Impossible Studios shut down

Studio made up of former Big Huge Games employees closed six months after it opened, Infinity Blade: Dungeons on hold.

Epic Games has closed Impossible Studios just six months after the unit was formed in August. The Hunt Valley, Maryland, outfit was staffed by former Big Huge Games developers and was working on Infinity Blade: Dungeons. That game is now on hold.

"When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic," company founder Tim Sweeney said in a statement.

Staff at Impossible Studios find themselves out of a job for the second time in the past year, following the closure of Big Huge Games last May.

Sweeney said affected staffers will receive three months of severance pay and the opportunity to create a new company with the Impossible Studios logo.

The closure of Impossible Studios means Epic Games now operates seven studios around the world. These include its headquarters in Cary, North Carolina; Chair Entertainment in Salt Lake City, Utah; People Can Fly in Warsaw, Poland; Epic Games Korea in Seoul, Korea; Epic Games Japan in Yokohama, Japan; and Epic Games Seattle.

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Discussion

109 comments
holenjd
holenjd

While this sucks, at least Epic was good enough to do the right thing and give everyone a severance package.  A lot, like THQ, don't/didn't get that.

MADPADDY
MADPADDY

If thats not a cue to change the company name i don't know what is lol,still a dam shame for the guys though.

steelmouth
steelmouth

Lets hope that, that big headed Cliff Bliszinski with stupid ideas of starting his own studio is watching all this events

keyb0red
keyb0red

In other news Impossible Studios staff split up to start Jinxed Games, Cursed Studios & Bad Luck Entertainment.


sheego
sheego

"No,that can't be. That's IMPOSSIBLE!!"

freestyler_85
freestyler_85

Big huge games made Rise of Nations.. what a game!

Jshaw71
Jshaw71

Wow... just, wow, I am nearly speechless, yet another reason why joining up with a bigger devolper/publisher isn't always a good idea...

leeko_link
leeko_link

Well at least they are giving them the chance to use that logo. To me that logo doesn't demonstrate impossible, it demonstrate freedom. Be free developers and create some awesome IPs away from those corporate idiots. There's always room for more indie-developers.

sunyatanada76
sunyatanada76

The industry is brutal, they didnt conform to corporate bullshit. Like dumbed down shooters ie Gears of War.

SuperColdKoala
SuperColdKoala

These developers just can't catch a break. That's unfortunate because KOA was awesome.  Hopefully they find some work elsewhere soon.

slefo29
slefo29

AP STYLE! Maryland should read "Hunt Valley, Md."

On a side note, I think you do a kick @$$ job, Eddie. The amount of content you post daily is amazing.

MysteryJ0ker
MysteryJ0ker

Well I guess it really was..... "puts on shades"

impossible

predatorGS
predatorGS

" Impossible Studios, it's in the name!"

SingletreeAve
SingletreeAve

I wonder what article of bloody clothing will go up for auction this time?

NoelXYeul
NoelXYeul

B-b-b-but-BUT THAT IMPOSSIBLE!

EvilShabazz
EvilShabazz

Maybe if they had called themselves "Possible Studios" they'd still be around... *rimshot*

abroche
abroche

the problem is many studios using the UDK engine if the over pass the selled copies they charge an ridicule obscene amount of money for royalties and in some cases studios are force to shut down because they can keep up with the Operational cost or keep its complete staff

Dumachum
Dumachum

Epic should be the ones shut down. They haven't put out a decent game since when, the first couple Unreal Tournaments around 1999-2000 for PC? Now all they release are generic set piece 3rd person shooters.

KamuiFei
KamuiFei

*Insert cheesy "impossible" pun here*

GITY69
GITY69

@freestyler_85 Still wishing someone would do a proper sequel to that game, hell I would still play the original if I could find it.

TJSpyke
TJSpyke

@leeko_link You realize game development costs money? Most studios can't afford to make a game on their own.

chronocommander
chronocommander

@ZexionLuv And the point of this demeaning statement is? Have you ever been out of a job before?

twentymooseman
twentymooseman

@Dumachum I think a more accurate statement is that they're failing to improve and innovate past the standard GOW formula. When you look at it, Gears of War isn't so much generic as it is redundant. It's a lot like COD in that it set trends in its respective genre and now feels generic because every game has incorporated elements from it or aped it entirely. Not that GOW was really entirely original, it just streamlined and perfected all of its mechanics.

itsfishtime
itsfishtime

@Dumachum Dont forget Rise of Nations possibly one of the most underrated, in my opinion RTS of all time.

Leeric420
Leeric420

@Dumachum Gears of War and Bullet Storm were awesome, what are you smoking

SnakeEyesX80
SnakeEyesX80

@Dumachum They're still milking Gears of War, which is a horrible game with a horrible community if you ask me.

blackace
blackace

@Dumachum

Unfortunately for you, opinions vary. Epic Games have made several great games since Unreal Tournament. Maybe you meant the PC only.

Awards

Due to the success of Gears of War, the studio was awarded:

 Also games like Infinity Blade 1 & 2 and Shadow Complex got critic reviews.

http://www.metacritic.com/game/xbox-360/shadow-complex

http://www.metacritic.com/game/ios/infinity-blade

http://www.metacritic.com/game/ios/infinity-blade

SingletreeAve
SingletreeAve

@mrboone01 Yeah.  I wish combat in every RPG sucked as bad KoA.  It would be a big improvement.  Big Huge failed because of an unrealistic business plan.  Didn't realize the devs also did the financing.

leeko_link
leeko_link

@TJSpyke

Well they could always start small and eventually grow from there, Kickstarter exist for a reason. They could developed a project and request for donation to help them get started. I mean c'mon even Peter Molyneux who already made millions out of his OS titles still ask for more money on Kickstarter to fund most of his projects.

TJSpyke
TJSpyke

@chronocommander Obviously you can't get a joke. The joke is that the studio didn't really have time to get fans or a reputation since they only formed 6 months ago and didn't make any games, so their closure will not really affect the industry.

SnakeEyesX80
SnakeEyesX80

@FreedomPrime @Dumachum It most definitely is. They just took Unreal characters and gave them a back story. Cliff B said in an interview that he aped the cover mechanic from Kill.Switch.

SnakeEyesX80
SnakeEyesX80

@blackace Shadow Complex & Infinity Blade weren't developed by Epic, they just happen to own the developer who created them. Gears of War is the only game, other than Unreal, that Epic has actually made.

Bellum_Sacrum
Bellum_Sacrum

@blackace @Dumachum  

Amazing, a bunch of gaming sites run by uneducated people engaging in the lowest and most pathetic form of journalism said so! It must be true!

drankin06
drankin06

@SnakeEyesX80 I was just about to say this Gears is a clone of other 3rd Person shooters and gets so much love for no reason. I admit the games look nice and have ok characters but still being a 3rd person shooter fan myself it's nothing new