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Gran Turismo 6 - Review in Progress

I wanna go fast!

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Gran Turismo 6 is nearly upon us, and I've been racing around classic tracks like High Speed Ring and new additions like Brands Hatch for a few days now. So far, I've been having a blast. But while I'd love to give you a full verdict on the game, GT6 has fallen pray to the dreaded day-one patch, meaning the multiplayer, online community features, and microtransaction features of the game aren't yet available, as well as other as-yet-unnamed tweaks. That said, I still want to give keen racers out there some idea of my experience so far with Polyphony Digital's latest simulation.

GT6 makes a highly polarizing first impression, offering excitement with one hand and taking it away again with the other. For the first time in a GT game, you're dropped into the action immediately with a single test lap at Brands Hatch in a swift Renault Clio RS to give you a feel for the handling. Unfortunately, this one lap is the most fun I had in the first 90 minutes.

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Now Playing: Gran Turismo 6 - Review in Progress

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After a positive start, GT6 immediately falls back into the series' bad habits by forcing you to drive the incredibly slow, incredibly dull Honda Fit for over an hour. You aren't given any choice over your first Career mode car, and credits are handed out dreadfully slowly at the beginning of the game. That means you can't afford to replace the Fit for some time, so you have to wait until the game gifts you a new car at the end of the first set of Career events--and when you are given the car, it's only a go-kart. This whole sequence leaves you crying out for better machinery and is only going to make newcomers to GT wonder what all the fuss is about when other racing games put you behind the wheel of a sports car within minutes.

Here's where I would talk about the touchy subject of microtransactions, but they aren't going to be enabled until launch. What I can say, though, is that while buying your way to the top certainly will be possible in GT6, at this stage it doesn't look like the ability to do so has had a detrimental effect on the way the the game works, nor are the microtransactions pushed upon you during play.

Once you're through the slog of the first 90 minutes, the credits and cars arrive much more quickly. Career mode also puts the new circuits up front, keeping returning GT fans entertained while repeating the usual pattern of having you drive slower cars to work your way up to pure racing machines. Silverstone, Goodwood Hill Climb, Bathurst, and Willow Springs are among the new real-world circuits, and there are a couple of returning fictional tracks from past Gran Turismo games that were absent from GT5. The sheer number of cars and tracks is one of the most impressive aspects of GT6. Polyphony Digital claims there are more than 1,200 cars and 100 track layouts, so there's plenty for drivers to dig into.

You can feel the body of your car roll as you change direction, making it natural and instinctive to correct tiny slides and massive oversteer moments.

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Out on the track is where Gran Turismo excels. The handling model in GT6 is far and away the best, most detailed, and most engaging car simulation available on consoles. The suspension modeling is the most noticeable improvement. You can feel the body of your car roll as you change direction, making it natural and instinctive to correct tiny slides and massive oversteer moments, especially with a steering wheel. Stock road cars also feel much more lively now. In the past, they've been almost as stiff as the racing cars, but in GT6, you can sense much more movement through these less-high-end machines, especially when the nose dives forward under braking. You can also feel the limit of grip much more easily on standard street tires, meaning you can extract more performance than usual from some slower cars.

However, while the driving is executed beautifully, there are other areas of the GT6 experience that are pretty ugly. Gran Turismo has been around for a long time, but in all of those 15 years, it doesn't seem like the AI has ever improved. Computer-controlled cars still follow a rigid racing line that they are barely capable of deviating from. The AI shows little awareness of either you or the other AI cars, making most races play out like mobile obstacle courses with very little challenge.

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There are some graphical problems as well. Wet weather looks really poor, particularly the effects of water hitting your windshield in the cockpit view. Environments look dated too, especially up close. Grandstands are full of cardboard fans, and some of the texture work leaves a lot to be desired, especially on trees and rock surfaces. Then there are the cars. For the most part, the car models are stunning, inside and out, but the distinction between premium and standard models is still an issue, and which cars fall into which category isn't clear.

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GT6 no longer separates these cars in dealerships, and it doesn't distinctly label them. Though the developer has argued that there is no longer a visual difference between standard and premium cars, you can spend credits on a cool-looking ride only to get it on the track and discover that it looks jagged and blurry beside the other pristine machines. Many of the cars still sound like lawnmowers as well, but the day-one patch is supposedly going to sort this out.

Polyphony Digital seems to have carried on where it left off in Gran Turismo 5 and produced a sequel that's a natural progression of all things Gran Turismo, rather than a great reinvention of the franchise. That's not necessarily a bad thing, but there are parts of the game that are sorely in need of a makeover, things that a day-one patch is unlikely to solve. Look out for my full review of GT6 once I've spent some more time on the track and burnt some rubber online.

