearts.

[10:09] DJ Hero, Kingdom Hearts, Resident Evil, Batman, Assassin's Creed, Professor Layton, Ridge Racer, and Metal Gear Solid will all get new installments on the 3DS.

[10:10] Iwata thanks the crowd, and leaves the stage as a trailer begins with developers talking about the 3DS.

Kojima is working on a 3DS Metal Gear.

[10:11] Hideo Kojima, Keiji Inafune, and other developers have positive things to say about the system.

[10:11] Team Ninja and 5th Cell developers are among those quoted.

[10:11] The Resident Evil game will be completely original, Inafune said, and will make players wonder what's behind every corner and piece of furniture.

[10:13] Jeremiah Slazcka talks about the ability to "capture 3D content" with the camera, which should get Scribblenauts fans excited about 5TH Cell's 3DS game.

[10:13] Fils-Aime returns to the stage and recaps the show.

So long, Reggie. We'll miss you so.

[10:14] Fils-Aime said there's no way to adequately represent the 3DS experience on stage, so they've decided to communicate it in a different way.

[10:14] A video comes up on the big screen with Iwata starting the system up.

[10:14] Mario jumps out of the screen, slaps a mustache on him, and then the system sucks Iwata into it.

3DS graphics may not be quite this interactive, but you get the idea!

[10:15] Miyamoto walks by and hears a dog barking. He shakes its paw, and then is sucked into the system again as a bunch of Nintendo props fly out, including a StarFox Arwing fighter.

[10:15] Fils-Aime walks by and laughs as he watches Iwata and Miyamoto flee Bowser on the screen.

[10:16] Then Bowser pops out and breaths fire on the Nintendo executive, ending the clip.

[10:16] Fils-Aime comes back out and emphasized yet again how people need to get their hands on the system. Everyone in the theater is going to get the chance to try out the system right here and now.

[10:17] Dozens of women holding 3DS systems walk out on stage.

[10:17] They keep parading out, probably more than 100 of them.

[10:18] The 3DS systems are chained to the models, and Fils-Aime said they will be limiting the playtime of people on site.

[10:19] Fils-Aime also cues eight demo kiosks to rise from the stage, with playable versions of the new Zelda game in each.

[10:19] That's it for the media briefing.

[10:19] Fils-Aime thanks the crowd and tells them to enjoy E3.

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Nintendo's E3 presentations were all garbage, until they decided to do their own 'Direct' version, this year. Hopefully their new ip's like Splatoon turn out good.


@ tyranitaronweed well mister smarty pants if you read ANY of my other posts I actually bash sony and microsoft for making that motion control stuff. Hardcore gamers dont play wii and hard core gamers wont use this motion control stuff. Its for the kids. They are making it to grab into other markets. I don't think Nintendo games are bad. I just outgrew them and think they don't aim for the hardcore market anymore. You have a few different type of gamers. Hardcore gamers. Portable Gamers. Casual Gamers. Thats about it. Nintendo falls 99.9% into the casual gamer market. Sony and Micro$oft are trying to break into that market so they are copying Nintendo.


@inaka_rob If the Nintendo and the Wii suck so much, and their games are so bad, why are Sony and Microsoft copying their motion-control idea now? I mean, SURELY they wouldn't copy such a BAD IDEA, and certainly not from a kiddie machine. GEE, I wonder why they would do that?


back to the basics and 3D.... Looking good Nintendo


@firstclassgamer The one thing about the 3DS that I think alot of people are forgetting is the fact that the 3DS is a more powerful machine then the DS. It can surely handle Ocarina of Time. The Kid Icarus Graphics imo looked better then Ocarina of Time did. The thing is that while the 3D itself is the main show, its overshadowing the fact that the 3DS is a successor to the DS, and that in itself is a more powerful machine graphic wise.


Remember Decline of Video Gaming 2 on Newgrounds?


@King_Gamer19 Indeed, we wouldn't want to miss out on the BC just because of the lack of a screen :).


@atopp399 if you compare all the zeldas on on the recent ds..... I think remaking zelda ocarina of time in 3d is really pushing the ds graphic capability


@Slash_out I totaly forgot the fact that it's going to be BC with old DS games that right there is a good enought answer


@King_Gamer19 I have a question if all the game play is going to be on the top this time then what is the point of the touch screen --- The touch screen is to make sure it's compatible with the DS games. And you will still see things on the lower screen on 3DS games. Like maps, control schemes etc.


hehe. like wii bowling with bombs...that should have been in the actual wii sports games..


@atopp399 The graphics update was that Kid Icarus game. No, seriously.


I thought the 3DS would just be a DSi with 3D graphics. Boy, was I ever wrong. I'm really looking forward to it now...


1:1 Motion fail....Jesus that was embarrasing.


And to think I thought the 3DS couldn't get any better! But no, it comes with a model too :D


Be prepared for E3 2011 PSP3D


I have a question if all the game play is going to be on the top this time then what is the point of the touch screen


Did Nintendo not learn anything from Sony? 1 Analog nub on a handheld = not as good as two


The 3DS is going to absolutely murder the PSP, unless Sony does something about it.


No regrets of buying a having a blast on the console with Tri right now.looking forward to getting a 3DS.oh yeah!!


