New trailer for the most "technically advanced racing game on the planet," coming to Xbox One, PS4, Wii U, and PC

Slightly Mad releases impressive new trailer for Project Cars, coming this November to Xbox One, PlayStation 4, PC, Steam OS, and Wii U.

Slightly Mad Studios (Need for Speed: Shift, World of Speed) today released a new trailer for Project Cars, their upcoming racing game that the studio describes as the "most authentic, beautiful, and technically advanced racing game on the planet."

It is due to launch this November for Xbox One, PlayStation 4, PC, Steam OS, and Wii U. The impressive trailer is made up of in-game footage, Slightly Mad says, though it's not clear which platform the footage was captured on.

Slightly Mad isn't holding back in boasting about Project Cars.

"Featuring world-class graphics and handling, a ground-breaking dynamic time of day & weather system, and deep tuning & pit stop functionality, Project Cars leaves the competition behind in the dust," the developer says.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

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Discussion

374 comments
Tranula
Tranula

Im so excited, we are living in a graphics revolution.  Do u guys remember playing games on PS1 and seeing the cgi cutscenes going, what if games looked this good?  Umm, yeah, we are so passed that.  This new stuff looks better then old cgi.  This is AWESOME!!!!

edwise18
edwise18

looks pretty impressive. Wonder how the next grand turismo will compare.


SpeedyBoy222
SpeedyBoy222

There's no mystery to what system this is captured on with 1440K viewing option and amount of detail not just in terms of resolution


eternity888
eternity888

unbelievable,must be captured from PC

vivvianni
vivvianni

PlayStation 4 and PC for better.

blackace
blackace

** Throw money at screen **

Reuwsaat
Reuwsaat

How about some higher resolution/definition textures for the general scenario, looks pretty Dreamcast to me. And some wind on those stone-like trees? And some shadows on that grass? And some dirt and some more investment in scenery desgin? Particles flying around... SSAO? Higher MSAA and AAA on your trailer could also be a big step.I know these are small details and the game is about racing, but when you are aiming for the "most technically advanced" title, you really must earn it and specially when it comes to a simulation that intends to get as near as life-like as technologically possible, you are down to compare life and a videogame, so you really must be that critic.

justerthought
justerthought

Brave words from the dev. We'll just have to wait and see. Normally I only buy one race game per console gen, so maybe I'll be getting this on PS4 instead of Gran Turismo. It all depends on how it shapes up and whether it avoids using the boring grey concrete flat as a pancake tracks that seem to plague Gran Turismo. I want scenic racing in the countryside like we get in Forza.

lilflipp
lilflipp

"coming to Xbox One, PlayStation 4, PC, Steam OS, and Wii U"

Wish every game was like this.

EQl33t
EQl33t

says this is the "most Technically advanced racing game" is misinformation like Dyson saying they have the most powerful upright vacuum bunch of bull. Best is IRACING  wait a min i get it the most technically advanced racing game not "SIM". Maybe that is the catch .

AuronAXE
AuronAXE

Heard a LOT of good things abut this game over the years. I don't actually think it "looks" that good graphically but the amount of realistic physics and such in the game make it better than any other competition.

hitomo
hitomo

can they beat GRID + R.MOD ? ... hm, look at the visuals from Project.C during the actual race Phase ... yep, that reminds us about the fact, its just a xbox running it


/watch?v=UtI2M7tV59k


[R.MoD made by me ^^]

1wikkid1
1wikkid1

This is one title where I'd like to see a side by side comparison gfx wise, PC vs XB1 vs PS4. So far the screens I've seen of Project Cars are unbelievable, if I didn't know they were screens I'd think they're photos.

nixon45jm
nixon45jm

I hope the have ferrari's I  like my ferrari's

Aaronp2k
Aaronp2k

looks good but I hate games like this which restrict you to driving pro racing circuits. Driveclub is the game for me since you can literally just drive if you want.

hellzicke
hellzicke

Looks like the cars were made of glass. Also, "most technically advanced"...technically advanced what? Audio? Visuals? Game system? Game play elements?

gamer112696
gamer112696

Wow. Looks pretty good. I hope it lasts just as long as Forza 5 (played since Novemeber and am only half way done). I'm glad there are so many racing games coming out now.

rmp
rmp

Way too many 'replay' scenes. Want to see more of what it looks like in actual gameplay.

GlaciusXL
GlaciusXL

Gamer comments from:

30 years ago - "You're telling me a computer made this? Hahaha! Nice one."

20 years ago - "That's impossible! Games will never look like this. Movies can't even do this."

