Microsoft: Mobiles won't hurt Xbox One

Corporate VP Phil Spencer says the mobile market is "great for home consoles"; Microsoft would only release Halo FPS on mobile if it was "great."

Xbox One maker Microsoft has brushed aside the notion that the mobile market of smartphones and tablets is eating away at the traditional console business.

"I think mobile is great for home consoles," Microsoft Studios corporate vice president Phil Spencer told GameSpot in a new interview. "It creates more gamers. I think playing on televisions is a special experience and I love playing on my phone as well."

Spencer pointed to Skulls of the Shogun--which was released simultaneously across Xbox 360, Windows Phone, and Windows--as an example of how mobile can work successfully in tandem with consoles.

"I can play Skulls of the Shogun across any screen and my save game is in the cloud and transfers to any device. So I can actually progress through that experience whether I'm sitting there playing on my phone, on my tablet, or on my Xbox 360," Spencer said. "And I feel like I'm playing one instance of the game across all those screens."

Spencer said these kind of cross-platform experiences are something Microsoft is going to invest in more heavily going forward.

"I think you're going to see more and more of that out of games that we've announced and things that we haven't announced yet," Spencer said, pointing out that next-generations games Fable Legends and The Division will allow for play on consoles as well as mobiles.

Microsoft brought one of its tentpole franchises--Halo--to mobile earlier this year through the top-down third-person shooter Halo: Spartan Assault. Spencer said this game--the first entry in the series designed for touch controls--has been received well, but made clear that Microsoft isn't gearing up to a release a Halo first-person shooter on mobiles anytime soon.

"I want it to be native to the control that works. So we obviously did Halo: Spartan Assault on Windows and it's doing really well. That first-person shooter control that I love with a controller in my hand on my console…I've yet to see a perfect adaptation in a touch experience. And I don't want to create Halo FPS on touch just to say I did it; to check a box. I want to make sure it's great. "

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117 comments
DESTROYRS_F8
DESTROYRS_F8

TV feature and Fantasy Football will hurt XBone.  Been a customer for almost 10 years now.  Cancelled my sub.  Its like they are way behind.  Don't have Cable/Satellite, I have Netflix and Youtube.  Don't need Fantasy Football since I watch The League on Netflix.

GrendelSP
GrendelSP

"Mobiles won't hurt Xbox One" because the income is going to come from selling user data to marketers!

blackothh
blackothh

Well considering in the 10+ years of projected lifespan, mobile tech will become more powerful then the spybox, there is no reason to fear them lol........

epicgameresearc
epicgameresearc

Although hardcore gamers use PC or console, it's ridiculous to underestimate the mobile market.  Why?  The mobile game market is growing while PC and console markets are either falling or stagnating.  Again, MS wears the dunce cap next-gen 

steelmouth
steelmouth

Personally I hate all this stupid mobile games but non the less I would like to think its a kiddie pool of some sort for gamers, they start off in mobile then upgrade to real games on console/PC

brainiac1988
brainiac1988

Microsoft: "We got 99 problems but mobiles aint one."

Thegamer16
Thegamer16

D0wN v0Te ME.

Ha ha you can't lol

svaubel
svaubel

Any company that is in the console or handheld business that thinks that mobile is not a threat to their systems is a fool and deluding themselves.

edant79
edant79

They probably wouldn't be saying this, if they didn't already buy out Nokia.

happycamper00
happycamper00

Of course mobiles won't hurt Xbone. Their biggest enemy is themselves.  They lost the customers' trust by trying to have a DRM policy and forcing them to pay a hundred dollars extra for Kinnect.

Ravenlore_basic
Ravenlore_basic

Its hurting Microsoft in that less reliance on DirectX, and other Microsoft software. More developers are contributing to Open source software, and while Microsoft is trying like always to destroy any challenge to their dominance. http://www.pcworld.com/article/2035385/microsoft-signs-patent-licensing-deal-with-foxconn-covering-android-chrome-devices.html

Or it could be this. 

http://www.dailytech.com/Report+Microsoft+Asks+HTC+to+Run+Windows+Phone+OS+as+Alternative+to+Android/article33495.htm

TheDarkSpot
TheDarkSpot

I actually wish it was the other way around instead. That consoles WOULD hurt mobiles.

Bellum_Sacrum
Bellum_Sacrum

This is how Microsoft states, "the only thing not hurting the Xbone is mobiles".

iampenguin
iampenguin

Looking at the Bone specs mobiles might outperform it.

soulless4now
soulless4now

I keep forgetting there's a Windows Smartphone. 

Falconoffury
Falconoffury

"I want it to be native to the control that works. So we obviously did Halo: Spartan Assault on Windows and it's doing really well."

I find this statement very puzzling. When I hear "Windows", I think keyboard and mouse. It's an input method that works great with FPS games. Microsoft is blind. They don't see a huge potential market that already uses their OS. 

lingo56
lingo56

You know what really grinds my gears?

