LucasArts creative director quits

Splinter Cell, Far Cry dev Clint Hocking leaves San Francisco studio for new mystery company on the heels of Star Wars 1313 announcement.

After two years, LucasArts creative director Clint Hocking has left the Star Wars studio. In a terse update to his personal blog, Hocking wrote that he has found new work and is in the process of relocating out of San Francisco, California.

What is Hocking up to next?

Hocking joined LucasArts in 2010, and his time at the company was spent working on multiple unannounced projects. Previously, Hocking was employed at Ubisoft, where he worked on the 2002 original Splinter Cell game and its 2005 sequel, Chaos Theory, for which he served as the game's creative director. The developer was also creative director on 2008's Far Cry 2.

Hocking's departure from LucasArts comes after the company's announcement of Star Wars 1313, a new third-person action game. The project has players taking on the role of a bounty hunter navigating a subterranean metropolis, Level 1313, beneath the surface of the planet Coruscant. Star Wars 1313 is a LucasArts collaboration, with Industrial Light & Magic, Lucasfilm Animation Ltd, and Skywalker Sound all contributing.

For more on Star Wars 1313, check out GameSpot's previous coverage.

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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
Star Wars: 1313

Star Wars: 1313

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80 comments
ChiefFreeman
ChiefFreeman

Sounds like hehad creative differences with the publisher, and either quit or was fired. Mixed feelings about this guy.  Far Cry 2 was a disappointment.  Decent game that should have been much better.   Chaos Theory was a great game, though.   Hopefully he lands somewhere good and makes a great game in the future.

darkvaper
darkvaper

I just hope that doesn't affect the game development process .. 

irwin88
irwin88

Maybe he quits and started a new Company To Make "Battlefront 3"

dcyote
dcyote

On their laurels well rested have LucasArts.

ctusmarsius
ctusmarsius

Well the game looks decent, kind of like Mass Effect in the Star Wars universe (which isn't a bad thing), but I wish that LucasArts would make a new space flight sim. They're obviously struggling to find the unexplored bits of the Star Wars IP, and after all, space combat is the heart of Star Wars, it never gets old, and there is an untold variety of space and atmospheric missions they could come up with. There haven't really been any good space combat sims since X-Wing: Alliance, so they'd be tapping an eager market as well. And just think, as fantastic a game as TIE Fighter was, how big and furious could the battles be with modern technology?But then again, I look at the dull and repetitive on-rails space combat from Old Republic, and I think maybe LucasArts and their studios just don't have the talent today to pull it off. Whatever happened to Totally Games, anyway?

Granpire
Granpire

Wow, the comments on this article are pretty mindless. Does anyone realize how important Clint Hocking is to the industry?

 

He's one of the few AAA developers pushing for systemic narratives that are driven by gameplay, rather than scripted setpieces that remain the same every time. Say what you will about Chaos Theory and Far Cry 2, but you have to admit they took things further than scripted gameplay.

 

He's a great game designer, and I'm very eager to see what he does next.

Arsyad00
Arsyad00

adults these days rage so easily, they ned to learn from their veterans....

CrazySupra
CrazySupra

Star wars had a lot of great games back in the day. X-Wing, Tie Figher, Dark forces, Jedi Knight, Jedi outcast, Jedi Academy, X-Wing Alliance, Battlefront 1&2..to name a few. But pretty much all of the games based on the new trilogy and the clone wars pretty much sucked. And then they just dropped the bomb with star wars kinekt and the force unleashed 2. Its nice to see them reinvent themselves. Just hope its good! Tie Figher is still on my top 10 games of all time! Just an awesome game with challenges and a lot of replay value. Please lucasarts do this right

Elann2008
Elann2008

Star Wars 1313 is actually looking quite good.  Him leaving, can only spell DOOM!

SenorKel
SenorKel

They really need to stop making Star Wars Titles. They've been beating a dead horse that died years ago.

Cappuccin0
Cappuccin0

Creative director, huh. Hope that means there's gonna be decent Star Wars games from now on.

bongsyas_23
bongsyas_23

he got canned for shaving all of his hair. when you make games, remember to grow your hair as long as possible.  

hadlee73
hadlee73

I don't even remember him working on any titles at LucasArts except possibly the unreleased Star Wars game. Perhaps he was also the janitor.

Philly1UPer
Philly1UPer

He probably quit because he has cancer. He looks like he does anyway.

Lotus-Edge
Lotus-Edge

LucasArts seems to do this a lot....

Earthen80
Earthen80

I blame Kinect: Star Wars. That game was a travesty to the Star Wars legacy. From now on, if anything bad happens to the Star Wars brand, I'll blame it on Kinect: Star Wars, basicallly: Clint Hocking > Kinect: Star Wars

Boddicker
Boddicker

One of my fondest gaming memories as a kid was playing Tie Fighter.  Frigging brilliant game with alot of challenge and replay value.  I found Force Unleashed II in the bargain bin and thought what the hell, could be fun.  It was ridiculously short and held your hand like a toddler throughout.  Boo, I say!  Boooooo!!!!!