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ahmad1080

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I played all GT games from 1 to 5 and all forza more than 10 times, Forza 1 > GT 5, its not about 1200 cars with 20% skylines models, its about the driving feeling, events, visuals, physics & realistic driving, I am not biased I have all Playstations and completed all gt games but if you like GT dont try to insult Forza it wont work .

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Prats93

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GT's physics trump Forzas buddy.

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The_Game21x

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Even on GTPlanet, there's a huge thread in which Forza Motorsport 4 is regarded as the more realistic as the two and by all accounts, Forza 5 is even more realistic than Forza 4. GT6 still didn't fix issues like the poor tire physics, poor torque steer and total lack of sidestep. So no, GT's physics are not better than Forza's. Not at all.

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Tiger_Ali

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Lol and its still a better game over all than the shortcomer that is forza 5 all body and NO SUBSTANCE...like the buttboxwon true trash.

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sammoth

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<< LINK REMOVED >> Bwahhhhhhh sureeeeee

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bwasbad26

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<< LINK REMOVED >> sony fan boy. lol

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Tiger_Ali

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xbots...yawn(sighs)

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Tiger_Ali

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Yawn(sighs)

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DivineJester

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Reviews from other sites including metacritic have this roughly at the same score as Forza 5, 80 for GT and 81 for F5.


Also can you people please stfu about how bad GT 5 was. It was so bad that it outsold Forza 3 and 4 combined. Terrible game with over 10 million plus copies sold.


Forza has only one thing to its name, graphics, but in all other aspects Forza has always been a second class citizen.

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redzed24

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<< LINK REMOVED >> Copies sold does not make a game great.. It means that 10 million people were anxious to buy a game that ultimately disappointed. Forza 4 was so much better than GT5 and this is coming from a long time fan of the GT series. Gran Turismo is what it is. They need to innovate a little though. Its basically the same game its been since the first one. Forza may not have the driving physics like GT does but it has one thing that was missing from GT for me anyway.. fun.

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Trochero

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<< LINK REMOVED >> Hey guy...... Call of duty sells zillions.... then it has to be the best game ever right? Yeah right ... GT and Forza are great games but without perfection....strenghts and weaknesses... to achieve set goals both obviously compromise. I started with GT from the inception on PS1 it totally blowed by cool... they were V Rally ... F1 and other great car games but GT landed and refer to it as a car racing rpg. Having said all that I'm leaning more towards Forza since especially since the 3rd. The main reason as mentioned the driving line of competing cars... they are like bots.... even Test drive Lemanns on Dreamcast seem to do a much better job when it came to competitor A.I. This is the main reason for my preference of Forza.

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Prats93

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Forza is for casuals, its far more arcadey and forgiving than GT. Its also a lot more fun than GT which is why critics prefer it. But when it comes to the simulation aspects of racing, GT wins hands down. In the end its all about what you want from your racing game.

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The_Game21x

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Yeah, try playing Forza before commenting. It's more realistic than GT.

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Tiger_Ali

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Because they can make the cars go CRAWSH.lol....

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sammoth

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<< LINK REMOVED >> Nither game are simulations. However turn the Noob assists off and you will talk different.

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motopram

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<< LINK REMOVED >> I'm playing a Forza game for the first time (forza 5), another thing Forza noticeably has over GT 5 (havent played 6) is proper racing, unlike the train of cars that drive right on the driving line in GT in Forza i feel like i'm racing dudes and not just earning money to buy my next car.


The other thing to note is you can't upgrade your car to no end so you can completely dominate the league you're in. It's like NFS Shift where you get subtle upgrades that make you more competitive but not overly dominant in that class, you can still further your upgrades to change your cars class for other leagues. Again i think this is Forza trying to make sure the racing is always competitive, it's about racing.


Like i said i haven't played the previous Forza games so maybe they weren't very good in the points i mentioned.


Right now i see GT as a car game (about the cars) and Forza as a racing gaming.

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Tiger_Ali

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Sometimes its hard to trust these reviewers. The way they nit pick about certain stuff. I mean in what game dont you have to grind it out a little while before you start to progress...jeesh what is everything supposed to be handed to us on a platter as well?

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redzed24

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<< LINK REMOVED >> well said sir


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FCT-Steve-O

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Is there a reason why this game looks like complete shit visually?

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Tiger_Ali

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LOL looks good to me better than forza 5 at times.

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FCT-Steve-O

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<< LINK REMOVED >> Are you talking about cut scenes? Cinematics? Load screens? or are you just a Gran Turismo fanboy?


<< LINK REMOVED >>

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sammoth

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<< LINK REMOVED >> Since my Mom is dead and I don't have a sister. Have a fun time jacking off to porn in your parents basement. BTW: They told me you would learn to lock the door and left a pair of tweezers and magnifying glass to help you along.

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Tiger_Ali

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....Nani?

