L.A. Noire PC-bound this fall, ships 4 million units

Rockstar's open-world detective game will be solving cases on Windows systems by the end of the year; will have 3D support, keyboard remapping, gamepad functionality.

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Rockstar Games answered many gamers' prayers today by announcing that L.A. Noire is coming to the PC this fall. Originally announced as a PlayStation 3 exclusive in 2005, the open-world crime-solving game has already proven a hit on Sony's console and the Xbox 360, shipping 4 million units worldwide to date. Since its mid-May release, the open-world game has sold nearly 900,000 copies domestically on both platforms, enough to make it the top domestic release for that month.

L.A. Noire will soon be solving cases on the PC.

Though the original was developed by Australian studio Team Bondi, the PC edition of L.A. Noire is being ported over by Rockstar Leeds. According to Rockstar Games, the Windows version of the game "will run on a wide range of PCs" and support both keyboard remapping and gamepads. The PC edition will also sport 3D graphics, something not found on the console editions of the game. Rockstar did not specify what type of 3D the game will support.

L.A. Noire follows Cole Phelps, a detective entangled in a violent web of vice, corruption, and crime in 1947 Los Angeles. Players jump into the seedy underworld of the metropolis and are tasked with solving a series of murders and other criminal offenses, ranging from arson and drug trafficking to racketeering.

L.A. Noire is also notable for its use of the new facial animation system called MotionScan, which captured the performances of real-life actors. In the game, players can read the faces of characters during questioning to determine if they are lying or not, thereby advancing the storyline.

For more on L.A. Noire, read GameSpot's full review or check out the video review below.

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