EA keeping Porsche out of Forza 4 - Turn 10
Microsoft racing studio says Need for Speed publisher took a U-turn on sublicensing sports car brand for latest installment in the Xbox 360-exclusive racing sim series.
When Forza Motorsport 4 hits the street October 11, it will do so with a host of cars, modes, and features not seen in its predecessors. However, the new Forza is losing a series standard in the form of the Porsche license.
In a post on the game's official site, Turn 10 community manager Brian Ekberg explained the absence.
"As many of you know, since the beginning of the Forza franchise, the Porsche license has been available only through a sub-licensing deal with EA," Ekberg said. "In Forza 3, we were able to feature more than 35 different Porsche models by offering to collaborate with EA. For Forza 4, we were looking forward to adding even more Porsche cars, and we were especially looking forward to featuring multiple Porsche experiences in our new Autovista mode. In the end, however, EA couldn't see their way towards collaborating again."
Electronic Arts will be putting the Porsche license to use later this year with the November release of Need for Speed: The Run. The arcade-style racer puts players in a cross-country race from San Francisco to New York, with on-foot segments and a larger storyline.
While Forza 4 will lack the Porsche license, it will have three cars from RUF Automobile. RUF is a German carmaker that specializes in heavily modified Porsches and Porsche-like cars.
According to the post, the Forza developer has been trying to persuade Electronic Arts to once again sublicense the brand for a year and a half. As of press time, EA had not responded to GameSpot's request for comment.
For more on Forza Motorsport 4, check out GameSpot's previous coverage.
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