10 years ago - "Looks amazing.... too bad it's obviously pre-rendered!"

Today - "meh... not impressed."



hyfrin
hyfrin

Great trailer I just must have this game. Very nice:)

LightEffect
LightEffect

"Not enough guns and explosions" - Gamespot comments

Iemander
Iemander

I think many people here don't understand that this game has been playable through early access for a long time now.


And yes the gameplay is amazing, the car modelling is really well done and very realistic. It's more realistic than Forza but less so that Assetto Corsa / iRacing.


Especially the cockpits are amazing, something you don't see in this video.


Also, all this footage is in-game, I can attest to this.


Here's some ingame gameplay footage:

https://www.youtube.com/watch?v=B6j9pFdNeqE

https://www.youtube.com/watch?v=lcbAjuiB2bY

Vraach
Vraach

Yeah sure... first it looks like GT 3 or worse, it only has higher resolution. Second, what can be so groundbreaking about a racing game anyway?

MICHAELKNIGHT2K
MICHAELKNIGHT2K

Hey pal we all know its going to look good but I want to see actual real world cars other than just exotic forbes list cars here buddy.  I want to see cars like transam 80s, rx7, eclipse gsx, 240sx, honda crx, subariu wrx22b ford mustang, 90s Supra......basically real cars that can be tuned.  I hate games that push nothing but high end exotic cars that real people will probably never drive or even care about.  The only exotic cars I want to see are the ones I leave behind in the dust with my tuned modified beasts.

leandrro
leandrro

actual inside car gameplayd oes not look anything impresive

its like a 2009's racing game

profileap600
profileap600

The same thing they said about NFS Shift. I really hope they ditched that handling model altogether and started from scratch for this one. Shift cars had the worst, most touchy and at the same time unresponsive steering known to man. 

Tranula
Tranula

@edwise18  Not sure, looks scary if your a Gran Turismo fan.  Lots of competition.


smaddeus
smaddeus

@Reuwsaat Like you will be watching and amazed by the high physics of trees and super duper grass advanced shadows while driving at 60-170km/h on racing track.

pez2k_
pez2k_

@EQl33t iRacing is getting a lot of criticism at the moment over missing features like driver swaps, and they focus more on performance on lower-end PCs than all-out tech. You might personally prefer iRacing, but I wouldn't say it's more technically advanced than a game that's 6 years newer.

hitomo
hitomo

@AuronAXE no one beats codemasters racing,game,engine ... no body notices but they have a true real time Deformation System in place ... thats the most beautifuel Thing you can put into a racing game ... but yeah, as a pure racer, GRID.1 was better then GRID.2


regards

lonesamurai1
lonesamurai1

@1wikkid1 You shouldn't even wonder about that since the PC version will have all of the Nvidia goodness in it that consoles won't, not to mention 4K resolution support. You'd be better off comparing the console versions or against another console racing franchise.

pez2k_
pez2k_

@hellzicke The tyre physics model is so advanced that there were concerns that the PS3 and 360 CPUs weren't powerful enough to run it. The weather and time of day simulations are so advanced that they generate the correct type and amount of clouds and move them based on the correct wind direction, while the sun, moon, planets and stars all take accurate paths across the sky. Even the throttle simulates the restriction of airflow into the engine rather than simply adjusting engine power like other games do.


There are graphical advancements as well, the level of car detail is unmatched, there's clever tech being used for things like particles and smoke too, the sound engine has advanced doppler simulation, and so on. There are advancements all across the board, since the game is community-funded it's not about making a publisher a huge profit, it's about pushing the envelope and making a great game.

mred1289
mred1289

@Iemander  omg that acceleration at 1:11 actually made my head tilt back just watching this in the living room awesome!

pez2k_
pez2k_

@MICHAELKNIGHT2K It's more of a racecar game than a car tuning game, so the majority of cars are real-world racers. There is a Trans-Am spec '95 Mustang though which is a complete beast to drive with around 650hp, while the 2015 Mustang and several Mitsubishi Evos will be coming to the game too.

pez2k_
pez2k_

@profileap600 The only part of Shift that's really left is the base of the DirectX9 renderer on PC, and even that might not make release. They've been working on the new physics code for around 2 and a half years now, and there's all sorts of cutting edge stuff like indepth tyre heat simulation that seperately calculates the temperature of everything from the brake discs to the road surface, as well as actually simulating how air flows through the engine's throttle and turbocharger rather than just linking the pedal directly to the torque curve.

There's no EA PR speak this time, SMS themselves would rather be honest and open, and it's worked well so far.