Electronic Arts has pledged that it will not rest until the numerous issues affecting Battlefield 4 across all platforms are resolved. To that end, work on all future projects and Battlefield 4 expansions is on hold until DICE can fix the many issues users have reported since launch, an EA representative told GameSpot today.
"First, we want to thank the fans out there that are playing and supporting us with Battlefield 4. We know we still have a ways to go with fixing the game--it is absolutely our #1 priority," the EA representative said. "The team at DICE is working non-stop to update the game."
The EA representative explained that since the China Rising expansion--released yesterday for Premium subscribers--was already in the final stages of development when the issues cropped up, it decided to deliver the content on time instead of delaying it.
"But we're not moving onto future projects or expansions until we sort out all the issues with Battlefield 4," the statement goes on. "We know many of our players are frustrated, and we feel your pain. We will not stop until this is right."
Three additional Battlefield 4 expansions are planned: Naval Strike (spring 2014), Dragon's Teeth (summer 2014), and Final Stand (summer 2014). It is unclear if those release windows are still accurate, given DICE is no longer working on them. In addition, DICE's decision to prioritize fixing the Battlefield 4 issues would appear to affect other in-development DICE projects, including the new Mirror's Edge title and the upcoming Star Wars: Battlefront game.
Battlefield 4 players are advised to visit the Battlefield 4 Control Room website, a forum through which EA will share updates as they are available.
Just today, EA outlined a series of Battlefield 4 issues affecting all platforms. "You may run into an occasional hiccup, issue, glitch, or problem that could interrupt or prohibit your gameplay," the publisher said. What's more, EA said it is working on a fix for the bug that kicks players from multiplayer matches just seconds after joining.