ThePowerOfHAT
ThePowerOfHAT

It doesn't seem to bode well for the future of this company considering the similar situation which saw Haden Blackman's resignation from the company during the development of the critically and commercially disappointing Force Unleashed II.  If Hocking's departure is any indication of what to expect from 1313, I'm certainly worried.  He's a great designer, though, and I look forward to see what he accomplishes at his next post.

KamuiFei
KamuiFei

Not a good sign for Star Wars: 1313. 

vaejas
vaejas

Not seeing a story on two of Cryptic's core developers getting new jobs this month...

 

Though to be fair, history has shown that staff return to Cryptic often.

roguebot
roguebot

Lucasarts used to be one of the most respected devs in the industry. Grim Fandango, Monkey Island, X-Wing, TIE Fighter, Jedi Knight: Dark Forces II.

 

But ever since the new millenium they've been on a steady decline. Still, I feel lucky to have played their games when they were at their prime.

cboye18
cboye18

Now I know why i haven't played a Splinter Cell game since Chaos Theory...

ziproy
ziproy

I remember how excited I was when I read about this guy joining Lucasarts. Then they went on to release not a single game in 5 years....

nechiken
nechiken

He's probably frustrated that they're still making shit titles and not focusing on Battlefront 3. He probably wants to take his talents to a company that will make decent games.

Mozuckint
Mozuckint

Happy for him. LucasArts sounds like one of the more aggravating places to work over the past few years.

xpepox
xpepox

The only Star Wars game I want is Battlefront 3.

auntbessie
auntbessie

Probably got the hump with Lucas the puppet master sticking his beak into everything and decided it weren't worth it, maybe he got sick of churning out sub-par tat that devoted fans (myself included unfortunately) would buy regardless of quality

moviequest14
moviequest14

When LucasArts offered to triple Clint's pay if he just stayed for the rest of the production of 1313.... his response? no hocking way .

moviequest14
moviequest14

I would too. For a while not many companies made what LucasArts did , but if I had a penny for every game out there almost exactly like 1313 .... well.... I'd be rich enough to double Clint's paycheck.

jazilla
jazilla

When Lucas Arts switches creative directors, people end up getting the axe. I hope 1313 is really far along, but never had any real hope that it was anything other than a Gears of War clone.

CrimsonCorp
CrimsonCorp

"Clint Hocking leaves due to utter disbelief that LucasArts has not yet released Battlefront 3 during this ENTIRE CONSOLE GENERATION."

Ultra_Taco
Ultra_Taco

Lucas Arts needs to make Battlefront 3, or Republic Commando 2.

Megavideogamer
Megavideogamer

Star Wars 1313. Hopefully this will be a good Star wars game. Recently Star wars has not been good. Clint Hocking thank you for at least trying.

dmdcsm
dmdcsm

Lucasart arts was the gold standard 15 years ago. Now, their games are as good as the new movies.

DarthLod
DarthLod

Lucasarts needs an enema, seriously. Ever since TFU2 came out it has been on fiasco after another. People are quitting because they grow tired of the BS over there. You could ask any person on the street what games we all want, but they wont make them. A new Jedi Knight game, Battlefront 3, Republic Commando 2, and a new Rogue Squadron game. But no. they just give us rushed, short, lackluster games like TFU2. I have one SMALL hope that Star Wars 1313 will be decent, but sadly I have a feeling it will just be Uncharted in space with the redundant "cinematic" experience crap and quick time events every 2 min like Uncharted 3 had...utterly ruining the franchise and making me regret buying it only wanting the game to end already. Just give people the games they want already, it's not rocket science!!!

Vojtass
Vojtass

LucasArts was such a great company 20-15 years ago. Adventure games and space combat sims. Man, those games were brilliant. And still are. It's really painful to watch fall of LucasArts.

Boddicker
Boddicker

If I worked for George Lucas I would quit too.  The man is a hack.

lee3701
lee3701

Lucasarts went down hill after they released Jedi Academy way back in the day.

hippiesanta
hippiesanta

lucas art games never deliver my tastebuds..... good for him to quit

GunnyHath
GunnyHath

Far Cry 2 was an abomination to the name.  I sincerely hope 3 lives up to it's pedigree.  I'm not sure how large a part this guy played in that being creative director; but it's a wait and see thing.

endorbr
endorbr

Sure didn't stay very long.  Wonder if that says something negative about LucasArts as a company or him as an employee?  Or both?

EPaul
EPaul

Good for him but i hope it doesnt affect Star Wars 1313 negatively 

Hakkology
Hakkology

Well the most creative idea this guy had that its time to leave lightsabers behind and start the show with a bounty hunter.

 

I mean no offence but thats just wrong.

aermeus
aermeus

Honestly wish lucas arts would quit trying to make games and just license the IP to good game development companies....Force Unleashed 2 is a prime example of why.

Deadly_Nemesis
Deadly_Nemesis

Can't blame him for leaving that sterile, uncreative, Lucas sycophantic studio. Good for him. Now give us something as good as the games you previously had a hand in.

SolidTy
SolidTy

Well, good luck to him. I often wonder about the inner workings in these type of situations.