"EA is not an evil empire," Peter Molyneux says
Fable creator says Electronic Arts has in fact "done a great deal" for the video game industry.
Fallout 4 Next Gen Update Comparison Fallout 4 Steam Deck Verified Gameplay ALIEN: Rogue Incursion - Announcement Teaser Trailer Stellar Blade - 13 Things I Wish I Knew S.T.A.L.K.E.R. 2: Heart of Chornobyl — Official "Not a Paradise" Trailer Sea of Thieves Season 12: Official Content Update Video Why Are Video Game Adaptations Good Now? | Spot On Manor Lords - Official Medieval City Builder/RTS Launch Trailer Honkai: Star Rail - "Then Wake to Weep" | Version 2.2 Trailer Devil May Cry: Peak Of Combat | Dante: Blazing Tempest Gameplay Trailer SAND LAND — Official Launch Trailer Stellar Blade - Hard Mode No Damage Gigas Boss Gameplay
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Electronic Arts is yet again in the running for "Worst Company in America," but the Battlefield and Mass Effect publisher is not "evil," according to Fable creator Peter Molyneux.
"EA is not an evil empire," Molyneux told Kotaku. "They're a company that have done a great deal for this industry. [But] when corporates buy companies, several things change."
Molyneux has an intimate understanding of what it means to work with EA, as he sold his first studio, Bullfrog Productions, to EA in 1995. One of the problems that came along with the acquisition was what Molyneux called "love abuse."
"When EA bought Bullfrog, they just wanted to make it nicer. They moved us to a nice office, where we couldn't shoot each other [with BB guns] in the corridors," Molyneux said. "We had an HR department because that was a nice proper professional thing to do. And that changes the flavor of the company."
"When any company is acquired, it's gonna change the company," Molyneux added. "Sometimes, that change can possibly make the company better. Lots of times it can make it worse."
Molyneux would later establish Fable developer Lionhead Studios, which was acquired by Microsoft in 2006. He quit Microsoft in 2012 to open his own studio 22Cans, which is working on Godus. You can check out a demo for the game, led by Molyneux, below.
Fallout 4 Next Gen Update Comparison Fallout 4 Steam Deck Verified Gameplay ALIEN: Rogue Incursion - Announcement Teaser Trailer Stellar Blade - 13 Things I Wish I Knew S.T.A.L.K.E.R. 2: Heart of Chornobyl — Official "Not a Paradise" Trailer Sea of Thieves Season 12: Official Content Update Video Why Are Video Game Adaptations Good Now? | Spot On Manor Lords - Official Medieval City Builder/RTS Launch Trailer Honkai: Star Rail - "Then Wake to Weep" | Version 2.2 Trailer Devil May Cry: Peak Of Combat | Dante: Blazing Tempest Gameplay Trailer SAND LAND — Official Launch Trailer Stellar Blade - Hard Mode No Damage Gigas Boss Gameplay
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Got a news tip or want to contact us directly? Email news@gamespot.com
Join the conversation