The PC level design team for Electronic Arts' upcoming Bond game, The World Is Not Enough, has released a set of 13 new Quake III maps. Built in the team's limited spare time with a number of custom textures and shaders, the pack includes 12 deathmatch arenas and one capture-the-flag map. The World Is Not Enough uses the Quake III engine, so the team's skills should certainly show in this informal map effort.
In a note accompanying the maps, the team commented, "All of us enjoy designing, and playing Quake III maps, so we naturally make a few when time permits. Most of these maps are space maps because they're fairly quick and easy to build."
You can download the maps