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FCT-Steve-O

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<< LINK REMOVED >> My god why the **** do I have like 10 emails because of this Tiger_Ali geritol using **** replying after his precious Gran Turismo graphics get thrashed by Forza. And mom jokes? Holy shit I haven't used or heard those since the late 90s...I didn't realize people still used them lmao.


Go ahead and reply though with a snappy comeback that I wont see as I'm unfollowing so I stop receiving emails. Have fun thinking of something :D.

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sammoth

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<< LINK REMOVED >> Native Dumbss

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Tiger_Ali

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I stand corrected I've been waiting for this link since the console has been out I'm glad 1 game at least is 1080p. Or cant you u show me any games with this native resolution on xbone besides this? So much for Forza 5 being viisually better than gt6, like gt 6 it also suffers when it comes to outside track elements so much for the hardware upgrade...Forza 5=GT 6!

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The_Game21x

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<< LINK REMOVED >>

"True to its word, we have a 1920x1080 native framebuffer"

Try harder. Forza 5 is native 1080p.

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Tiger_Ali

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not native upscaled

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sammoth

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<< LINK REMOVED >> 1080p Native at 60fps. FACT

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Tiger_Ali

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LOL this is sad only shows how xbone is barely capable of upscaled 1080p lol. Stop making it look so bad already. My brother has the game and I'm looking at the back of the game case right now....NO RESOLUTION INFO?!?!?(plays metal gear solid tune)
...........................................................................................................................................................................Besides I def said at times, still happy cuz I have more cars more tracks and unlike The new Batman I can upload my custom soundtrack....HooRay!!! Keep forza 5 like I tell my brother" just because you pour syrup on shit dont make em pancakes boy".

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Tiger_Ali

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I'm just glad this game has custom soundtrack feature so I dont have to listen to how bad polyphony screwed that up. Now I can listen to my Korn tracks and my anime music tracks like shingeki no kyojin. This is my 1st gt since 2 so I dont mind the assload of cars and that smartphone app is cool feature.

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wyshouldi02

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@Tiger_Ali God help us.

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andmcq

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I'm enjoying it. And if racing a Honda Fit isn't fun... then GT probably isn't for you.

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subyman

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I've always liked the slow start. I enjoy building up the car collection and easing my way into faster and faster cars. There is arcade mode for people that want to hop into a Lambo immediately and blast around the tracks.

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meluvulongtime8

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incoming 7 from the sounds of things

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obsequies

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have a feeling this games below a 7 guys.. :/ they fucked up the franchise at 5


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redzed24

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<< LINK REMOVED >> I would say 4 actually.. 3 is still my favorite


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Tiger_Ali

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probably get an 8 its no ryse after all and one of the few games that ps3 can run at 1080p.

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Tiger_Ali

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dead that theory....FOOL!


Death is too good for you


<< LINK REMOVED >>

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sammoth

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<< LINK REMOVED >> NO PS3 game runs at 1080p It's all upscaled. FACT.

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obsequies

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yeah it took me like 2 years to finish gt2...to find out I couldn't finish it


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Robsonbmw

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I don't agree with the " You're stuck with Honda fit for over an hour " part. I replaced it with Honda Civic Type ER just after 2 races. When I received my first gift car, my Honda was already tuned up with couple of performance parts so...no. You're not stuck with Honda Fit.

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KimCheeWarriorX

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stay tuned for gt7, which will have 999999999999999 cars and 99999999999999999 tracks! :D

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IndridCipher

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<< LINK REMOVED >> gt7 will either have far less cars or imported ps3 models into the ps4 game. Either way people will be mad at them for it. I'd prefer they just keep adding and keep old things that might not be next gen and update what they can.

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jinzo9988

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Is it the quality of the screenshots or does this look like a low-res relic from years gone by? I can't believe how bad it looks for a game that's under a month away from 2014.

Anyway, there's one of my major gripes with the series... back in full force. It's probably the thing I hate the most and the reason why I can't stand playing GT. Drivers with absolutely no brains what-so-ever. I can't believe they still haven't given the AI cars actual AI.

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Tiger_Ali

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Play online then? Problem solved hater... brainless AI sounds like a positive alternative to a microtransaction. Grind to get cars then show off online for the glory!

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StompyChar

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1200 Cars sure.


But I already counted 34! Mazda MX5/Eunos Roadsters

So take that number with a large chunk of rock salt.

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sammoth

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Looks like $h!t.


And they said Forza 5 was bad with Micro transactions. You don't even get premium cars LMAO.

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Alucard_Prime

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<< LINK REMOVED >> Honestly I don't think I would play this game unless I was getting paid for it, sounds like more work than fun, no offense to anyone interested by it. Forza 5 is light years beyond this series now, the only problem is finding free time to play it as much as possible!

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nazart81

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I will never buy a game with micro transactions in it. I was a fan of dead space but they put that shit in the game, I didn't buy dead space 3. If you put micro shit in the game, make it free.

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