The 3DS is the successor to the ds as the gba was the successor to the gb. For some reason people still don't understand that. The graphics are boosted for higher resolution and the inclusion of the analog stick state my point. For those who don't wish to buy it, then don't. But you might will to wait a year or two missing out on 3DS only games. If anyone wants to know the resolution: Top Screen: 3.53-inch widescreen LCD display, enabling 3D view without the need for special glasses; with 800x240 pixel resolution (400 pixels are allocated for each eye to enable 3D viewing). Touch Screen: 3.02-inch LCD with 320x240 pixel resolution with a touch screen.


Those games are gonna be awesome, I'm really looking forward to the Golden Sun game so I'm gonna wait by playing the other GS games.


Although I am excited about the 3DS I am going to go out on a limb and say this is not going to be like going from the Gameboy Color to the Advance. They say you can use the 3DS to play DS games. Does that mean they are putting all the DS hardware into the 3DS? If not it means the 3DS is based upon the same technology as the DS. Sort of like the Gamecube to the Wii. Sure the Wii has better graphics than a cube but not by much. I have a feeling it will be a minor graphics update or they would really be pushing it. They hardly spoke about the actual specs and didn't mention the resolution at all. There is a reason for that. If it was a huge leap in resolution or graphics they would have been marketing that a lot.

Nintendo can call it a true successor all they want. It is their system. Once the games are released the actual gaming public can decide for themselves how much of a successor the 3DS actually is. I would be very curious to compare the graphics of the 3DS with the 3D slider turned off to the graphics of a current DS.

Either way I will be getting one eventually. Probably after Nintendo releases the first revision after about a year.


Wow at least that can create a boost to the marketing for nintendo and which is good as i like nintendo more than sony and microsoft due to the higher chance of people hacking the system without any problem!!


Reggie's about making games. He's about kicking ass.


@monson21502 I still use my first generation DS phat :| It's not like you have to buy the other versions, they just have tweaked aesthetics...


Nintendo rules. New Golden Eye and Golden Sun announced and shown together the same year is golden indeed. Still sad for no Pikmin 3, new F-Zero, Kid Icarus Wii, Xenoblade, The Last Story, and Dragon Quest X announcement but the rest of the line-up made up for that.


Dang, Nintendo stole the show. They didn't even let room for Sony to breathe!


MEH.......3DS=fail........ was hoping they would try and do more than DS+3D fad....


anyone who buying a 3ds within the first year is a fool. you know they will bring out either a new color or a 3dsi/ lite/sp/xl ect ect. if i learned anything about nintendo over the years they always do something to try and strech out their handheld market. if its fans keep falling for it, why would they stop now???


I love how Nintendo think outside of the box. The Nintendo Wii didn't really grab my attention as much, i got it mainly for Zelda (which i haven't yet completed), but i like the concept behind the console, more then playing it. Letting motion of the remote, control the games unlike standard joypads. Now with the 3D tech, Sony will win the race to be the first ones out as they released demos for 4 games (Moto storm 2 etc), but Nintendo i know will do a fun job in placing it in our handheld consoles. I'm unsure how it will last on a small battery, but knowing Nintendo, it will be worth the try even if it's just the one time.


and reggie if I ever see u I will kick you in the nuts for making us wait this long!!


Wow is that a JOYSTIk I am seeing? Oh wait Nintendo knows you need one :lol:


@LeonnSpoon Did you read the 3DS part? how many times have you seen a 3D handheld console before? I think Nintendo has earned the title of most creative company.




I need/want to hear more about the new Golden Sun: Dark Dawn!!! I had been worried that it was just going to be an update and repackaging of the first two GS games for release on the DS...but it sounds like my fears are misplaced!? A completely new Golden Sun!?!? Hell Yes! *Runs outside and starts dancing in the street*


In Aus it'll be over 70 bucks more expensive than the psp. $348 to the psp's $277.


Lets see, there are Wii remakes of Goldeneye and Donkey Kong Country. Who are these critics who are rating Nintendo as the most "creative" video game company when all Nintendo is doing is repackaging their old stuff?


So is 3DS has improved graphics? i wanna see...


@ samedizombie you kidding right? the 3Ds was leaked about 1 week after the DS xl hit this market. Why do you think the sales have been so poor. I guess the only people who bought it are people who never heard of the 3DS until day.... hrmf... you.


@ Esnedon REALLY? thats your best comeback? psp and iphone are not TV system. The reason I brought the Wii not being HD is because it is one of the major complaints for a system that hooks up to your TV. I forgot to add I have a DS. but I actually like that. and its not HD. hardcore gamers have HD TV's. Why buy a system that doesnt even utilize the TV you own.


[This message was deleted at the request of the original poster]


You got to be farging kidding. Another variant, (just got a DS XL.) This is too much.


All this 3DS love, but shortly after it's released, people will complain that it needs another analog stick.


Cool, a new donkey kong. I hope it plays on my old ds.


Please people understund that, IT'S NOT A NEW DS IS THE SUCCESOR. It's like game boy COLOR and game boy ADVANCE, because they both have game boy (or ds which is temporal) doesn't make them the same, it's a different console!!!