How Microsoft hasn't released a Halo game on PC since 2004 EVEN IF they made the most used OS for gaming out right now.

SPARTAN ASSAULT DOESN'T COUNT!

hystavito
hystavito

Will mobile hurt Xbox One (or other consoles) now?  No, not really.  In a few years, probably yes.

Kids are now less and less interested in the once highly desired consoles.  Those studies they do of children's most wanted Christmas gifts have been showing a trend towards tablets for years, and I believe last year the iPad topped the list.  Although kids of those ages may not be part of the market now, in a few years they will be, and they may not really care about the Xbox One, PS4, etc.

As of right now, tablets that are sufficient to satisfy most kids (unless they are obsessed with the Apple brand) also have a huge price advantage.  Of course in a family with multiple children, you would have to buy one for each, but if you factor in the cost of the games, well obviously there's a massive difference there.  Start tacking on stuff like Gold and PS+ fees, the Xbox One and PS4 become less and less attractive to parents.  As time passes you have this growing number of aging consumers whose attitudes and early experiences are no long tied to consoles.

Again, this isn't a major immediate concern, but I think we all know it's going to become more and more an issue during this console generation.

SurfaceNerd
SurfaceNerd

Although the transport process has altered your conciousness you are still irrefutably a human

clqtte
clqtte

Mobile games cannot compare to console games in quality, sound, and graphic. Using game controller to play games is the best. Game controlling on mobiles or tablets is awkward.....in my humble opinion.

brainiac1988
brainiac1988

Corporate VP Phil Spencer says the mobile market is "great for home consoles"; Microsoft would only release Halo FPS on mobile if it was "great."

Uhm, what?

deathstream
deathstream

Mobile devices are getting more powerful so quickly that they could overtake consoles within a generation.  You can mirror iOS games via Apple TV and iOS 7 has standardized controller support.  I can see the day coming when your tablet/phone can stream console quality games to your TV with full controller support.  It isn't going to happen in the next 2 or 3 years, but it will be hard for the XB1 and PS4 to have a ten year lifespan at the rate mobile processors are improving.

krystyla
krystyla

69 comments and I ruined it...

Fandango_Letho
Fandango_Letho

You're right, MS, mobiles won't hurt the Xbone. You're doing a fine job at it yourself.

Oozyrat
Oozyrat

I don't see why mobiles get so much hate. Yeah they're usually pretty small and nowhere near the scale of AAA games, but really some aren't so bad. Most are free-$1 and as long as you don't fall for the in-app-purchases, you can easily find hours of entertainment for free. The way I see it, if you don't like them then don't play them, but there's no sense in going on every article about mobile games and complaining when they offer tons of hours of entertainment for practically/literally free. No matter what you want to believe, it's one of the strongest markets of gaming so eventually you're just going to have to suck it up.

Ayebang
Ayebang

@happycamper00 Luckily, Microsoft did not make mobile gaming machine like Vista which Sony made loss on it. hahaha

XNEXUS666X
XNEXUS666X

@TheDarkSpot Like if you beat a mobile commander too many times, their tablet explodes in the cafe! Never to be used again.

LeperousAvenger
LeperousAvenger

@Falconoffury I think he is specifically referring to the mobile market. It is kind of confusing now that there will be windows mobile, console, and PC. Hopefully they have a good plan to unify the 3 devices in an innovative way.

Falconoffury
Falconoffury

Here's another thing that puzzles me. Why is Microsoft considering mobile devices if the Halo experience can be made great? It could certainly be great on PC with keyboard and mouse controls, but that isn't even a consideration.

LeperousAvenger
LeperousAvenger

@lingo56 I hope we will see Xbox sharing more exclusives with PC soon. Also, that they will enable cross-play between platforms in multiplayer matches. I know, keyboard and mouse will own controller players blah blah. I do know people that play PC online with controllers, and perform well against the competition. 

I think this is something MS could do to create some real innovation in the gaming market, and they already have everything they need to make it possible. 

bluefox755
bluefox755

@hystavito Well kids don't drive the gaming market, young adult males do.  I don't know about you but I like sitting on my couch with a beer and doing some gaming on my nice big TV.  Besides it's not a zero sum market, one thing becoming popular doesn't necessarily push out another.  Admittedly there is a console problem, but it's not because of mobile anything IMO.  It's because they've done away with mid-budget games in favor of the potential blockbuster CoD games which cost millions to make, and market, requiring a game to sell at least 5 million to even break even these days, Tomb Raider was a great example of this.  There is a lot wrong with the industry, but I disagree that mobiles have anything to do with it.

LeperousAvenger
LeperousAvenger

@hystavito Hopefully when they get older, they will crave a deeper experience and start to want consoles/PCs to fulfill their gaming needs.

