Full Auto 2: Battlelines Cars 'n Guns Profile Part 1

Check out a sample of the new vehicles and mounted weapons in Pseudo's upcoming car-combat sequel.

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It doesn't seem like that long since Full Auto hit the Xbox 360--it was just earlier this year--but developer Pseudo is already prepping the first sequel exclusively for the PlayStation 3, which is due to hit shelves along with the new console on November 17. The game will offer an evolutionary advancement of the ferocious vehicular combat seen in the first Full Auto, while adding new competitive multiplayer modes and a slew of new vehicles and weapons.

In advance of the game's release, Pseudo sent over new media and information on a sampling of Full Auto 2's new toys. Check out the first installment below.

Cars


Inferno: "A 21st-century pony car"

The muscle car reborn in a "heavy metal" skin, the Inferno looks and drives angry, no matter who sits behind the wheel. The Inferno is one of the two new "poster cars" in Full Auto 2. It singularly embodies the relationship between the two Full Auto games. In other words, FA2 is faithful to the first game but is newer, bolder, and points to the future. This car retains the Vulcan's signature cues and updates them for 2006.

Height 50 in
Width 79 in
Length 182 in
Wheelbase 105in
Weight 3,355 lbs
Top Speed 155 mph
Acceleration 0-60 mph 4.8 sec
Braking 60-0 mph 116ft

HSK-75: "A 21st-century update of a classic 1960s American race car"

An exotic masterpiece, the HSK moves like a bullet and has no problem outmaneuvering all but the most explosive competitors. The second "poster car" is based on the classic Ford GT40 and its contemporary update. Its purpose is to symbolize speed, racing, and supercar aspirations. A key differentiating feature added to this car is gull-wing doors.

Height 44.3 in
Width 76.9 in
Length 182.8 in
Wheelbase 106.7 in
Weight 3,485 lbs
Top Speed 200 mph
Acceleration 0-60 mph 3.3 sec
Braking 70-0 mph 153 ft

Weapons


Ram Plate

Size: Medium Weapon
Mount: Front
Description: A reinforced assault bumper--a basic add-on mount with aggressive spikes/teeth.
Design Goals: The ram plate's goal is to offer a weapon that fully supports our newly improved collision system. The ram becomes Full Auto's answer to Doom's chainsaw. Cars with a ram will virtually always trump cars without in collisions involving the ram. The ram also drastically reduces damage taken in a collision. Light cars will hit more like heavies do, and heavies become nigh unstoppable. This weapon also becomes more psychics-based and is quite distinct from other weapon options.
Available: Complete chapter 2 (enforcer boss)

Laser

Size: Medium Weapon
Mount: Front
Description: A tactical high-energy laser mesh with swivel mechanisms. Beam visual effect on firing, laser beam glows blue. The THEL weapon upon which this is based is a real prototype that has successfully test-fired upon missiles and artillery shells. It is a large spotlight-type assembly with an advanced tracking system.
Design Goals: In effect, the laser would be much like a machine gun in that it projects a continuous line of damage, with a finesse element rewarding precision. Unlike an MG, it would cause much higher damage, and would have aim. Another difference is that the laser would be very prone to overheating, so indiscriminate fire is better left to MG users.
Available: Complete chapter 6 (HSK-75 boss)

Discussion

35 comments
Coolgamer
Coolgamer

For a 1st gen PS3 game it looks a litte better then the Xbox360 game. Not bad at all. Go PS3.

golden_ashen
golden_ashen

Looks like a Destruction Derby / Twited Metal copy to me :P

ccy3005
ccy3005

its honestly lookin much better than the first one.. with arena (mayhem!) options being added...ala twisted metal.. .but i do believe they need to make each car unique .. more like TM... for instance... special weapons unique to the car and character... every character has his or her own attitude and attributes... ....almost there sega...almost

freakyzeeky1986
freakyzeeky1986

I played the game at After Hours and I must say that I am impressed. When it comes out, I will buy it for sure

Superstan
Superstan

wasnt a fan of twisted metal or vigilanty 8 so i doubt i would like this one either

_Sam_
_Sam_

looks pretty good so far

Monstromo
Monstromo

Full Auto 2 is looking good and solid right now. The art style is unmistakably similar to the first game, and the level of visual fidelity is actually just about the same, from what we saw. The textures might be a little sharper and some of the effects a little more real, but visually the two games are pretty comparable. Performance was fairly fluid, though the frame rate bogged down some during intense moments. However, the developers are targeting a consistent 60 frames per second for launch, and Sega says the game is in the feature-complete alpha stage at this point, which means the code wizards have a good long while to spend on bug fixes and optimizations

bigelf72
bigelf72

I still miss Carmaggedon...

valspar0075
valspar0075

Outstanding! Will purchase it if i can get my hands on a ps3 at launch. Hope the preorder comes thru! YEAH BABY!!

Ne0zEEd
Ne0zEEd

Lookin' good..but still dunno bout this one..

firstpicktaken
firstpicktaken

This game might be good. but I will pick motorstorm for my racing needs

trasherhead
trasherhead

holy shait... That looks incredible:D Gonna get that one for sure;)

TintedChimes
TintedChimes

NOW THIS IS WHAT I'M TALKING ABOUT! Finally, a racing game with destruction, well I know there are otehrs, but seriously, make more games like this!

fishheads111
fishheads111

i really hope u can customize the cars....it would drastically increase the life of this game,.....

BranKetra
BranKetra moderator

Hey everybody,its a sublinear version of Twisted Metal, and it works.

eiru
eiru

Looks damn good.

vjso2
vjso2

They are going to need more cars.

thekey
thekey

[This message was deleted at the request of the original poster]

Airek49
Airek49

Looks good. Hope it plays as good as it looks.

voodoomaster18
voodoomaster18

They are going to need more that 2 new weapons and 2 new cars to impress me. (Discluding the added gametypes)

jmk777
jmk777

[This message was deleted at the request of the original poster]

PS3_3DO
PS3_3DO

It's almost the same as the first one. I would expect some frame-rate issues on this one.

Lord_Mango_Jr
Lord_Mango_Jr

I think this one will definately be an improvement of the first one. It's a great concept, though: Burnout + Guns + Destructible Environments + Ragdoll Drivers = Full Auto 2

peeweeshift
peeweeshift

looks amazing. but hopefully farame rate will rock. its needed for this type of game

Alucard62889
Alucard62889

Probably... It will most certainly be bad... totally.... man I feel sorry for those that get fooled into thinking this will be a good game.