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May 1st - CS:GO Patch Notes

The changes made in the 5.1.2014 patch

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This article was originally published on GameSpot's sister site onGamers.com, which was dedicated to esports coverage.

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Yesterday, the latest patch for CS:GO was released, which focused more on the marketplace and GUI customization than the actual gameplay. Among the additions made in the patch is a new type of case, dubbed the "Huntsman Case". Included in the new drop are 15 weapon skins created by the CS:GO community through the workshop. Additionally a new sticker capsule has been released, which includes 18 community created stickers to attach to your skins. Finally, a new collection has been added to the pre-existing weapon-drops in game, called the bank collection.

In addition to the new items on the market place, the update also offers a new set of configurables for the players' GUI, and a load of client and server side bug fixes.

The Huntsman Knife is one of the new skins,
The Huntsman Knife is one of the new skins,

The complete 5.1.2014 Patch notes:

[CSGO]

- Added the Huntsman Case.

- Added the Bank Collection to the drop list.

- Added Community Sticker Capsule One.

[UI]

- The bomb inventory icon in the UI now shows an arrow when you pick it up, in addition to the sound and center screen message.

- Fixed some relative positioning of elements to the radar to work consistently with hud scaling and resolution.

As is the AK | Vulcan,
As is the AK | Vulcan,

- Players now have the option to adjust HUD elements. This includes:

-- Place the Player Count element at the top or bottom of the screen cl_hud_playercount_pos).

-- Show all avatars in the Player Count element or just the player count number (cl_hud_playercount_showcount).

-- Size the Radar element (cl_hud_radar_scale).

-- Choose a color to display the main parts of the HUD (health, ammo, money, etc) (cl_hud_color).

-- Adjust the HUD background alpha for the colored elements. (cl_hud_background_alpha).

-- Select to show the bomb position under the radar or in the default inventory position (cl_hud_bomb_under_radar).

-- Display the health and ammo with or without bars/bullets (cl_hud_healthammo_style).

And the M4 | Howl.
And the M4 | Howl.

- Updated the look of the options menu.

- Removed the pop-up confirmation dialogue in the video options menu with tooltips.

- Added some tooltips to various options menu widgets.

- Dropdown panels now don't go away and reappear when you click on them.

- Drop panels will now hide if you click on the header when they are open.

- The health number in the health panel now supports displaying numbers greater than 100.

- Fixed the health bar not scaling properly with health greater than 100.

- When a player opens a sticker capsule on the game server it will now correctly print in chat the rarity and actual sticker found.

[ COMMUNITY SERVERS]

- UPS, M4A1-S, & CZ75a are now available in Community Arms Race and Demolition games. To use them, add them to your server's gamemodes config file.

- Increased default downloadable file size from servers to 150MB, added client launch option -maxdownloadfilesizemb N if clients need to download even larger files from community servers.

- Added a convar weapon_reticle_knife_show, when enabled will show knife reticle on clients to be used for game modes requiring target id display when holding a knife.

[MISC]

- Starting the game with a different anti-virus or in different paged pool memory configuration will no longer reset all video settings.

- Fixed matchframework shutdown order during dedicated server shutdown process.

[MAPS]

- Seaside

-- Added bomb teleport trigger, to prevent bomb getting stuck in water

- Overpass

-- Removed one-way dropdown near entrance to bombsite B, making the site easier to defend

-- Reduced volume of environment sounds

-- Removed ramp at back of truck in Bombsite A

-- Updated radar

-- Added cover in T side of canal

-- Made upper park divider wider

-- Improved visibility in park

- Inferno

-- More accurate collision model on blue truck

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