Zloth2
Zloth2

@clqtte Playing games on consoles can't compare to PCs in quality, graphics, and input flexibility.  Being able to use a keyboard, mouse, OR game controller is best.  ...And yet all the game makers flocked to consoles simply because they could make way more money with console games.

It isn't about game quality, it's about where the money is.  If game companies think they can make money off mobiles then they will make games for them.  If they think they can make a good bit more money on mobiles then they will make games exclusively for them and port the best ones back to console just like they've been doing between consoles and PCs for the past decade or two.

brainiac1988
brainiac1988

@deathstream It will never happen.

1. Consoles will always be more powerful

2. Apps/games for mobile phones dont use their hardware capabilities cause the games are all simple. 

3. Even if there were such games, a mobile phone battery just cannot supply the power required to give the bring the kind of gaming performance that a PC or console has.  

Thats why you always have to plug in your laptop when you want to play your game properly. A battery alone just isnt enough.

xhawk27
xhawk27

@Fandango_Letho 

I am sick of you crybabies saying the MS is doing a bad job. They corrected the suppose mistakes of the Xbox One and yet you people still complain. Shut it already!

Tiwill44
Tiwill44

@Oozyrat Well, the problem isn't that they shouldn't exist at all, the problem is that they're way too influencial (a bit like CoD). 

They already influenced the market a lot. People who don't know much about gaming are thinking mobile games are quality, worthwhile games. Or maybe they think all video games are just time wasters.

And they're missing out on all the real games.

Since the average Joe owns an iPod, the standards for actual home console gaming are going downhill; this is because most iPod games require no skill and no thinking whatsoever.

bluefox755
bluefox755

@Zloth2 @clqtte that's not entirely true, consoles are more casual, computers are finally catching up in that area, but it's still a pain if you wanna play games on your pc while sitting on your couch in front of your big tv, you also have to consider money, you pay 400 dollars for a computer it's not going to play games much better than a ps4 at the same price, people are budget minded.  Sure they wanna make money, but there are more factors in play than just quality and graphics.

Xalaze
Xalaze

@brainiac1988  

 I agree with Deathstream.

Try and look up N.O.V.A 3, Modern Combat 4, Asphalt 5 or The Dark Knight Rises.

Pretty awesome games for mobiles. in the next 5-10 years, streaming games from your mobile device to your tv, could easily become reality. Yeah the battery life span is limited, but technology is evovling fast. So who knows ?

Altailar
Altailar

@xhawk27 @Fandango_Letho For me personally it's more of a trust thing, i don't have great internet so i was in the minority that it was going to screw over. They wanted to do it once what is to say that they won't implement the always online system later in the consoles life cycle? that is the sole reason i am buying a PS4 (when the time comes)... that and my 360 has been annoying me lately lol.

bannermanner
bannermanner

@Tiwill44 @Oozyrat I think I agree with you on this, though from a business perspective, the influence of mobile gaming is a good thing.

For hardcore gamers, though, it's a culmination of everything we don't like about casual gaming, or more specifically, how it's creeping into long-established hardcore territory (e.g. NINTENDO).

danabo
danabo

@Altailar @xhawk27 @Fandango_Letho There's nothing stopping them and it still requires an internet connection at launch.

"Our long-term vision hasn't changed at all," Microsoft corporate vice president Phil Harrison told GamesIndustry International. "We haven't diluted our long-term vision, which is all of the benefits of a connected ecosystem and what that means for all of the stakeholders--us, developer, publisher, and crucially, the player. None of that has changed."

mdrieber
mdrieber

@Altailar @xhawk27 @Fandango_Letho the only problem with these standpoints is the fact that "always online" is the future of gaming regardless of if people have the internet 24/7, asking for it for a few minutes once a day isnt much and PS4 had most of the policies xbox one had and they can just as easily change theirs so the PS4 is just as untrustworthy as the Xbox one

racerxgundam
racerxgundam

@Tiwill44 @bannermanner i was agreeing with you up to this point. 

the wii u control set up is the worst i ever seen on any console that i had. its even worse than the monstrosity that was the dreamcast controller. 

yes...nintendo does develop/publish good first party fare..but they traded in gimmicks for quality and abundant software a long time ago

> wii u

Tiwill44
Tiwill44

@bannermanner Yeah, I really don't want mobile gaming to influence Nintendo negatively.

I guess you could say it already did with the Wii U, but... I don't really think so. Their established franchises are still great and they actually have deep gameplay mechanics for the most part.

The Gamepad even does a pretty decent job at combining good controls (buttons, joysticks, etc.) with the touch screen (when precision is needed or for menus or some unique stuff). I still think it's an improvement over the Wiimote.

And I don't think Nintendo is dumb enough to completely drop buttons and go full tablet or Kinect-style-motion-control like Apple and Microsoft. Even though they made some mistakes, I think Nintendo still realizes what makes a game a real game.